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AGA rules and passing stones

Posted: Sun Jun 14, 2020 2:26 pm
by KayaKai
Hello!

I apologize if this has been brought up before, i couldnt find anything in the search that seemed to match. I recently have been looking at AGA rules, up to this point i have only played in club games and online, and both usually do not use the passing stone rule, where if you pass, you give a capture to the opponent. It seemed reasonable, but I played a game the other day that pointed out an issue. It was an OGS game, in endgame. Everything worth playing had been played, but my opponent played 3 moves in my territory that did absolutely nothing. Normally these stones count as captures, but since I had to pass every move in AGA rules I would have given the opponent a stone for each of the dead stones played nullifying the difference.

I was playing as white and passed first, so technically got a single point out of the exchange (because white has to pass last in AGA). But even so, I feel like an opponent could just keep playing dead stones with no penalty until i had to either play a move to capture something or black finally passes. Of course this probably isnt an issue in a reasonable game, but it's already frustrating when someone plays such frankly dumb invasion attempts after the game is over, but at least you get points for it. But with the pass a stone rule, you might as well respond to every black move in your territory because it is worth just as much as passing.

I am mostly curious if i am simply misinterpreting something, because I am seriously considering trying to go to some AGA tournaments if the lockdown ever ends. I want to make sure i am interpreting this correctly. And if i am, it just seems like troll bait to allow that.

Re: AGA rules and passing stones

Posted: Sun Jun 14, 2020 4:17 pm
by Uberdude
Yes, pass stones mean you cannot smuggly pass and gain points as your beginner/dumb/troll opponent repeatedly dies in gote inside your territory, like you can with Japanese which are 'sharper'. But do you think a troll really cares about losing a few points?
KayaKai wrote:But with the pass a stone rule, you might as well respond to every black move in your territory because it is worth just as much as passing.
Yes, it has no direct cost, though there is an opportunity cost if there are valuable moves still left on the board. Remember in AGA rules dame are valuable moves (if counting territory style they are worth 0 whereas passing is worth -1).

But the BIG advantage of AGA rules and pass stones is that when you beginner/troll opponent refuses to admit their dead stones inside your territory are dead and says "go on, prove it, capture them because then you lose 4 points and I only lost 1, haha!" (they don't understand the complicated dispute resolution and rewind procedure of Japanese rules, and you don't fancy explaining it) you can do so whilst they have to pass and give you a stone to make up for you filling in your territory. Things like bent four in the corner are also simply resolved by playing them out, because once the dame are filled you can defend inside your territory to remove ko threats without cost.

Re: AGA rules and passing stones

Posted: Sun Jun 14, 2020 4:35 pm
by Bill Spight
KayaKai wrote:Hello!

I apologize if this has been brought up before, i couldnt find anything in the search that seemed to match. I recently have been looking at AGA rules, up to this point i have only played in club games and online, and both usually do not use the passing stone rule, where if you pass, you give a capture to the opponent. It seemed reasonable, but I played a game the other day that pointed out an issue. It was an OGS game, in endgame. Everything worth playing had been played, but my opponent played 3 moves in my territory that did absolutely nothing. Normally these stones count as captures, but since I had to pass every move in AGA rules I would have given the opponent a stone for each of the dead stones played nullifying the difference.
I am not up to date with OGS rules, but online go servers in the West often use what is called territory scoring, which is what the Japanese and Korean rules use. Under territory scoring playing a stone inside settled territory loses a point. If it is your own territory, you get one less point, and if it is the opponent's territory she gets a dead stone, also worth one point.

The AGA rules use what is called area scoring, which does not count captives or dead stones but counts lives stones instead. Chinese rules use area scoring. If each side has placed the same number of stones on the board, the net score is normally the same. (There are exceptions, such as whether to count territory in seki.) Pass stones are one way to assure that the number of stones on the board during counting is the same for each player, so that you can play by area scoring but you only have to count territory. One drawback to area scoring is that if your opponent makes unnecessary plays inside your territory, you do not get the advantage of your opponent's mistakes. One advantage to area scoring is that if you have a question of whether stones are dead or alive, you can get an answer to that question by playing it out.

