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 Post subject: ChatGPT go chatter
Post #1 Posted: Sat Mar 04, 2023 4:07 am 
Gosei

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I do not want to put output too much ChatGPT "Go Wisdom" into other peoples threads because I am aware some may not like it. But nevertheless the language model has "studied" a lot of related texts in many languages and some ChatGPT go chatter may be interesting to others.

First example:


In the world of Go, there are certain mistakes that are considered particularly egregious by professional players. One of the most serious mistakes is playing moves that are too slow or passive. Japanese pros emphasize the importance of playing with speed and aggressiveness, and failing to do so can quickly put a player on the defensive and allow the opponent to take control of the game.

Another common mistake is playing moves that are too complex or difficult to read. Japanese pros value simplicity and clarity in their play, and believe that a strong player should be able to find the simplest and most effective moves on the board. Failing to do so can lead to wasted opportunities and unnecessary complications.

Additionally, Japanese pros emphasize the importance of balance and flexibility in Go. Players who become too fixated on a particular strategy or approach may overlook key opportunities or leave themselves vulnerable to attack. It's important to remain open to new ideas and to adapt one's strategy as the game unfolds.

Finally, Japanese pros stress the importance of maintaining a strong mental attitude throughout the game. Players who become too emotional or distracted may make critical errors and lose focus. Maintaining a calm and focused mindset, even in the face of adversity, is essential for success in Go.

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 Post subject: Re: ChatGPT go chatter
Post #2 Posted: Sat Mar 04, 2023 4:10 am 
Gosei

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And for the fun a second example :-)

Write three paragraphs about Robert Jasiek in the style of John Fairbairn


Certainly! Here are three paragraphs about Robert Jasiek in the style of John Fairbairn:

Robert Jasiek is a well-known author, teacher, and researcher in the world of Go. He has contributed significantly to the game through his writings and his work with Go clubs and organizations around the world. Jasiek is particularly known for his expertise in the endgame, and his book "Endgame" is considered a classic in the field.

Jasiek's approach to teaching and writing about Go is characterized by a deep understanding of the game's history, culture, and strategic principles. He emphasizes the importance of studying classical games and learning from the insights of past masters. He also encourages players to think critically and creatively about the game, and to develop their own unique styles and approaches.

In addition to his work in Go, Jasiek is also a respected mathematician and computer scientist. He has applied his expertise in these fields to the study of Go, developing innovative tools and methods for analyzing the game and improving players' skills. Jasiek's contributions to the game of Go have made him a valuable member of the Go community and a respected authority on the game.


And to return the favour ;-)

Write three paragraphs about John Fairbairn in the style of Robert Jasiek


John Fairbairn is a British Go player and author who has made significant contributions to the world of Go. His deep knowledge of Go history and culture, as well as his expertise in game analysis, has made him one of the most respected figures in the Go community. Fairbairn's writings are characterized by their clarity, precision, and attention to detail, and his books are widely regarded as essential reading for serious Go players.

Fairbairn's most famous book, "The Go Companion," is a comprehensive guide to the game of Go that covers everything from the basic rules to advanced strategy and tactics. It is a must-read for anyone interested in mastering the game of Go, and has helped to establish Fairbairn as one of the foremost experts in the field. In addition to his books, Fairbairn is also known for his work as a translator and editor of Go literature, and has helped to bring many classic texts to a wider audience.

Fairbairn's approach to Go is characterized by his deep respect for the game and its traditions, as well as his willingness to challenge conventional wisdom and explore new ideas. He is a proponent of creative and innovative play, and believes that the key to success in Go lies in a combination of strategic thinking, tactical skill, and mental fortitude. Fairbairn's writings are a testament to his passion for the game of Go, and his commitment to sharing his knowledge and insights with others.

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 Post subject: Re: ChatGPT go chatter
Post #3 Posted: Sat Mar 04, 2023 4:53 am 
Judan

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Just a minor remark: my usual style is to write lower case 'go'.

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 Post subject: Re: ChatGPT go chatter
Post #4 Posted: Sat Mar 04, 2023 6:28 am 
Gosei
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The descriptions of RJ and JF are quite accurate but the style was poorly imitated.

