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Tips on how to headoff invasions?
Posted: Fri Dec 13, 2013 1:56 am
by Drew
This was a comfortable win, but lately I have been frustrated by my inability to turn away invasions despite having what I feel is a reasonable defensive setup.
Examples in this game would be 140 onwards, and 166 onwards.
In this particular game I very consciously took a bend-but-not-break approach because I was so ahead on points, but I still believe a competent player would be able to stonewall such invasions almost immediately.
I would be grateful for some pointers regarding this aspect of play.
http://eidogo.com/#xAnL0BvV
PS - how to get the nice Eidogo embedded look?

Posted: Fri Dec 13, 2013 2:16 am
by EdLee

143: block at M4.

145: block at M3 -- Only move! See also
Toothpaste
Re: Tips on how to headoff invasions?
Posted: Fri Dec 13, 2013 2:20 am
by emerus
http://www.lifein19x19.com/forum/viewto ... f=19&t=833 to post SGFs
:black:143 should be one point to the left.
The fight following 166 was complicated.

171 could be at c5.
The more troublesome part of this game are moves

,

, and

.
I suggest asking for some teaching games on KGS for 9x9 and 13x13 to study some
http://senseis.xmp.net/?BasicInstinct
Re: Tips on how to headoff invasions?
Posted: Fri Dec 13, 2013 2:30 am
by moyoaji
I gave comments on the opening and both invasions.
Re:
Posted: Fri Dec 13, 2013 3:26 am
by Drew
EdLee wrote:
143: block at M4.

145: block at M3 -- Only move! See also
Toothpaste
Thank you.
emerus wrote:
The more troublesome part of this game are moves

,

, and

.
I suggest asking for some teaching games on KGS for 9x9 and 13x13 to study some
http://senseis.xmp.net/?BasicInstinct
"Troublesome" made me laugh. Very polite word choice! I was in Bangkok the other week and they preferred "baffling" and "insane".

Now you understand my stated rank of "infant". Links noted and reading, thank you!
moyoaji wrote:I gave comments on the opening and both invasions.
Thank you very much for taking the time to play out the possibilities as they are hard for me to visualize/anticipate on my own.

I will endeavor to apply this knowledge!
Re: Re:
Posted: Fri Dec 13, 2013 12:52 pm
by emerus
Drew wrote:
emerus wrote:The more troublesome part of this game are moves

,

, and

.
I suggest asking for some teaching games on KGS for 9x9 and 13x13 to study some
http://senseis.xmp.net/?BasicInstinct
"Troublesome" made me laugh. Very polite word choice! I was in Bangkok the other week and they preferred "baffling" and "insane".

Now you understand my stated rank of "infant". Links noted and reading, thank you!
Everyone starts an infant, I've read that even Lee Chang-ho was a particularly unimpressive beginner. I very much suggest starting a study journal, it doesn't have to be anything really structured but I think you would get regular followers and support.
The best part of Go is exploring the game and learning new things. People like to be along for the ride.
