A complicated finish
Posted: Fri Jan 13, 2012 4:09 pm
I won this game, and I think that (with a few glaring exceptions) I did okay in the middle part of the game, after B started a somewhat unreasonable invasion. I welcome comments on any part of the game, or even a full review, but three things are really bugging me:
(i) The upper left corner. What's the best way to invade it?
(ii) The end of the game, if B connects, can W seal B in without dying himself? (I'm assuming that if W plays L17 and let's B out he can survive, but I could be wrong about that too. All in all W was taking a dumb risk by starting that ko, I think.)
(iii) At 124, I feel like either d10 or e11 should capture (or at the very least, should capture if B responds to H6 by connecting), but I can't make it work. As things developed, the left side could have become hard for me had B not eliminated one his own liberties.
[delete]
Thanks!
Edit: Ah, gosh, I thought I had already edited this post. A big thank you to everyone who commented. (I'm not posting new replies until I stop being pleased by having 1111 posts
)
@Loons:
@Ed :
@Mitsun:
@Joaz:
(i) The upper left corner. What's the best way to invade it?
(ii) The end of the game, if B connects, can W seal B in without dying himself? (I'm assuming that if W plays L17 and let's B out he can survive, but I could be wrong about that too. All in all W was taking a dumb risk by starting that ko, I think.)
(iii) At 124, I feel like either d10 or e11 should capture (or at the very least, should capture if B responds to H6 by connecting), but I can't make it work. As things developed, the left side could have become hard for me had B not eliminated one his own liberties.
[delete]
Thanks!
Edit: Ah, gosh, I thought I had already edited this post. A big thank you to everyone who commented. (I'm not posting new replies until I stop being pleased by having 1111 posts
@Loons: