On "How evaluate double sente moves?"
Posted: Sun Oct 18, 2020 11:14 pm
Citation reference https://www.lifein19x19.com/viewtopic.p ... 91#p260691
Or you might mean something explaining the "simple" mathematics of endgame theory with a scope beyond Ogawa/Davies and better explained for mathematical dummies than Antti's Rational Endgame, my Endgame 2 - Values and O's Yose - Absolute Counting. Each of these books makes some attempt to introduce endgame evaluation but also enters this topic more deeply and faster than a "dummy" desires. Surely, there is still scope for an "Endgame Calculation for Dummies".
However, do not eternally ride on the idea of such ever doing so from the perspective of non-mathematicians. Calculations do require maths. There is no explanation of calculations, for which you could then not complain "but it is not from the perspective of non-mathematicians".
One can bury calculations in informal descriptions. "Compare five pieces of coal to 4 pieces of sugar. Black has more pieces." Ugh. Similarly, Antti has tried hard to bury much and the result is an alleged layman's language that is a new burden.
For what purpose? To make a 10k at endgame a 9k?
Endgame does profit extraordinarily much from mathematics that does not hide itself! Mathematics like in Endgame 2 - Values. Even the mathematics in Endgame 3 - Accurate Local Evaluation is fairly simple: compare two values, calculate averages, apply formulas simpler than E = mc^2 or Euklid.
Maybe you have been burnt by the mathematics of combinatorial game theory a la Mathematical Go Endgames or thermography a la Spight? That mathematics is an overkill by far indeed for the purpose of practical application as a player. See Endgame 2 - Values for doing it with practically applicable mathematics. Instead of infinitesimals, I have simplified the maths to, e.g., distinguishing even from odd. You still won't be happy because you can never accept reading a formula C = S ("the count is that of the sente follower") or C = (B + W) / 2 ("the count is the average"), as might occur in 7th year at school.
You never rest to play the "sympathise with the haters of all numbers" advocate while you have been a programmer doing much greater abstraction than found in my endgame calculations. You do so while praising O's endgame book, which already enters numbers deeply. Become reasonable - admit that numbers and calculations are useful!
Face it - endgame does require calculations!
Quite like life and death does require tactical reading and its decision-making.
Since you ask for something from the perspective of non-mathematicians, you might mean "without mathematics". Then O Meien's and Antti Törmänen's endgame books fail because both heavily rely on mathematics, and more of that than needed to proceed with endgame understanding beyond Ogawa/Davies. My Endgame 1 - Fundamentals book might fit because it works without mathematics and is also useful for 4 - 1 kyu, where Ogawa/Davies lacks.John Fairbairn wrote:There is no good text, in proper English, that tells ordinary players what comes after our Stage 1 equivalent of TTLS: Ogawa/Davies.
[...]from the perspective of non-mathematicians.
Or you might mean something explaining the "simple" mathematics of endgame theory with a scope beyond Ogawa/Davies and better explained for mathematical dummies than Antti's Rational Endgame, my Endgame 2 - Values and O's Yose - Absolute Counting. Each of these books makes some attempt to introduce endgame evaluation but also enters this topic more deeply and faster than a "dummy" desires. Surely, there is still scope for an "Endgame Calculation for Dummies".
However, do not eternally ride on the idea of such ever doing so from the perspective of non-mathematicians. Calculations do require maths. There is no explanation of calculations, for which you could then not complain "but it is not from the perspective of non-mathematicians".
One can bury calculations in informal descriptions. "Compare five pieces of coal to 4 pieces of sugar. Black has more pieces." Ugh. Similarly, Antti has tried hard to bury much and the result is an alleged layman's language that is a new burden.
For what purpose? To make a 10k at endgame a 9k?
Endgame does profit extraordinarily much from mathematics that does not hide itself! Mathematics like in Endgame 2 - Values. Even the mathematics in Endgame 3 - Accurate Local Evaluation is fairly simple: compare two values, calculate averages, apply formulas simpler than E = mc^2 or Euklid.
Maybe you have been burnt by the mathematics of combinatorial game theory a la Mathematical Go Endgames or thermography a la Spight? That mathematics is an overkill by far indeed for the purpose of practical application as a player. See Endgame 2 - Values for doing it with practically applicable mathematics. Instead of infinitesimals, I have simplified the maths to, e.g., distinguishing even from odd. You still won't be happy because you can never accept reading a formula C = S ("the count is that of the sente follower") or C = (B + W) / 2 ("the count is the average"), as might occur in 7th year at school.
You never rest to play the "sympathise with the haters of all numbers" advocate while you have been a programmer doing much greater abstraction than found in my endgame calculations. You do so while praising O's endgame book, which already enters numbers deeply. Become reasonable - admit that numbers and calculations are useful!
Because you have not read it. Or maybe because you would want a book explaining such material split into 10 books to meet your imagined, desired speed of learning at the price of EUR 250 instead of 25. Possible, but do you think that people want to spend that much? Or do you want people to stop after volume 1 stuck at 10 kyu level? Like chapter 4.1 Simple Gote without Follow-up of the book Endgame Problems 1 stretched to fill a whole book, endlessly drilling the most basic case while replacing explicit calculations with apples and oranges tales? Possible, but, again, why would you want to force everybody to spend EUR 250 to learn just the basics of endgame calculations or only read the first such book and be stuck at 10 kyu level of endgame understanding, without ever approaching "Stage 3 material"?I'm not aware of any good Stage 3 material
Face it - endgame does require calculations!
Quite like life and death does require tactical reading and its decision-making.