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 Post subject: Tsumego Pro Daily Hard Problem 2014-05-21 #2
Post #1 Posted: Wed May 21, 2014 6:49 am 
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Click Here To Show Diagram Code
[go]$$Bc Black to Play.
$$ . . . . , . . . |
$$ . . . . . . . . |
$$ . . . . . X . . |
$$ . . . X X . X . |
$$ . . . X O O O . |
$$ . . . . X . . . |
$$ . . . . X O . . |
$$ . . . . X O . . |
$$ . . . . X X O . |
$$ . . . . . . O . |
$$ ----------------+[/go]


I disagree with the solution that is proposed but here it is:
Click Here To Show Diagram Code
[go]$$Bc White captures the Ko first
$$ . . . . , . . . |
$$ . . . . . . . . |
$$ . . . . . X . . |
$$ . . . X X . X . |
$$ . . . X O O O a |
$$ . . . . X . 2 . |
$$ . . . . X O 4 1 |
$$ . . . . X O 3 6 |
$$ . . . . X X O 5 |
$$ . . . . . b O . |
$$ ----------------+[/go]

If white loses the Ko, she cannot live with a - it is a false seki because of the atari at b.


However, it is quite possible for black to achieve an unambiguous result:
Click Here To Show Diagram Code
[go][go]$$Bc Black achieves Seki with Sente
$$ . . . . , . . . |
$$ . . . . . . . . |
$$ . . . . . X . . |
$$ . . . X X . X . |
$$ . . . X O O O 3 |
$$ . . . . X 8 2 4 |
$$ . . . . X O . 1 |
$$ . . . . X O 6 7 |
$$ . . . . X X O 5 |
$$ . . . . . . O . |
$$ ----------------+[/go]


Personally, I consider the seki to be the better result for black. What say you?

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 Post subject: Re: Tsumego Pro Daily Hard Problem 2014-05-21 #2
Post #2 Posted: Wed May 21, 2014 6:58 am 
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Agree that your variation is unambiguous seki, but I think ko is generally a better result than seki (of course, it depends on the board).

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 Post subject: Re: Tsumego Pro Daily Hard Problem 2014-05-21 #2
Post #3 Posted: Wed May 21, 2014 7:06 am 
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In Tsume-Go, the order to evaluate "kill" is

-- kill unconditionally
-- kill conditionally (i.e. by means of Ko)

Achieving a Seki usually belongs to the evaluation of "live".

The whole board does not matter in Tsume-Go, unless it is a whole-board-problem.

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 Post subject: Re: Tsumego Pro Daily Hard Problem 2014-05-21 #2
Post #4 Posted: Wed May 21, 2014 7:30 am 
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If you don't know the whole-board situation, surely you must assume that the loser of the Ko will get some points elsewhere and an unconditional result is preferable?

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 Post subject: Re: Tsumego Pro Daily Hard Problem 2014-05-21 #2
Post #5 Posted: Wed May 21, 2014 8:00 am 
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Cassandra's post already says it all. For further reading, check out http://senseis.xmp.net/?TsumegoConventions


Charlie wrote:
If you don't know the whole-board situation, surely you must assume that the loser of the Ko will get some points elsewhere and an unconditional result is preferable?

So .. why can't black "lose" the ko and gain some points elsewhere? A ko threat for 10 points gote should already be a net gain over your sente-seki variation.
And don't forget, if white loses the ko, black will gain about 30 points locally, so white needs much bigger threats than black.

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 Post subject: Re: Tsumego Pro Daily Hard Problem 2014-05-21 #2
Post #6 Posted: Wed May 21, 2014 8:05 am 
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Charlie wrote:
If you don't know the whole-board situation, surely you must assume that the loser of the Ko will get some points elsewhere and an unconditional result is preferable?

No, as I said, the rest of the board does not matter with Tsume-Go.

But let's think of the whole board.

If White wins the Ko, she gets about 6 points of territory.
If Black wins the Ko, he gets about 24 points of territory.
If Black gains a Seki, no side has any points of territory.

White needs much larger Ko-threats than Black, so the burden of the Ko lies on White's side.

This implies that we can surely assume that Black will be able to get an advantage of more than 6 points (the differece between losing the Ko and Seki) elsewhere on the board.

Only in the unlikely case that Black has (let's say) no Ko-threats available, but White still has some of a size that Black must answer, Black will choose the Seki-version.

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 Post subject: Re: Tsumego Pro Daily Hard Problem 2014-05-21 #2
Post #7 Posted: Wed May 21, 2014 12:36 pm 
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This is a slight variation on position 20 in Cho Chikun's life and death dictionary. :study:
Black makes a mistake in timing in your 'better' result. Correct is to simply cut at 3. Black keeps the hane in reserve until White tries to live from the other side with 4. White can not connect after 7. White's liberty count is the same in the OP so the internal result is as given. The difference in the surrounding position does leave events on the outside unclear in the OP (e.g. if White captures the hane stone 5), but that's the nasty real world for you. :blackeye:
Click Here To Show Diagram Code
[go]$$Bc Cho Chikun version (colors reversed)
$$ . . . . , . . . |
$$ . . . . . . X . |
$$ . . . . . . . . |
$$ . . . . X X X . |
$$ . . . . . O O 5 |
$$ . . . . X 7 2 6 |
$$ . . . . X W . 1 |
$$ . . . . X W 3 . |
$$ . . . . X X O 4 |
$$ . . . . . . O . |
$$ ----------------+[/go]

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This post by ez4u was liked by: Bill Spight
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