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Sayuri
Posted: Mon Jun 27, 2022 12:29 pm
by And
Sayuri
https://github.com/CGLemon/Sayuri
"Let's ROCK!
Sayuri is a GTP-compliant go engine which supports variable komi and board size. Strongly inspired by Leela Zero and Kata Go. Based on Deep Convolutional Neural Network, Monte Carlo Tree Search and other powerful technics."
Re: Sayuri
Posted: Wed Jun 29, 2022 2:35 am
by Ferran
This is interesting, but I'd like some more information. Are those openings "trained"? When does the opening end? Are networks compatible with KG's? Can I train the network beyond the opening?
Thanks, take care
Re: Sayuri
Posted: Wed Jun 29, 2022 4:20 am
by And
The program is only available on Ubuntu/MacOS. I have windows. I downloaded the network, looked at it, it's very different from the katago networks, I haven't tried it. as I understand it, the project is new, I wonder what will happen!

Re: Sayuri
Posted: Sat Jul 30, 2022 1:40 pm
by And
Release v0.1.0
https://github.com/CGLemon/Sayuri/releases
Features
Support Sabaki and GoGui analysis mode.
Support handicap game.
Support variable komi and board size (from 7x7 to 19x19).
Lock-free SMP MCTS.
Acceleration by multi-core processor and multi-Nvidia GPU.
Predict the current side winrate and draw-rate.
Predict the current side score lead and death strings.
Reuse the sub-tree.
Tromp-Taylor rules with forbidding suicide move.
Re: Sayuri
Posted: Mon Aug 29, 2022 5:16 am
by And
Release v0.1.1
https://github.com/CGLemon/Sayuri/releases
Main Updating
Improve the MCTS performance.
Add prefix id for GTP command.
Fix ladder bug.
Add the new options, --symm-pruning, --kgs-hint.
Show the tree complexity and KL divergence.
Extend some GTP commands, sayuri-analyze, sayuri-genmove_analyze and others.
Change the default thinking time (to 10 sec per move).
Use a random sample input data read. This helps improve the spread of games in the shuffle buffer. The new network is stronger than before.
Clean some code and add more comments.
Re: Sayuri
Posted: Mon Aug 29, 2022 5:25 am
by And
Re: Sayuri
Posted: Mon Aug 29, 2022 10:15 am
by And
Sayuri(B) v.s. Pachi(W)
Re: Sayuri
Posted: Thu Sep 29, 2022 6:58 am
by And
Re: Sayuri
Posted: Tue Nov 08, 2022 2:00 pm
by And
Re: Sayuri
Posted: Thu Mar 30, 2023 9:16 am
by And
Re: Sayuri
Posted: Wed Apr 05, 2023 9:40 pm
by And
windows version
https://github.com/CGLemon/Sayuri/issues/2
Zenith Go 7 - Sayuri, Zen gave up on move 205 (Zenith Go 7 9dan, Sayuri -t 3 -w uce14-swa-1700k-v2.bin.txt), Zen spent a little more time
Re: Sayuri
Posted: Sat Jul 01, 2023 1:13 am
by And
Re: Sayuri
Posted: Tue Jul 18, 2023 10:05 am
by And
Re: Sayuri
Posted: Tue Aug 22, 2023 7:48 am
by And
Release v0.6.0 (Hachi to Misemono)
https://github.com/CGLemon/Sayuri/releases/
"This version is more efficiently than KataGo g104 in the early training phase! KataGo g170 is unknown but it looks like that Sayuri is still better than g170 in the early training phase. Thanks for Gumbel AlphaZero and other KataGo methods. We cat train a high amateur level network on a single GPU device in a just one week..."
Re: Sayuri
Posted: Wed Nov 15, 2023 7:42 am
by And
Release v0.6.1
https://github.com/CGLemon/Sayuri/releases/tag/v0.6.1
The current version achieves superhuman level. Sayuri finally suppresses LZ157 and SAI project.