Hi,
I've noticed you've posted quite a few games for analysis in this forum. That's a good thing, because analyzing your own games is one of the best ways to get stronger. However, I've noticed that you mostly post the game as is, and just ask where you made mistakes. This way of working has two distinct disadvantages:
- Analyzing your own games means just that: you learn the most be doing it yourself. Therefore it might be a good idea to look through the game yourself, identify some of the problematic parts in the game, and ask yourself how these situations came to be. Did you make a mistake during the opening, did you let your stones get cut? Did you perhaps no know how to handle a certain move from your opponent? Identify the problems, then try and solve them yourself. Also, show what you have found by adding variations, and markings in the sgf file.
- This brings us to the second part: if you provide a framework and direction for the analysis, players can more easily help you. More importantly, they will be more inclined to do so, because you have shown you're willing to put in the work yourself.
I hope I haven't offended you by saying this, I just thought it might be helpful.
Now, on to the game: (I'm only slightly stronger than you are, so you might want to seek a stronger player's advice on some parts).
http://www.hushfield.com/L19/L19-Review-001-pinkey-metaperl.sgf
I would like to echo the advice other players have already given you, and that is to do an extensive study of the Graded Go Problems for Beginners books, or perhaps James Davies' Tesuji. These will help improve your technique and efficiency in the middlegame, which will mean the difference between a close defeat and a (big) win.
I hope this helps you.
Cheers,
hushfield