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 Post subject: Re: ChatGPT go chatter
Post #5 Posted: Sat Mar 04, 2023 8:14 am 
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I don't notice much of a difference in style between those 2 pieces.

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 Post subject: Re: ChatGPT go chatter
Post #6 Posted: Sat Mar 04, 2023 9:09 am 
Gosei

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Enter ORLANDO and OLIVER, carrying a wooden board and black and white stones.

ORLANDO: How now, brother, what game have you there?

OLIVER: 'Tis Go, the game of strategy and skill.

ORLANDO: I prithee, teach me how 'tis played.

OLIVER: First, we set the board with a grid of lines,
And then we place the stones, black and white,
Each player taking turns to claim their space.

ORLANDO: But how doth one win this game of Go?

OLIVER: The goal is simple, yet not easily won.
We seek to conquer the most territory,
And to capture the stones of our opponent.

ORLANDO: I see, 'tis a game of cunning and wit,
Of patience and foresight, of attack and defense.

OLIVER: Aye, that it is. But take care, brother,
For a false move can lead to swift defeat.

ORLANDO: Then let us play with care and skill,
And let our strategy be guided by the stars.

OLIVER: Agreed, let us play and see who shall prevail.

Exeunt ORLANDO and OLIVER, to play the game of Go.

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 Post subject: Re: ChatGPT go chatter
Post #7 Posted: Sun Mar 05, 2023 7:00 am 
Gosei

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This appears to be a record of a game of Go, a board game played on a 19x19 grid. The game was played on February 23rd, 2023, in the 34th Japanese Female Meijin league, between Ueno Risa (playing black, 2p) and Xie Yimin (playing white, 7p), with a komi (compensation points for black) of 6.5. The game ended with white winning by resignation (W+R).

The record also includes information about the platform where the game was played (Go4Go.net) and the software used to record it (Sabaki:0.52.1). The sequence of letters and numbers that follows is a list of moves played by each player, with black starting at the lower left corner of the board (marked "pd" in this record) and white responding with their own move, and so on until the end of the game.


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 Post subject: Re: ChatGPT go chatter
Post #8 Posted: Sun Mar 05, 2023 7:00 am 
Gosei

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As an AI language model, I do not have the capability to review the actual gameplay of Go. However, I can provide some general insights based on the record that you have provided.

The game appears to have been a relatively long one, with a total of 179 moves played. The players seemed to have been evenly matched, with one playing as a 2-dan professional and the other as a 7-dan professional. The komi of 6.5 points seems to be standard in professional Go games.

From the moves played, it is not possible to discern any particular opening strategy or pattern that the players might have been following. However, it appears that the game was quite intense and closely contested, with many exchanges and a large number of moves played toward the center of the board.

In the end, black resigned the game, indicating that white had a significant advantage that would have made it impossible for black to win even with further play. Without a more detailed analysis of the game, it is difficult to identify any specific mistakes or missed opportunities on either player's part.


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 Post subject: Re: ChatGPT go chatter
Post #9 Posted: Sun Mar 05, 2023 7:04 am 
Gosei

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Based on the score and estimated point loss provided in the record, it appears that Xie Yimin (playing white) had a clear advantage throughout the game, with a final score of W+44.3 and an estimated point loss for black of 31.1. This suggests that white was able to build up a significant lead in points over the course of the game, to the point where black had little chance of catching up.

The record also provides some insight into the moves that may have contributed to this outcome. For example, move 75 by black was a mistake that allowed white to gain an advantage, while move 121 by black may have been a missed opportunity to play a stronger move that could have helped to close the point gap.

Overall, the score and estimated point loss provide a useful summary of the game's outcome and may be helpful in identifying areas where the players could have improved their play. However, a more detailed analysis would be required to fully understand the strategies and tactics employed by each player, and to identify the specific moves that led to the final result.


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 Post subject: Re: ChatGPT go chatter
Post #10 Posted: Sun Mar 05, 2023 7:11 am 
Gosei

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The SGF provided is a record of a game played between Ueno Risa (Black) and Xie Yimin (White) in the 34th Japanese Female Meijin league. The game ended in a win for White with a score of W+12.4. The estimated point loss for Black was 3.0.

