hemmed in
hemmed in
I posted a thread in the amateur section about keeping pieces connected. This is the result of my attempt to put that information to good use but I got hemmed in badly anyways, I never see it coming until it's too late.
http://eidogo.com/#26eSREw
http://eidogo.com/#26eSREw
- emeraldemon
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Re: hemmed in
A quick review, I think the main point to take away is about move 59. You had some weak stones, so your plan was to make more weak stones
. Don't worry, with practice you'll improve.
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Re: hemmed in
Ahhhh, I hadn't even thought of it that way.
g7 was to try to connect a line of stones from my upper base down into the lower part that never panned out. by threatening to connect with those trapped stones I thought I would give myself an extra turn to extend upward, invading the territory at the bottom with a safe connection and separating the right and left forces. Was it doomed, improbable, or just not useful enough?
g7 was to try to connect a line of stones from my upper base down into the lower part that never panned out. by threatening to connect with those trapped stones I thought I would give myself an extra turn to extend upward, invading the territory at the bottom with a safe connection and separating the right and left forces. Was it doomed, improbable, or just not useful enough?
- jts
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Re: hemmed in
Hi CXUD! Given what you said last time about your strategy (you like to take empty points), I focused on identifying points where you played a big, empty point but should have played an urgent point, or vice versa.
Re: hemmed in
The stuff until 59 was on my mind but I get nervous and mess up my priorities. Except 47, I'd have been to chicken to not respond.jts wrote:Hi CXUD! Given what you said last time about your strategy (you like to take empty points), I focused on identifying points where you played a big, empty point but should have played an urgent point, or vice versa.
59 I just like to try to get or ruin as much territory as I can but I'm rethinking that strategy (not making weak stones).
65 useless and going to get cut off as well
L7 definitely, another misstep.
The end was just me messing around although I did slack on memorizing those patterns when I was learning the game. I've started reading them and I'm getting most of them right.
http://eidogo.com/#2guwEWF
My attempt at applying the new information, not creating lots of weak groups of stones for instance.
Unfortunately I got a lower score than I usually do (I only got half the computer's score). I was on the ropes a lot less but the computer usually goes light on you if you are staking out the losing share of the board so I can't tell how well it worked. It did feel good though. I'm usually getting cut to ribbons with no idea why, now I'm able to not get hemmed in. Any ideas on what I did wrong with grabbing territory?
- topazg
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Re: hemmed in
The opening moves you suggested were definitely better options, you can see the computer agrees. I was kicking myself for not taking the bottom center, it would have allowed me to do the same thing to the computer's territory that it did to mine.
On move 73 I had thought about taking that move (I didn't know if it would get the group on not, it just seemed damaging) but I was afraid it would just allow the group to extend out the side and get even more territory. I decided to take the better to live small than risk havoc tradeoff.
On move 73 I had thought about taking that move (I didn't know if it would get the group on not, it just seemed damaging) but I was afraid it would just allow the group to extend out the side and get even more territory. I decided to take the better to live small than risk havoc tradeoff.
- emeraldemon
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Re: hemmed in
A few suggestions:
(1) Play humans.
(2) If you want to play gnugo, take a 9 stone handicap.
Score doesn't really mean much (i.e. that you lost by more points this game). But if you are losing by 20+ every game, it's time to play handicap.
(1) Play humans.
(2) If you want to play gnugo, take a 9 stone handicap.
Score doesn't really mean much (i.e. that you lost by more points this game). But if you are losing by 20+ every game, it's time to play handicap.
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Bill Spight
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Re: hemmed in
A few more comments. 
Two main points:
First, playing next to an opponent's stone, or diagonally adjacent to one, tends to strengthen it (when he answers). Beware of needlessly strengthening your opponent's stone.
Second, in general avoid playing too many stones near each other. Often two stones more than the opponent's stones in the same area is too many, especially in the opening.
Two main points:
First, playing next to an opponent's stone, or diagonally adjacent to one, tends to strengthen it (when he answers). Beware of needlessly strengthening your opponent's stone.
Second, in general avoid playing too many stones near each other. Often two stones more than the opponent's stones in the same area is too many, especially in the opening.
The Adkins Principle:
At some point, doesn't thinking have to go on?
— Winona Adkins
Visualize whirled peas.
Everything with love. Stay safe.
At some point, doesn't thinking have to go on?
— Winona Adkins
Visualize whirled peas.
Everything with love. Stay safe.
Re: hemmed in
That's good to think about, I think it'll help me get more territory. I get worried and go overkill. I like rules of thumb, they keep me out of trouble.Bill Spight wrote:A few more comments.
Two main points:
First, playing next to an opponent's stone, or diagonally adjacent to one, tends to strengthen it (when he answers). Beware of needlessly strengthening your opponent's stone.
Second, in general avoid playing too many stones near each other. Often two stones more than the opponent's stones in the same area is too many, especially in the opening.
I do learn more from playing people but that's at my go club where they can teach me what I missed. Do you get more out of playing people?emeraldemon wrote:A few suggestions:
(1) Play humans.
(2) If you want to play gnugo, take a 9 stone handicap.
Score doesn't really mean much (i.e. that you lost by more points this game). But if you are losing by 20+ every game, it's time to play handicap.
I'd like to take a handicap but then I wonder if it will hide my mistakes rather than making it cost me.
Re: hemmed in
I've been meaning to get around to it. I also play on panda glgo.
What level is the gnu program at it's highest and at it's medium? Who can beat it?
What level is the gnu program at it's highest and at it's medium? Who can beat it?
- emeraldemon
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Re: hemmed in
A lot of beginners have an aversion to handicap. Short answer: play handicap! Yes, it will hide some of your mistakes. This lets you focus on basics. Basically, I think you will improve most quickly if you are winning about half the games you play. At that level, improvement will be clear to you, because you will win more games! I made an older post about the same topic:CXUD wrote: I'd like to take a handicap but then I wonder if it will hide my mistakes rather than making it cost me.
http://www.lifein19x19.com/forum/viewto ... 327#p24327