"The List" can be found here:
http://senseis.xmp.net/?shygost#toc1The most basic list:
* Am I ok? (am I about to get hurt or hassled?)
* Is the opponent ok? (can I chase or hassle the opponent to get profit?)
* Where is big area? (going for wide area or big points)
Priorities in the opening:
1. Playing in response to issues (things that are too good to pass up or to let happen, i.e. I have a wall and can use it to attack or extend from).
2. When your 3-3 or 4-4 stone is approached, respond (unless something else is urgent).
3. Playing in empty corners.
4. Playing in unfinished corners (single stones on the 3-4, 3-5 and 5-4 are unfinished corners)
5. Start a joseki in a “2 stone finished” corner that is to your advantage.
6. Approaching the 3-3 or 4-4 stone.
7. Sides.
8. Center.
General rules:
* Don’t get surrounded in sente.
* When living or getting points: Corner first, side second, center third.
* When running away: Don’t get cut (no knight's moves).
* To attack: Take away a running direction from him. The one that gives you most profit or that makes it hardest on him (usually corner first, side second, center third).
* When chasing: Getting cut is fine (chase with the knight's move).
* Don’t contact weak stones (weak groups might be ok to contact, not weak stones).
* Do contact strong stones (if you can’t mess with the stone later, it’s strong).