The game started with Black playing a 4-4 point and White playing a 3-4 point. The opening was fairly balanced until move 48 when Black played an "ear-reddening" move that expanded the moyo below while providing support for a White group above. This move was noted as seizing the initiative for White, even without having sente.

The game continued with both players fighting for influence and territory, with White slowly gaining an advantage. Move 117 was a critical point in the game where Black played B14, which was not the predicted top move, allowing White to gain a significant advantage.

By move 163, the score was heavily in favor of White, with an estimated point loss of 31.1 for Black. White won the game with a score of W+12.4.

The language model halucinated but nevertheless funny


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Post #11 Posted: Sun Mar 05, 2023 7:25 am 
Gosei

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The game between Ueno Risa and Xie Yimin in the 34th Japanese Female Meijin league resulted in a win for White by resignation (W+R). According to the score estimate, White was leading throughout most of the game.

Some key moves that contributed to White's lead include move 117, where Black missed the predicted top move and allowed White to gain a significant advantage. Move 121 was also crucial, where White played M2 to secure a nearly unbeatable position.

Move 163 (Black's P13) resulted in a large point loss of 31.1 points according to the AI analysis. This suggests that it was a serious mistake that allowed White to gain a significant advantage. The estimated point loss takes into account both the territory and influence gained by White and the territory and influence lost by Black as a result of the move. Overall, the game seems to have been fairly even until this point, but this mistake gave White a decisive advantage.

In summary, this game demonstrated the importance of maintaining a strong position throughout the game and taking advantage of key opportunities to secure a win.

This time the language model was prompted to only consider the sgf for the facts and the style example only for the style.

Quite impressive that ChatGPT is able to follow this instruction. Perhaps we have to steer the attention of the languagce model which facts matter in order to get less blatant lies :-)


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 Post subject: Re: ChatGPT go chatter
Post #12 Posted: Mon Mar 06, 2023 1:59 pm 
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I didn't even have to pull out my dictionary.


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 Post subject: Re: ChatGPT go chatter
Post #13 Posted: Fri Mar 17, 2023 12:58 pm 
Gosei

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Shape is a fundamental concept in the game of Go that refers to the formation and arrangement of stones on the board. Although it is an abstract idea, understanding shape is crucial for players to make effective moves and maximize their chances of winning. The concept of shape transcends languages and is discussed in Go books and resources worldwide, including Japanese Go books.

In Japanese Go literature, shape is often referred to as "katachi" (形). The idea of good shape versus bad shape is explored in-depth, with examples and analyses to help players improve their understanding of the concept. There are several aspects to consider when discussing shape in Go:

Efficiency: A good shape is one that efficiently uses stones to create territory, influence, or both. It maximizes the potential of each stone while minimizing the number of moves needed to achieve a specific goal.

Flexibility: A flexible shape can adapt to changes in the game situation and is less vulnerable to attacks. Good shapes often have a balance of solid connections and open spaces, allowing for various responses to an opponent's moves.

Strength: Strong shapes are difficult for the opponent to invade or attack, as they have few weaknesses or cutting points. This allows the player to maintain their territory and avoid being captured.

Aesthetics: While not directly related to the outcome of the game, the aesthetic beauty of a shape is often appreciated in Go. Beautiful shapes are often symmetrical, harmonious, and pleasing to the eye.

Japanese Go books often discuss these aspects of shape using examples from professional games, exploring different shapes and their strengths and weaknesses. Studying these shapes helps players develop a better intuition for creating effective formations on the board, ultimately leading to stronger play.

Some Japanese Go books that discuss shape in detail include:

"Katachi: The Essence of Shape" (カタチ―形の神髄) by Hideo Otake
"The Direction of Play" (棋道の方向) by Takeo Kajiwara
"Vital Points and Skillful Finesse for Sabaki" (捌きの要点と巧みな手練) by Yoda Norimoto
These books offer valuable insights into the concept of shape and provide practical advice for improving one's shape-related skills in Go.

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