Capture-N Go with suicide allowed
Posted: Mon Nov 16, 2020 12:40 am
This is a variant that Nick Bentley and I discussed when talking about his game Blooms. The rules are the same as for Go, with the following differences:
- Passing is not allowed.
- Suicide (of one or more stones) is allowed.
- Your score at any given time is the number of enemy stones that have been removed from the board so far.
- The first player to reach a score of N points wins.
- The ko rule is recommended, but it is not strictly necessary.
- Superko is not used.
I would love to hear your thoughts on this. Has this exact ruleset been suggested before? How do you think it compares to the standard game and to other forms of No-Pass Go?
For large values of N, the game seems to be very similar to regular Go with territory scoring, despite having simpler rules.
- Passing is not allowed.
- Suicide (of one or more stones) is allowed.
- Your score at any given time is the number of enemy stones that have been removed from the board so far.
- The first player to reach a score of N points wins.
- The ko rule is recommended, but it is not strictly necessary.
- Superko is not used.
I would love to hear your thoughts on this. Has this exact ruleset been suggested before? How do you think it compares to the standard game and to other forms of No-Pass Go?
For large values of N, the game seems to be very similar to regular Go with territory scoring, despite having simpler rules.