In an article in the AGA Journal in the 1970s, when almost everybody in North America used territory scoring, I suggested the use of pass stones, which I called "bookkeeping stones", as a way for people to try out area scoring while using the familiar way of counting the score by territory. :)

Re: AGA rules and passing stones

Posted: Sun Jun 14, 2020 4:51 pm
by mhlepore
On the flip side...

If it is Black's turn immediately after all the dame are filled, Black can stick an extra stone in his territory if he isn't 100% sure it can't be invaded. In this case, Black loses a point of territory, but White now has to pass twice instead of once. So Black gets some free peace of mind.

Scoring rules are there to assess who won given what transpired - the rules themselves have nothing to say about what should have transpired.

Re: AGA rules and passing stones

Posted: Sun Jun 14, 2020 10:06 pm
by jaeup
KayaKai wrote:I am mostly curious if i am simply misinterpreting something, because I am seriously considering trying to go to some AGA tournaments if the lockdown ever ends. I want to make sure i am interpreting this correctly. And if i am, it just seems like troll bait to allow that.
As Uberdude explained, you got everything right, and I understand that you are still frustrated by the lack of direct punishment against such a "trolling". If someone is firmly determined to go on, eventually you will end up making all your territory honeycomb(?) shaped, and the troll will eventually run out of space to play. Then, the four pass rule of the AGA rule will end the game.

As long as it is guaranteed that the troll does not gain a single penny by doing so, the rule theoreticians usually regard that it is acceptable. Again, as Uberdude said, if the troll really wants to mess your game, making him losing a few points cannot really be a critical penalty. Thus, it is understandable that the rulemakers are more concerned about guaranteeing to finish the game at finite moves, without the innocent player being penalized.

And.. of course, don't worry. No one will do so in an offline game. (I mean, the AGA president will give him a lifetime ban once it happens.)

Re: AGA rules and passing stones

Posted: Sun Jun 14, 2020 11:14 pm
by gennan
When having to choose between protecting novices and trolls (Chinese/AGA/area scoring) vs punishing novices and trolls (Japanese/Korean/territory scoring), I prefer the latter.

IME beginners will learn soon enough what is happening under territory scoring. Although it may take them a couple of games before they understand, I think they will understand the game better using territory scoring. So in the end, territory scoring may even speed up the learning process (in particular the concept and importance of determining the status of stones).

Also, area scoring can give beginners a false sense of security. Many think that under area scoring they can play unneccessary moves inside their territory at any stage of the game without point loss, which is not true. So area scoring can easily be a learning hindrance.

Re: AGA rules and passing stones

Posted: Sun Jun 14, 2020 11:35 pm
by RobertJasiek
Under area scoring rules, such as AGA Rules, futile invasions are harmless because they can be removed in alternating play. They also occur in online dan games when somebody wants to provoke mistakes or has had no time to read and plays to find out status. Simply reply and the encore is over fast (within ca. 30~60 seconds) - instead, if you pass whenever possible, such encores become longer than you want (don't complain because your passes contribute to prolonging it).

Futile invasions also occur if somebody is an escaper-like cheater. They would play them under area scoring (without loss) or territory scoring rules (such as Japanese Rules, with loss whenever you can pass). Now, they don't play the invasions for their own sake but as a means to prepare escaping or similar cheating.

Typical behaviour of an escaper under area scoring: they are hopelessly behind, they play some futile invasions, I reply by alternately removing all their dead stones, they switch their cheating tactics by passing, I reply by continuing with alternately removing all their dead stones (so they will not be able to cheat during the phase of removals by agreement clicks on remaining dead strings), this gives them the (in their mind) moral right to escape so they escape (e.g., on KGS, where such escaping only delays but does not prevent them from losing, but they are unaware that their "successful" escaping does not avoid their loss).

Re: AGA rules and passing stones

Posted: Mon Jun 15, 2020 12:31 am
by jlt
Side note: respond carefully to "dumb" invasions, they can be successful, especially if you think the game is over and lose your concentration.

Re: AGA rules and passing stones

Posted: Mon Jun 15, 2020 2:22 am
by Bill Spight
In the West, many beginners learn to play without an experienced opponent to teach them about ending the game. Even with the ubiquity of online play, we still see them here from time to time. Playing by area scoring (normally without pass stones, which are aimed at people who are familiar with territory scoring) allows them to resolve their uncertainties by playing simply playing on. That may be a major reason that the AGA switched to area scoring decades ago.

Re: AGA rules and passing stones

Posted: Mon Jun 15, 2020 8:12 am
by gennan
I don't think there is much difference for novices when playing IRL under territory scoring or area scoring.

They both keep playing redundant moves, but when one starts passing, the other will follow suit soon, so typically the point loss due to the scoring method stays pretty balanced.

Quite often they will even finish the game when there are still points on the board (under area scoring or territory scoring), and possibly some groups aren't even clearly dead or alive, which is far more important for the score (regardles of the scoring method used). But if they agree on the result without asking for help, I would generally just accept that result, even if it's not quite correct.

By the time they try to consciously exploit the scoring method used (only playing redundant moves after all neutral points are taken, passing while the opponent keeps playing useless invasions), they may not be considered true novices anymore and they can understand both scoring methods.

Re: AGA rules and passing stones

Posted: Mon Jun 15, 2020 8:44 am
by Bill Spight
gennan wrote:I don't think there is much difference for novices when playing IRL under territory scoring rules or area scoring rules.
Well, one of the most frequent beginner questions here has to do with dead stones. Namely, can I gain points by playing inside my opponent's territory that he then has to capture while I pass? Another frequent question is, how do we score this position? Usually the question is about dead stones, but often the game is not finished, because the players passed with gainful plays left. Also, IMX, there are players who bought a go set, read the little insert with the rules, and have no idea how to finish the game. Often they simply give up. Things may be better these days, with internet play and computer programs to play against.

But area scoring where you tell the players to capture everything they can before ending play simplifies matters immensely for beginners in the West.

Re: AGA rules and passing stones

Posted: Mon Jun 15, 2020 9:09 am
by gennan
Bill Spight wrote:Well, one of the most frequent beginner questions here has to do with dead stones. Namely, can I gain points by playing inside my opponent's territory that he then has to capture while I pass? Another frequent question is, how do we score this position? Usually the question is about dead stones, but often the game is not finished, because the players passed with gainful plays left. Also, IMX, there are players who bought a go set, read the little insert with the rules, and have no idea how to finish the game. Often they simply give up. Things may be better these days, with internet play and computer programs to play against.
When novices try to learn go without any teacher, I think it's always going to be difficult. The scoring method only addresses a small fraction of the learning curve.
When there is a teacher, I think it's fine for the teacher to use whichever scoring method she feels most comfortable with to teach.
Bill Spight wrote:But area scoring where you tell the players to capture everything they can before ending play simplifies matters immensely for beginners in the West.
Even if I don't give the advice to capture everything, they will still try to do that. So I don't really see how this is related to the scoring method.
By the time they ask about gaining points by useless invasions or passing to exploit useless invasions, it's a good time to talk about 2 eyes (or perhaps a little late even).

Re: AGA rules and passing stones

Posted: Mon Jun 15, 2020 9:23 am
by gowan
In the case of sudden death time control futile invasions and filling own territory could be an effective tactic to try to make the opponent lose on time. Of course this is a special situation.

Re: AGA rules and passing stones

Posted: Mon Jun 15, 2020 9:27 am
by RobertJasiek
gennan wrote:The scoring method only addresses a small fraction of the learning curve.
Right but the scoring method delayed world wide spreading of go by centuries and my start of playing go at all by a decade. (Now, with my rules explanations and the internet, the hurdle has become smaller for everybody actively seeking online information.)

Re: AGA rules and passing stones

Posted: Mon Jun 15, 2020 1:52 pm
by gennan
I don't remember territory scoring being a problem for me when I started playing and I also don't notice it being a problem for the children that I teach.

Teaching someone how to play a game of go on a small board and score the game (whatever the method) is not very difficult IME. Far easier than teaching someone how to play a game of chess at least.

What I find much harder, is teaching players from 25k to 10k, where the focus shifts from basic tactics, making 2 eyes and defending territory towards judging strength or weakness of shapes and groups and using that to attack or defend.