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Centralise Go Content on Youtube into one Go Channel
Posted: Wed Dec 30, 2020 11:06 pm
by xiaodai
There are youtube content scattered across multiple channels. It would be great to centralise everything into one channel. If everyone Go player put their content into one place and share the revenue, there is a channel to build up a substantial channel. Otherwise, it's all scattered.
What do you people think? Would you pay like USD$9.99 a month for a quality go video library e.g. maybe 4 updates per week?
Re: Centralise Go Content on Youtube into one Go Channel
Posted: Thu Dec 31, 2020 3:28 am
by Harleqin
I think you underestimate the amount and the diversity of Go content on YouTube by several orders of magnitude.
Re: Centralise Go Content on Youtube into one Go Channel
Posted: Thu Dec 31, 2020 3:32 am
by SoDesuNe
I'm not a fan for multiple reasons:
1) I'm not following go videos in particular, I follow go content creators/personalities.
2) Different creators, different skill level: flunctuating quality (in production as in content)
3) Different creators, different skill level: consistency of the material (see as an example sensei's library)
4) More videos, less clarity (playlist are a nuisance to maintain especially if videos are not made according to a plan)
5) Too much choice effect / decision paralysis
Re: Centralise Go Content on Youtube into one Go Channel
Posted: Thu Dec 31, 2020 4:43 am
by gennan
If you subscribe to the channels you like, you get what you want for free.
If you want to pay money to support some specific content, a few of those content creators have Patreon.
Re: Centralise Go Content on Youtube into one Go Channel
Posted: Thu Dec 31, 2020 5:52 am
by Boidhre
I don't really see the value in it for me anyway. Find a few channels you really like the content of and subscribe to/support them. I mean, I don't want to watch the majority of the videos people upload (for time/content/level reasons) so why would I pay for that? Following a handful of channels already consumes a fair few hour of my week if I watch everything they put out.
Re: Centralise Go Content on Youtube into one Go Channel
Posted: Thu Dec 31, 2020 6:20 am
by xiaodai
Issue is I support one person for $5.99 then I don't feel like supporting another. Also it takes time to get to 20k subscribers。So I think everyone benefit if there is one major channel, where basically for 5.99 you get a variety of content. Paradoxically, content creator get more if they share in this model then go their own.
Re: Centralise Go Content on Youtube into one Go Channel
Posted: Thu Dec 31, 2020 7:20 am
by mhlepore
More videos does not always equal more content. It is nice that today we can see so many videos discuss a novel fifth-line shoulder hit AlphaGo played against Lee Sedol, but I don't want to watch all of them.
I have a few content-creators that I like, and I stick with them.
Re: Centralise Go Content on Youtube into one Go Channel
Posted: Mon Jan 04, 2021 9:27 pm
by xiaodai
Just to add on I think I am talking about paid content. People can still have their own channel but it's not effective.
Netflix is one place to watch almost everything so one price. For Go, if we want to have a chance we need to consolidate into one channel (or a couple) that offers paid content.
Re: Centralise Go Content on Youtube into one Go Channel
Posted: Tue Jan 05, 2021 12:56 am
by gennan
So are you going to set this up?
Re: Centralise Go Content on Youtube into one Go Channel
Posted: Tue Jan 05, 2021 4:38 am
by SoDesuNe
xiaodai wrote:Just to add on I think I am talking about paid content. People can still have their own channel but it's not effective.
Netflix is one place to watch almost everything so one price. For Go, if we want to have a chance we need to consolidate into one channel (or a couple) that offers paid content.
Did you check patreon for the various go-channels?
Just for the ones I follow (sporadically):
1) Yeonwoo has 66 patreons (min amount USD 5)
2) Dwyrin/BatsGo has 236 patreons (min amount USD 3)
3) Baduk Doctor apparently gets USD 80 a month
4) KimYoonyoung has 19 patreons (min amount USD 5)
Everyone right now earns way more through patreon alone than what they would get for a share of USD 9.99 per month. So the model right now seems pretty effective to me.
(As a side note: Netflix already had a consumer database through their previous rental service and could build their streaming service upon that.)
I also strongly believe go (at least right now) is creator focused not content focused. So mixing different creators is in my opinion not what people would want to pay for.
Re: Centralise Go Content on Youtube into one Go Channel
Posted: Tue Jan 05, 2021 6:55 am
by Boidhre
SoDesuNe wrote:xiaodai wrote:Just to add on I think I am talking about paid content. People can still have their own channel but it's not effective.
Netflix is one place to watch almost everything so one price. For Go, if we want to have a chance we need to consolidate into one channel (or a couple) that offers paid content.
Did you check patreon for the various go-channels?
Just for the ones I follow (sporadically):
1) Yeonwoo has 66 patreons (min amount USD 5)
2) Dwyrin/BatsGo has 236 patreons (min amount USD 3)
3) Baduk Doctor apparently gets USD 80 a month
4) KimYoonyoung has 19 patreons (min amount USD 5)
Everyone right now earns way more through patreon alone than what they would get for a share of USD 9.99 per month. So the model right now seems pretty effective to me.
(As a side note: Netflix already had a consumer database through their previous rental service and could build their streaming service upon that.)
I also strongly believe go (at least right now) is creator focused not content focused. So mixing different creators is in my opinion not what people would want to pay for.
Twitch Subscriptions also are relevant here for some of them?
Re: Centralise Go Content on Youtube into one Go Channel
Posted: Tue Jan 05, 2021 8:28 am
by SoDesuNe
Sure, sure patreon was just a quick and easy way to get some numbers ; )
Re: Centralise Go Content on Youtube into one Go Channel
Posted: Tue Jan 05, 2021 9:07 am
by bogiesan
If one considers production values, audio, graphics, presentation skills, AND content, there is far more poor quality go content than good go content. Who decides? You could pay me to help weed out the junk productions but I would be of no assistance in assessing the content.
Re: Centralise Go Content on Youtube into one Go Channel
Posted: Tue Jan 05, 2021 9:50 am
by jlt
You don't need human expertise to judge the content. Video producers could be kicked off the channel if their videos get too few views or too many downvotes.
That said, I wouldn't subscribe to that channel. I don't have time to watch more than 2-3 channels on a regular basis, and I am OK with paying a few € each month for each of them.
Re: Centralise Go Content on Youtube into one Go Channel
Posted: Wed Jan 06, 2021 12:01 pm
by bogiesan
How about a standardized sorting system for content creators to organize their playlists (not that many bother to do that now)?
I don't know what that category list would look like, I'm not that good at go, but I know how to organize information assets based on keywords, hierarchies, taxonomies, and other criteria. A standardized category list should include no more than, say, ten main categories and four or five sub-categories. That is, a good structure means getting to any video clip should require no more than three clicks.
The idea is to make clips easy to find by topic across several providers' channels. A well-designed taxonomy will place any given video clip into several sub-categories based on parsed keywords.
This comes to mind:
Never-heard-of-go beginners
Beginners (subsets for rules, concepts, history, simple joseki)
Playing online against cheaters, ghosts, fakes, and sandbaggers
Playing in real life
Different types and quality levels of go/weiqi/baduk equipment and where to find suppliers
Concepts for beginners 20k to 10k
Advanced concepts above 10k
Preparing to play in tournaments
Playing go with software on Mac, Windows, iOS, Android
History of go AIs
Playing against go AIs
Learning to play better by training with go AIs
The pathway to dan
How to study to get better
How to put into play what you've been studying