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hex go slightly modified

Posted: Tue Aug 06, 2013 2:38 am
by phillip1882
hexgolive.PNG
hexgolive.PNG (11.81 KiB) Viewed 9112 times

so the idea is this, instead of taking an intersection, you take a line.
this gives each individual line 4 liberties, though connecting lines only adds 2 liberties instead of 3.
above i have shown some basic living shapes. good, bad?

Re: hex go slightly modified

Posted: Tue Aug 06, 2013 2:48 am
by HermanHiddema
You living shapes on the edge are not alive ;-)

Re: hex go slightly modified

Posted: Tue Aug 06, 2013 4:00 am
by phillip1882
they aren't unconditionally alive,
but it would be impossible to kill them; barring some weird ko threat battle.

Re: hex go slightly modified

Posted: Tue Aug 06, 2013 4:04 am
by billywoods
The one on the right is unconditionally alive. The one in the lower left would need the red player to tenuki four nakade moves.

Re: hex go slightly modified

Posted: Tue Aug 06, 2013 4:16 am
by HermanHiddema
billywoods wrote:The one on the right is unconditionally alive.


Nope. :batman:

Re: hex go slightly modified

Posted: Tue Aug 06, 2013 4:23 am
by HermanHiddema
This is equivalent to playing on a trihexagonal tiling

Image

Re: hex go slightly modified

Posted: Tue Aug 06, 2013 4:26 am
by billywoods
HermanHiddema wrote:
billywoods wrote:The one on the right is unconditionally alive.


Nope. :batman:

Ah, no, you're right. Oops!

Re: hex go slightly modified

Posted: Wed Aug 07, 2013 11:04 am
by jts
billywoods wrote:The one in the lower left would need the red player to tenuki four nakade moves.
I'm not quite sure what you mean by this. If I understand how the topology of the variant board is supposed to work, Red has a five-point eye-space against the edge, which makes this shape equivalent to five on the second line on a normal board.

Re: hex go slightly modified

Posted: Sat Aug 10, 2013 12:49 pm
by Mef
jts wrote:
billywoods wrote:The one in the lower left would need the red player to tenuki four nakade moves.
I'm not quite sure what you mean by this. If I understand how the topology of the variant board is supposed to work, Red has a five-point eye-space against the edge, which makes this shape equivalent to five on the second line on a normal board.

Hmm, this is tricky, because none of the edge shapes in the example actually close off the edge!