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#216 Quietimes vs BGrieco

Posted: Fri May 03, 2013 11:17 am
by quietimes
QT vs BG. No books, no data base. Ideally one move every 1-2 days. I will take black, no handi.

My first time with Malkovich. Absolutely genius idea.

Click Here To Show Diagram Code
[go]$$c #216 Quietimes (KGS 16k)vs BGrieco (IGS 16k)
$$ ---------------------------------------
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$$ ---------------------------------------[/go]


Nothing fancy out of the gate. Conservative


Thank you for the game.

Re: #216 Quietimes vs BGrieco

Posted: Fri May 03, 2013 2:54 pm
by bgrieco
Ok, I accept the challenge.

Ganbatte ! (Good luck)

Since I beleive to be a little bit stronger than QT, I give him 0.5 point komi in case of a draw.

Click Here To Show Diagram Code
[go]$$c #216 Quietimes (KGS 16k)vs BGrieco (IGS 16k)
$$ ---------------------------------------
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$$ ---------------------------------------[/go]


BTW, "Thanks for the game" is normally used after the game is finished :razz:

Re: #216 Quietimes vs BGrieco

Posted: Fri May 03, 2013 5:39 pm
by quietimes
Click Here To Hide Diagram Code
Click Here To Show Diagram Code
[go]$$c #216 Quietimes (KGS 16k)vs BGrieco (IGS 16k)
$$ ---------------------------------------
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$$ ---------------------------------------[/go]



Again, simply choose to be conservative


Indeed. However, if you hadn't accepted (or implied), there wouldn't be a game at all to be thankful for.

Re: #216 Quietimes vs BGrieco

Posted: Fri May 03, 2013 7:44 pm
by bgrieco
Click Here To Show Diagram Code
[go]$$c #216 Quietimes (KGS 16k)vs BGrieco (IGS 16k)
$$ ---------------------------------------
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$$ ---------------------------------------[/go]


Space... The final frontier... That's what an opening looks like.

So, now I'm dealing with an opponent that is, in theory weaker, than I am.
I am not confident though. I'm actually a little frightened.
I'm used to play against stronger opponents with a 9h. One thing about playing stronger opponents is that there is no shame on loosing. You are bound to loose. So playing a weaker one puts a sort of pressure over me.

Black knows I'm stronger, he chose a very sturdy opening.
I'll try a Chinese opening against him.
I think it's a very interesting formation and I want to study it more.

I don't know if I should have done it over the top side though.

Re: #216 Quietimes vs BGrieco

Posted: Fri May 03, 2013 7:58 pm
by Boidhre
Click Here To Show Diagram Code
[go]$$c #216 Quietimes (KGS 16k)vs BGrieco (IGS 16k)
$$ ---------------------------------------
$$ | . . . . . . . . . . . . . . . . . . . |
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$$ ---------------------------------------[/go]


This is superior no? I don't like the Chinese overly here given what quietimes has in the bottom right and his good extension up the right side.

Re: #216 Quietimes vs BGrieco

Posted: Sat May 04, 2013 4:12 am
by emerus
Boidhre wrote:
This is superior no? I don't like the Chinese overly here given what quietimes has in the bottom right and his good extension up the right side.

Click Here To Show Diagram Code
[go]$$c #216 Quietimes (KGS 16k)vs BGrieco (IGS 16k)
$$ ---------------------------------------
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$$ ---------------------------------------[/go]


No. I don't like the idea to make the Chinese on the other side. It puts even more emphasis on developing the right side (for both players) where black is going to get the first move there. I'd consider moves like 'a' or 'b' to deny black an approach + expansion, alternatively, instead of :w6:, white could play 'c' or one space to the left to develop along the right side.

Though, everything is very good for both sides with the actual move. It's just a more unusual idea.

Re: #216 Quietimes vs BGrieco

Posted: Sat May 04, 2013 4:19 am
by Boidhre
emerus wrote:
Boidhre wrote:
This is superior no? I don't like the Chinese overly here given what quietimes has in the bottom right and his good extension up the right side.

Click Here To Show Diagram Code
[go]$$c #216 Quietimes (KGS 16k)vs BGrieco (IGS 16k)
$$ ---------------------------------------
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$$ ---------------------------------------[/go]


No. I don't like the idea to make the Chinese on the other side. It puts even more emphasis on developing the right side (for both players) where black is going to get the first move there. I'd consider moves like 'a' or 'b' to deny black an approach + expansion, alternatively, instead of :w6:, white could play 'c' or one space to the left to develop along the right side.

Though, everything is very good for both sides with the actual move. It's just a more unusual idea.


Your diagram was what I meant by not liking the Chinese here, sorry I was unclear. I felt that the top right was the corner to play in after Black completed the shimari.

Posted: Sat May 04, 2013 4:22 am
by EdLee
Boidhre,
Boidhre wrote:
Click Here To Show Diagram Code
[go]$$
$$ -----------------------------------------
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$$ -----------------------------------------[/go]
This is superior no?
Yes, in general, an empty corner is considered bigger for :b3:, but :b3: is also a good move. No problem. :)
And yes, I would also play :w4: at the (a/b) corner.

Re:

Posted: Sat May 04, 2013 5:28 am
by Boidhre
EdLee wrote:Boidhre,
Boidhre wrote:
Click Here To Show Diagram Code
[go]$$
$$ -----------------------------------------
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$$ -----------------------------------------[/go]
This is superior no?
Yes, in general, an empty corner is considered bigger for :b3:, but :b3: is also a good move. No problem. :)
And yes, I would also play :w4: at the (a/b) corner.


