Editing sgf files
Posted: Fri Aug 31, 2012 12:57 pm
The file that is saved after playing a Tygem game is a .gib file. I use MultiGo, which saves it as a .sgf, and then I go through the game using MFOG to see where I could have played differently. One of the things I do is get the computer to play some of the key moves, and compare them to where I chose.
Unfortunately, the .sgf shows both players as having zero time, and the computer therefore takes no time to think. Is it possible to edit a .sgf to increase the allotted time? If it's hectic programming, then I'd rather not bother, but I'm hoping there is a simple way to do it.
Any help appreciated.
Unfortunately, the .sgf shows both players as having zero time, and the computer therefore takes no time to think. Is it possible to edit a .sgf to increase the allotted time? If it's hectic programming, then I'd rather not bother, but I'm hoping there is a simple way to do it.
Any help appreciated.