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Clearing out the cobwebs, all feedback appreciated.
Posted: Sun Apr 22, 2012 10:48 am
by NousAutres
After a few months of hiatus, I'm feeling a bit rusty. Here's a close game I played today, which I won on time (rather anticlimactic).
So I'm looking for an assessment of:
- What could I have done to invade/reduce the right side more effectively?
- Could I have done something differently in resurrecting my stones in the lower right late in the game?
- Who should have won the game going from the final position?
- Where am I being slow, heavy, thin, or generally stupid?
http://files.gokgs.com/games/2012/4/22/NousAutres-muneki.sgf
Thanks for your help and advice!
Re: Clearing out the cobwebs, all feedback appreciated.
Posted: Sun Apr 22, 2012 11:09 am
by Redundant

double approach somehow. He ignored your approach, and you should take advantage there. Your move is thin.

Take the corner at 3-3. If you let him get the corner later, it's too big. Your move is all right in protecting the thinness, but letting black force with the knights move cap isn't ideal.

Don't invade here. If you want to invade, do it one space lower. The end result of this is that you give him a ton of points, while getting not enough influence in return.
After this black derps the game away, so I'll end comments here.
Re: Clearing out the cobwebs, all feedback appreciated.
Posted: Sun Apr 22, 2012 12:29 pm
by Loons

: 3-3 invasion and jump are also fine

: P2 is just wildly inappropriate, however you look at it.