So a few questions:

Click Here To Show Diagram Code
[go]$$
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$$ -----------------------------------------[/go]


So my problem with :b3: here is that a and b are not miai for black. Black is guaranteed a solid corner and no 3-4 approach moves with :w4: complicating things so I think I understand the attraction of it but because of the unequal value of the sides now for Black after :b3: I don't like it.


Click Here To Show Diagram Code
[go]$$
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$$ -----------------------------------------[/go]


So the game situation, this is turning it into a standard Orthodox/Rotated Komuku fuseki for Black. I don't think I'd play this way but I can understand it if one prefers to play against a known fuseki. What troubles me here is that I don't really understand playing the Chinese here for White, presumably here Black takes the top right corner with either a 4,4 or 3,4 move. I particularly don't like completing the Chinese here for White:

Click Here To Show Diagram Code
[go]$$
$$ -----------------------------------------
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
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$$ -----------------------------------------[/go]


a gives Black two solid corners which is unpleasant for White to play against usually. b gives makes the right side very big for Black to play in, though it has a strong weakness. However there are problems here because either gives a nice extension for white along the top. c, a standard anti-Chinese move here is not nice for White because it is threatening a modified Kobayashi with an enclosure instead of a hoshi stone in the bottom right (I've no idea if this is a good or bad thing) if White doesn't pincer which is the usual response with the Chinese but here White doesn't have a great approach on the bottom and to extend on the bottom and not approach the top right here would not be best I think. If White pincers, Black takes the corner and White has to approach the top right I think.

Lack of sleep + little recent play = too many questions and possibly much nonsense. :)

Re: #216 Quietimes vs BGrieco

Posted: Sat May 04, 2013 6:47 am
by emerus
@Boidhre
If you don't like :b3:, then my favorite solution(I think the pro solution), is to make a diagonal fuseki where black will have a harder time taking his first move advantage into 6.5 komi. So :w2: is an issue - if this enclosure makes you uncomfortable.

To your main point, I'd say that if black takes another 3-4 point, white should indeed abandon his idea for a Chinese-fuseki experiment, giving black two solid enclosures is bit too comfortable.

Re: #216 Quietimes vs BGrieco

Posted: Sat May 04, 2013 7:32 am
by Boidhre
emerus wrote:@Boidhre
If you don't like :b3:, then my favorite solution(I think the pro solution), is to make a diagonal fuseki where black will have a harder time taking his first move advantage into 6.5 komi. So :w2: is an issue - if this enclosure makes you uncomfortable.

To your main point, I'd say that if black takes another 3-4 point, white should indeed abandon his idea for a Chinese-fuseki experiment, giving black two solid enclosures is bit too comfortable.


Sorry, again I was unclear it seems, I meant I didn't like it for Black compared to taking a second corner with :b3:. I'd be quite happy to play white from :b3: here.

Re: #216 Quietimes vs BGrieco

Posted: Sat May 04, 2013 8:13 am
by quietimes
Click Here To Show Diagram Code
[go]$$c #216 Quietimes (KGS 16k)vs BGrieco (IGS 16k)
$$ ---------------------------------------
$$ | . . . . . . . . . . . . . . . . . . . |
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$$ | . . . , . . . . . , . . . . . , X . . |
$$ | . . . 4 . . . . . . . . . . 3 . . . . |
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$$ | . . . . . . . . . . . . . . . . . . . |
$$ ---------------------------------------[/go]


no surprises here. Thought about a 3-3 however didn't feel like there was a big need to ramp up aggressiveness


The volume of hide comments is paranoia inducing. :D

Re: #216 Quietimes vs BGrieco

Posted: Sat May 04, 2013 12:59 pm
by bgrieco
Click Here To Show Diagram Code
[go]$$c #216 Quietimes (KGS 16k)vs BGrieco (IGS 16k)
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$$ | . . 6 . . . . . . . . . . . . . . . . |
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$$ | . . . , . . . . . , . . . . . , X . . |
$$ | . . . 4 . . . . . . . . . . 3 . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ ---------------------------------------[/go]


The volume of hide comments is paranoia inducing. :D


I agree. What have we made so far that generated that ?? :shock:

Re: #216 Quietimes vs BGrieco

Posted: Sat May 04, 2013 1:37 pm
by quietimes
Click Here To Show Diagram Code
[go]$$c #216 Quietimes (KGS 16k)vs BGrieco (IGS 16k)
$$ ---------------------------------------
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$$ | . . . , . . . . . , . . . . . 7 . . . |
$$ | . . 6 . . . . . . . . . . . . . . . . |
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$$ | . . . , . . . . . , . . . . . , X . . |
$$ | . . . 4 . . . . . . . . . . 3 . . . . |
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$$ | . . . . . . . . . . . . . . . . . . . |
$$ ---------------------------------------[/go]


So white has a loose claim on the left side. I don't see any urgency to rush in and invade while there is still free areas on my side. 3rd or 4th line. Simply feeling optimistic that I can play the fourth and deal with any invasion attempt. Solidify my side and move next to the upper right corner and then ponder invasion

Re: #216 Quietimes vs BGrieco

Posted: Sat May 04, 2013 1:42 pm
by Phoenix
Now I feel like messing with them. :D

So far the game seems absolutely fine at around 12k level and maybe stronger. And these players are 20k-16k. So whatever theory they lack will not influence the outcome too much. After all, it's not like one can take advantage like a dan player would.

What bothers me about this game is the reliance on patterns and general assumptions made about moves that are very, very vague. At this level players should place stones on the board with general knowledge like "corners are easiest to make territory", "stay connected", "capture, don't get captured". 'Experimenting' with a low chinese opening is just not what will get them stronger the fastest.

Granted, my first 50 or so games looked like hell, but now that I sit atop my high SDK pedestal (cue laughter), I realize every terrible move and every questionable decision I've made, and those I continue to make, are absolutely necessary to gaining competence. :mrgreen: