Do you know of any videos or .sgfs of games where one of the players comments on why he made each move and/or what he thinks about the situation at some points? (other than dwyrin's/bat's)
It's easy to find commented games qhere one of the players, or a third person, comments on some moves he considers to be interesting for various reasons.
Recently I've discovered some videos of games commented by one of the players as he plays, usually explaining what he's about to play but also thinking out lout about the situation or the opponent's move.
I've learned a huge lot with those videos, but they are very few. I don't expect other videos like those to exist but maybe there are sgfs where a player did the same "self-commenting".
(The thing is: I learn more from what are normal moves for a middle dan than I do from what he considers interesting. I wouldn't be able to repeat that long reasoning he did to reach a perfect move, but when they just drop a stone without even thinking about it, my eyes go wide and I really try to understand what makes that move so obvious. My mistakes are still in failing those obvious moves; I'll analyse the convoluted mysteries of go a bit later, if I ever stop committing suicide and gifting life to dead groups.)
Re: Self-commented games
Posted: Mon Aug 13, 2012 7:40 am
by daal
This is an easy one. Check out the Malkovitch section here on L19.
Re: Self-commented games
Posted: Mon Aug 13, 2012 11:19 pm
by Alguien
daal wrote:This is an easy one. Check out the Malkovitch section here on L19.
Thank you. That does seem to be what I was looking for. The not reading the opponent's comments is purely "honor based"?
It would be nice to have the games in sgf with each post's comments on the move.
edit: I don't see an easy wqay to parse the threads. Either someone could build each file manually or the players themselves as they advance.
Using an sgf with the commentary inside doesn't work because it has no "hide comments and alternative paths" function, that I know of. I'll check whether it's open source or who's the creator of the sgf viewer.
edit2: Ok, it is open source (funny, I've visited eidogo.com a thousand times and I never imagined it was the home page of the viewer itself.). However, there's nothing to do, the viewer already has an option to hide comments and variations. If the Malkovich forum page had it set to false on both cases, a player could upload his sgf with comments and variations, and to read them one would have to click on eidogo's "download sgf" link.
However, thinking about that, there should be no need to upload a different file per move, the file itself could be linked in the first post and players would only have to open it, add their move (plus comments and variations) and re-upload it to the same location.
This would only need: A - Changing the eidogo parameters in the malkovich page to show no comments or variations. B - Having a place were both players could upload the game after each move.
edit 3: However, applying that solution would make the entire thing stop being a forum. Which also indicates that it would be quite easier to simply convince people in a turn based go server to comments their games as they move.
Time to hide all this useless drivel.
Re: Self-commented games
Posted: Tue Aug 14, 2012 6:25 am
by jts
It's not useless drivel - people have felt the exact same thing that you have, that it would be nice to have an SGF of the Malkovich games, but it's time-consuming to compile. I think a few of the more popular games have an SGF attached. But reading the game page by page doesn't really slow it down that much.
Re: Self-commented games
Posted: Wed Aug 15, 2012 11:16 pm
by Alguien
jts wrote:reading the game page by page doesn't really slow it down that much.
It's not a matter of speed, but of availability. It's hard to store forum pages to read during flights, for example.
However, I'm not blind to the advantages of forum commentary, like the additional review of unplayed branches or the analysis by non-players on styles, expected scenarios, etc.
I talk it through a fair amount (Although I played a good number of fast games on one of those videos, and my chat has one too many "You sure about that?", But I do kind've go through variations as quick as I can by hovering the mouse. The resolution could certainly be better though)
I watched the long one (the only one I found) yesterday. It's exactly what I was looking for.
It would have been easier for me if the games were a bit slower, but the tipes of moves you made when you decided to attack are one of the areas I'm weakest at, so they were very interesting.
Thank you for making the video.
Re: Self-commented games
Posted: Fri Aug 17, 2012 12:10 am
by shapenaji
Alguien wrote:I watched the long one (the only one I found) yesterday. It's exactly what I was looking for.
It would have been easier for me if the games were a bit slower, but the tipes of moves you made when you decided to attack are one of the areas I'm weakest at, so they were very interesting.
Thank you for making the video.
Great, I'm glad it was useful, I keep meaning to do them more regularly (the chess guys seem to be up and streaming every night... I'm not sure I have the energy for that,), but if it's something that people like, I'm willing to push myself.
Re: Self-commented games
Posted: Fri Aug 17, 2012 1:15 am
by Alguien
shapenaji wrote:Great, I'm glad it was useful, I keep meaning to do them more regularly (the chess guys seem to be up and streaming every night... I'm not sure I have the energy for that,), but if it's something that people like, I'm willing to push myself.
In case you do decide to make more videos like that one, I'd dare to ask you to separate the videos by game. I (and I suppose other people) end up watching each game several times and if they are separated by game, it's easier to remember which one I've not seen in the longest while and I may have forgotten the most.
Re: Self-commented games
Posted: Sun Aug 19, 2012 1:00 am
by SpongeBob
shapenaji wrote:... but if it's something that people like, I'm willing to push myself.
Most definitely!! Nice that you are doing this, thank you.
Currently I am staying on a camping site with lousy internet connection, so I can't really enjoy those - but as soon as I am back, I will watch it.
P.S. if you have an account you can turn on the preference to navigate moves with arrow keys which makes replaying in browser a lot easier (if you don't want to download the sgf).
Re: Self-commented games
Posted: Thu Sep 06, 2012 6:00 am
by merik
Have you watched Battousai's lecture video's and dan series games? he has close to 80-90 videos on youtube http://www.youtube.com/user/dwyrin/videos i find them very helpful and informative
Re: Self-commented games
Posted: Thu Sep 06, 2012 8:15 am
by Twitchy Go
There is also mrhaandi on youtube, he comments on his games much like Bat's tygem/kgs/igs series.
i just put out one video and plan to put out more.
the sound on the first video is pretty bad though.
i was 6kyu at the time of the video.
Re: Self-commented games
Posted: Wed Nov 21, 2012 6:15 am
by Tami
While it's pretty fascinating to hear other people`s comments, I`m starting to feel very wary of doing things like this and malkovich comments (on the Kaya server). The reason is that verbalised thinking is very slow, and by talking or malking while you play you are basically practicing verbal thinking. Every time I malk in a Kaya game it feels distracting, and on the occasions when I`ve attempted to video a game and give live comments I`ve always felt very restricted. Still, YMMV.