Tyrannosaurus Rex plays Botosaurus
Posted: Mon Jun 29, 2020 6:12 am
I don't know whether T Rex played go or not. This title is just to make this thread stand out. There are so many AI-related threads now that I didn't have the mental energy to think of a distinctive yet accurate title.
However, it has a smidgeon of accuracy in that it relates to a T Rex level player of the recent pre-AI past pitted against lesser species armed with AI knowledge.
The fossil record is as follows (Black to play):
This is from a Go Weekly series I have mentioned before here, in which Hirata Tomoya takes a move from a past game, asks the player how he would play now in 2020, and also asks a clutch of players, ranging from 9-dan to 1-dan, how they would play in the AI age.
It's a small sample, so a purely statistical view is not appropriate, but a very significant aspect is that the players explain their choices, and in some cases offer a second or third choice.
T Rex was Cho U here, playing Yuki Satoshi in a Gosei title match in 2009. The reason this episode stood out for me is that all the other players got the right area of the board (as per AI) but all had quite different views about the right pace to play there. It was also interesting that Cho, who won the game as Black, essentially stuck to his guns.
And the reason I want to highlight this reason is that I think it illustrates an approach by Japanese pros to investigating AI that is radically different from the one typical on L19.
I may be wrong in my impression about the tone of L19, but it comes over to me as primarily a concern with finding the best move and determining how much better that is then other moves. It is mostly move-specific. In the case of the pro writings (of which I have seen quite a lot now), I have an impression that the investigation is chiefly area-specific. It's a sort of pruning process before they get down to choosing a move. An alternative interpretation may, of course, be that they do start simply looking for best moves, and they all just happen to end up in the same area. But, either way, it seems clear to me (from this series) that they are having more success in finding the right area than the right move.
And even if my impressions are right, I'm not saying that one approach is automatically better than the other. Pros are starting from a quite different place from amateurs. They can shop on the posh first floor. We lesser mortals have to shop on the ground floor. Still, I do wonder whether a rather more area-specific approach might benefit amateurs. This example may offer some food for thought.
I suggest, as part of the experiment, that you think about the above position first in terms of which area to play in.
However, it has a smidgeon of accuracy in that it relates to a T Rex level player of the recent pre-AI past pitted against lesser species armed with AI knowledge.
The fossil record is as follows (Black to play):
This is from a Go Weekly series I have mentioned before here, in which Hirata Tomoya takes a move from a past game, asks the player how he would play now in 2020, and also asks a clutch of players, ranging from 9-dan to 1-dan, how they would play in the AI age.
It's a small sample, so a purely statistical view is not appropriate, but a very significant aspect is that the players explain their choices, and in some cases offer a second or third choice.
T Rex was Cho U here, playing Yuki Satoshi in a Gosei title match in 2009. The reason this episode stood out for me is that all the other players got the right area of the board (as per AI) but all had quite different views about the right pace to play there. It was also interesting that Cho, who won the game as Black, essentially stuck to his guns.
And the reason I want to highlight this reason is that I think it illustrates an approach by Japanese pros to investigating AI that is radically different from the one typical on L19.
I may be wrong in my impression about the tone of L19, but it comes over to me as primarily a concern with finding the best move and determining how much better that is then other moves. It is mostly move-specific. In the case of the pro writings (of which I have seen quite a lot now), I have an impression that the investigation is chiefly area-specific. It's a sort of pruning process before they get down to choosing a move. An alternative interpretation may, of course, be that they do start simply looking for best moves, and they all just happen to end up in the same area. But, either way, it seems clear to me (from this series) that they are having more success in finding the right area than the right move.
And even if my impressions are right, I'm not saying that one approach is automatically better than the other. Pros are starting from a quite different place from amateurs. They can shop on the posh first floor. We lesser mortals have to shop on the ground floor. Still, I do wonder whether a rather more area-specific approach might benefit amateurs. This example may offer some food for thought.
I suggest, as part of the experiment, that you think about the above position first in terms of which area to play in.