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There is a conceptual difference between counting to assess the present value of an unsettled position and counting to assess the value of the best move(s) in that position. (A mathematician would probably dispute this distinction; once you know how to perform one count, you can derive the other.) Knowing how to calculate the value of a move is arguably more important to a Go player than knowing how to calculate the value of a position. For position evaluation, miai counting is necessary. But for move selection, I believe deiri counting is more widely (exclusively?) used by professionals.
Thank you. You seem largely to be confirming my intuition except for this phrase: "For position evaluation, miai counting is necessary."
I dispute that. If the mathematicians would kindly resist the urge to toss in caveats such as "A mathematician would probably dispute this distinction" - the kind of mud-creating utterance which is really aimed at other hippos and not curious meerkats like me - what I see, perching as high as I can on my little hind legs, is a near total void of miai counting in pro position evaluation.
To check my intuition, I have just whizzed through the book that started all the recent talk of boundary plays, Yi Ch'ang-ho's "How I evaluate positions", which is obviously 100% about position evaluation. As far as I can see there is not a single mention of miai counting. There is a brief chapter on deiri counting, but in the many walkthroughs that show how his methods apply to actual full-board positions, even deiri counting does not get much of a look in.
Since, as I observed before (and have not so far been contradicted), miai counting is a modern(ish) construct by mathematical go amateurs and does not appear to be part of mainstream thinking among pros even now, I see this as confirmation that miai counting is not necessary, for position evaluation or anything else. I might add that it's also a concept that belongs to Japanese amateurs, and Korean and Chinese go appear not to be "afflicted" in the same way.
It is true that O Meien wrote about miai counting in the guise of "absolute counting", a better term. It is true that he devotes the first part of his book to an example where (he claims) using absolute counting is used to refute the usual play by amateurs in a complex ko position, but (a) it is a very heavy handed example and poorly written, (b) there is no indication that pros ever make the same mistake, and (c) since he claims to have invented absolute counting, we can assume pros hadn't used it anyway (and he doesn't tell us what they did before he came along).
For the curious, if Yi's book does not use miai counting at all and barely uses deiri counting, what does he use? The one constant theme is marking off boundaries with Xs and then simply counting the
prospective territories inside. (The word 'prospective' is very important.) What makes Yi's X-marking very different from ours (including Jasiek's) is that he is more accurate, in two ways. One is down to simple reading - he sees the tesujis and need for repair moves that you and I might miss. The other is, slightly paradoxically, is to abandon numbers and to rely on experience. What you see, therefore, in this book are comments along the lines of "that area looks like it's worth 8 points but as it's too easy to take away the base and chase it into the centre, we count it as zero." (The latter step is much more important, because if you make mistakes with e.g. repair moves, these probably balance out between Black and White.)
The next step, once Xs have been marked and prospective territories counted up, is to decide whether a strategy of increasing territory or increasing thickness is called for. If the former, the extra territory will often be in the centre, and this is where Yi seems to have a special skill. None of this process depends on miai counting. (Slightly tongue in cheek, I'd say you can get a good approximation of Yi's centre counts by taking your own and halving them, but of course the real skill lies in creating a dynamic flow that ensures you get the extra points without causing collateral damage and, ideally, keeping sente, and as I pointed out in yet another thread, quoting Sugiuchi, the trick there is to get the sequentially right order of moves (as opposed to moves of the right order of size).
So, again I say, for all practical purposes miai counting seems to be a total waste of time and ranks with rules discussions as one of the two major unnecessary distractions of amateur go.