: ...R14, usual joseki I guess? Seems like the game might be difficult after lower right.
Re: Clearing out the cobwebs, all feedback appreciated.
Posted: Sun Apr 22, 2012 1:04 pm
by Bill Spight
A few comments.
(;ST[2]GM[1]AP[GOWrite:2.2.21]FF[4]CA[UTF-8]SZ[19]BR[7k]PW[NousAutres]PC[The KGS Go Server at http\://www.gokgs.com/]KM[6.5]RE[W+Time]WR[7k]FG[259:]TM[1500.0]C[NousAutres \[7k?\]\: hi and good luck
]PM[0]RU[Japanese]PB[muneki]OT[5x30 byo-yomi]GN[ ]DT[2012-04-22]
;B[pd]BL[1489.408]
;W[dp]WL[1496.887]
;B[pp]BL[1487.169]
;W[dd]WL[1492.828]
;B[pj]BL[1484.315]
;W[nq]WL[1483.577]
;B[jd]BL[1477.874]
(
;W[iq]C[*** See variation.]WL[1481.053]
;B[fc]BL[1473.861]
;W[cf]WL[1477.221]
;B[no]BL[1336.912]
;W[lp]WL[1467.011]
(
;C[*** See variation.]B[pr]BL[1333.118]
;W[or]C[*** Small. Both sides are already secure here. Endgame play.]WL[1432.678]
;B[oq]BL[1325.641]
;W[op]WL[1429.393]
;B[pq]BL[1323.035]
(
;W[nr]C[*** Wrong way. See variation.]WL[1424.444]
;B[np]BL[1318.075]
(
;W[hd]C[*** See variation. ]WL[1379.108]
;B[hc]BL[1306.348]
;W[gd]WL[1365.609]
;B[gc]BL[1303.979]
;W[id]WL[1339.914]
;B[ic]BL[1297.253]
;W[jc]C[*** Overplay.]WL[1323.791]
;B[kc]BL[1290.746]
;W[jb]WL[1317.794]
(
;C[*** See variation.]B[kb]BL[1287.931]
;W[je]WL[1308.657]
;B[kd]BL[1276.24]
;W[jg]WL[1298.344]
(
;C[*** See variation.]B[ib]BL[1267.206]
;W[fd]WL[1293.392]
;B[cc]BL[1260.052]
;W[dc]WL[1289.68]
;B[db]BL[1248.709]
;W[eb]WL[1284.935]
;B[ec]BL[1242.73]
;W[cb]WL[1283.609]
;B[fb]BL[1219.559]
;W[da]WL[1281.579]
;B[ed]BL[1215.617]
;W[ee]WL[1279.599]
;B[fe]BL[1210.569]
;W[ff]WL[1265.284]
;B[de]BL[1206.416]
;W[ef]WL[1259.516]
;B[cd]BL[1202.878]
;W[db]WL[1250.005]
;B[ce]BL[1198.75]
;W[bc]WL[1239.197]
;B[df]BL[1193.965]
;W[dg]WL[1236.934]
;B[bf]BL[1138.294]
;W[cg]WL[1221.202]
;B[bd]BL[1129.064]
;W[ad]WL[1210.095]
;B[be]BL[1125.979]
(
;W[bb]C[*** See variation.]WL[1202.922]
;B[bg]BL[1117.849]
;W[bh]WL[1198.667]
;B[ch]BL[1087.484]
;W[bi]WL[1181.285]
;B[eg]BL[1081.236]
;W[dh]WL[1179.124]
;B[ge]BL[1075.751]
;W[gf]WL[1170.384]
;B[ac]BL[1062.07]
;W[ab]WL[1165.232]
;B[ba]BL[1056.631]
;W[ke]WL[1140.861]
;B[le]BL[1052.665]
;W[lg]WL[1130.322]
;B[ae]BL[1026.151]
;W[ac]WL[1122.306]
;B[ci]BL[1017.139]
(
;W[ag]C[*** See variation.]WL[1112.351]
;B[cn]BL[1003.338]
(
;W[ck]C[*** See variation.]WL[1108.622]
;B[di]BL[911.309]
;W[eh]WL[1106.198]
;B[ei]BL[905.911]
;W[fh]WL[1098.682]
;B[fi]BL[901.281]
(
;W[pg]C[*** See variation.]WL[1076.299]
;B[gh]BL[874.438]
;W[af]WL[1065.916]
;B[dm]BL[861.544]
;W[ek]WL[1061.018]
;B[el]BL[851.877]
(
;W[fl]C[*** See variation.]WL[1055.144]
;B[dk]BL[847.071]
;W[dj]WL[1049.649]
;B[dl]BL[836.424]
;W[cj]WL[1045.228]
;B[ej]BL[828.908]
;W[fk]WL[1044.076]
;B[gj]BL[821.719]
(
;W[fn]C[*** See variation.]WL[1026.423]
;B[cp]BL[801.732]
;W[cq]WL[1023.681]
;B[do]BL[798.759]
;W[ep]WL[1021.285]
;B[bp]BL[794.857]
(
;W[qc]C[*** See variation.]WL[1016.209]
;B[cl]BL[788.66]
(
;W[bk]C[*** What does this accomplish? See variation.]WL[1010.251]
;B[bl]BL[784.502]
;W[en]WL[1008.416]
;B[bq]BL[776.664]
;W[cr]WL[1006.638]
;B[br]BL[766.84]
;W[er]WL[999.371]
;B[qd]BL[652.418]
;W[pc]WL[993.745]
;B[oc]BL[629.307]
;W[ob]WL[991.215]
;B[nb]BL[624.684]
(
;W[nc]C[*** See variation.]WL[990.246]
;B[od]BL[611.005]
;W[mb]WL[988.627]
;B[pb]BL[602.505]
;W[na]WL[983.503]
;B[qb]BL[596.023]
;W[nd]WL[978.056]
(
;C[*** See variation.]B[rc]BL[592.611]
;W[ne]WL[975.076]
;B[mf]BL[586.921]
;W[lf]WL[964.829]
;B[me]BL[583.273]
;W[ld]WL[952.7]
;B[mg]BL[576.457]
;W[md]WL[936.625]
;B[lh]BL[519.309]
;W[kh]WL[929.285]
;B[li]BL[514.665]
;W[pm]WL[913.583]
;B[of]BL[502.343]
;W[nf]WL[906.944]
;B[ng]BL[497.121]
;W[lc]WL[904.604]
;B[og]BL[483.358]
(
;W[oo]C[*** See variation. Last comment.]WL[893.377]
;B[on]BL[439.694]
;W[po]WL[891.43]
;B[pn]BL[434.787]
;W[qo]WL[890.167]
;B[qn]BL[433.015]
;W[ro]WL[874.259]
;B[rn]BL[429.683]
;W[nn]WL[866.372]
;B[mo]BL[424.849]
;W[mn]WL[863.912]
;B[lo]BL[420.513]
;W[kp]WL[856.293]
;B[om]BL[396.746]
;W[rr]WL[854.314]
;B[rp]BL[391.61]
;W[rq]WL[843.483]
;B[qp]BL[367.788]
;W[ln]WL[830.646]
;B[ko]BL[362.321]
;W[ni]WL[819.383]
;B[kn]BL[341.545]
;W[oe]WL[809.15]
;B[pf]BL[267.717]
;W[io]WL[756.936]
;B[kl]BL[26.219]
;W[jm]WL[753.862]
;B[km]BL[21.948]
;W[jl]WL[747.723]
;B[ak]BL[4.078]
;W[bj]WL[746.031]
;OB[5]B[jk]BL[30.0]
;W[kk]C[NousAutres \[6k\]\: thanks for the game
]WL[742.768]
)
(
;W[qn]
;B[qo]
;W[qk]
;B[qj]
;W[ro]
)
)
(
;B[of]
;W[ne]
;B[og]
)
)
(
;W[rd]
;B[re]
;W[qe]
(
;B[pe]
;W[rc]
;B[qf]
;W[nc]
(
;B[mb]
;W[od]
)
(
;B[od]
;W[mb]
)
)
(
;B[rc]
;W[od]
;B[pe]
;W[oe]
;B[qf]
;W[pf]
;B[sd]
;W[nc]
)
)
)
(
;W[qd]
)
)
(
;W[hl]
)
)
(
;W[fm]
)
)
(
;W[fk]C[*** Solid.]
)
)
(
;W[cp]
)
)
(
;W[cp]
)
)
(
;W[cj]C[*** Nothing to fear.]
)
)
(
;W[ba]
)
)
(
;B[ee]
)
)
(
;B[je]
)
)
(
;W[hc]
)
)
(
;W[np]
;B[oo]
;W[mo]
)
)
(
;B[ln]
)
)
(
;W[no]
)
)
Re: Clearing out the cobwebs, all feedback appreciated.
Posted: Mon Apr 23, 2012 8:12 am
by NousAutres
Thanks for the advice, everyone.
With respect to

: why would I want to invade one space lower rather than where I invaded?
Re: Clearing out the cobwebs, all feedback appreciated.
Posted: Mon Apr 23, 2012 5:06 pm
by Redundant
Where you invaded just invites black to make a ton of points and you don't get enough influence to compensate. One space lower, and you can live in black's area.