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Post #81 Posted: Sat Oct 11, 2014 2:55 am 
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daal wrote:
there is more to communication than the sum of its parts.
Hi daal, yes, what you wrote is all true and I agree.

There is still value, sometimes, to examine individual, smaller parts --
local analysis -- as opposed to studying only the big picture,
at the neglect of the smaller chunks.

We have Go books ranging from Positional Judgement or
Whole Board Thinking, to Basic Joseki or 500 L&D Problems.

We can easily find analogies for books on the English language or
about English writing and communications.
( Or for other languages, for that matter. )

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Post #82 Posted: Sat Oct 11, 2014 11:46 pm 
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Snapshot of a 13k user.
Earlier this evening:
public chat room wrote:
13k: I am quite passive and defensive a player. I would rather block and expand else where.
13k: Someone mentioned there is a style to study. Starts with an H I think but I lost the word. Anyone know it?
13k: Say they start to invade your corner, block then expand down the side instead of fighting for a few points
13k: Some people are very aggressive, like atari almost every second move
...
( ~20 minutes later... )
2k: Honte ?
On-going project: find and polish analogies to help with people's understanding,
while at the same time encouraging their good efforts.

( The next day... )
same 13k user wrote:
I have been playing Go for 27 years.
<9k user> is my father, he taught me to play when I was 3 years old.

I played only a handful of game with him growing up. I didn't see him often.
Even played my uncle once when I stayed in the same city.

I have never studied Go or tried to aim for Dan level.

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Post #83 Posted: Sun Oct 12, 2014 2:03 am 
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Finally! This is exactly how I feel about Go proverbs and guidelines:

The Sense of Style -- Steven Pinker


This post by EdLee was liked by: daal
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Post #84 Posted: Sun Oct 12, 2014 2:20 am 
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Some good stuff in this TED talk about Parenting Taboos.
Keeping it here for future reference.
  • Many people think in binary terms, when the reality isn't. Example: understanding.
  • Something about "average happiness": some people pay $ and study with a Go pro for years, and they think the teacher is great and that they're improving; but the hard evidence shows otherwise. But they feel happy. Live and let live?

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Post #85 Posted: Sun Oct 12, 2014 6:25 am 
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Ed, thanks for starting this thread. It's interesting to reflect on the way that we learn go, and understanding your philosophy of learning (as it relates to go) also helps me to better appreciate your comments on the games that I and others have posted.

I like the Go-Man analogy because it highlights the importance of paying attention to fundamentals (your favorite theme :-D) and that shortcuts taken today will come with a later cost. Your model can also be used to explain why a teacher can be very helpful: it is extremely difficult to tell which go dots I am missing, especially since (unlike Pac-Man) I can pass over the same dot several times without actually picking it up.

I think daal is right, though, that it is important to include synthesis as an essential element of our model of learning go. This relates to the first few posts of the thread: understanding go is more than just the acquisition of knowledge. I think you intend to convey this with the Go-Man model (the Go-dots don't necessarily correspond to knowledge), but the nature of the model makes it easy to miss. We could expand the analogy to make it clear (e.g. there are different colored dots that must be used in the proper combination to beat "boss" characters), but doing so risks damaging the simplicity that makes Go-Man a useful model for emphasizing the points it DOES make well.

I think a metaphor from the realm of creation (the directed construction of a new universe appeals to my romantic side, but building with Lego blocks might work just as well) would emphasize other aspects of learning to play go. Gathering raw materials is still a necessary step, but the way we assemble those materials is also important. There are even times when we might have to deconstruct what we think we know in order to add a missing piece. This also highlights the individual, creative nature of learning: we all strive to form something beautiful with our go, but the individual products we create will certainly differ from one another.

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Post #86 Posted: Sun Oct 12, 2014 2:25 pm 
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Hi Jeromie,

Thanks for your thoughtful comments.
Yes, any analogy has its strengths and shortcomings. For example, for me the Go-dots are not limited to only
knowledge about the moves, but they can also encompass other understandings, such as etiquette and the mentality.

Another thing touched upon but not discussed in detail is the knowledge curve:
my feeling is it's not linear, but I don't know if it's exponential ( it seems that way to me ),
and if exponential, what's the exact exponential curve ?
This relates to the size of each Go-Man level ( see post 59, etc.).

The original Pac-Man had a fixed size blue maze for all the different levels,
all the way to the highest, most difficult levels. But for Go-Man, this may be different.
There could be more and more Go-dots on higher and higher levels.
This could correspond to why many people under-estimate the time it takes to reach a certain Go level
( "I figure it took me about a year to gain six stones from 6k to 1d,
so another year, another six stones, that's within the limits of possibility." )(1,2,3)

It's great you mentioned a teacher can help you see some Go-dots you've missed.
I'm working on another analogy or two to show other aspects of Go learning and teaching. :)

______
(1) Post 1 of this journal, on Jul 26, 2010. Reality check: still 3d KGS on Aug 18, 2014.
Reality: 4 years, about 1 stone gain. Not SIX stones, as dreamed.
(2) Post 1 of So.
(3) A thesis lurks here.
We see this gap between reality (1 stone) and the estimate (6 stones) in many cases -- see (2).
We can view this target as an over-estimation, an optimism, or a fantasy.
If we ask the question, "What level do you think you can reach in the next 12 months ?" or
"How long do you think it'll take you to make 5-dan ?" --
We then plot the replies against a variety of variables: current age, current Go level,
social-economic-cultural background, education level, "life experience" level, etc.
Would be interesting.

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Post #87 Posted: Mon Oct 13, 2014 3:34 pm 
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The instructions were supposed to transmit some understanding:

Vox article

Some understanding is very difficult to be transmitted accurately.
( Go is only one example from an infinite pool. )

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Post #88 Posted: Thu Oct 16, 2014 12:46 am 
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Snapshot of a 25k user:
TSLexi wrote:
Hi guys!
I'm a beginning Go player looking for a professional or amateur dan review of my most recent game.
I understand the rules of Go, eyes, etc., but I really keep losing quite badly even to other beginners.
Thanks!
From Critique of my game.

Another popular question: beginner kifus.

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Post #89 Posted: Thu Oct 16, 2014 11:04 pm 
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From Defeat of the week, post 3:
mitsun wrote:
Your main weakness is fighting strength, not direction of play, at least in this game
(and probably in all games, for all amateurs, but I digress).
This.

And mitsun, you didn't digress. At all. You're spot on.
At least in the U.S., many ( or most ) adult amateurs have
a big mis-undersranding about this. Is it different in Europe -- how ?

This is one reason for the incessant questions, discussions, and threads
about the opening, and "general questions", like Tami's ( sorry, Tami :) ).

And this is exactly the kind of thing, the truth if you will, that people
don't want to hear. They are so happy to "study" the opening -- because for
non-contact-fight openings, they don't have to read fights! They're so happy
to talk about big points, "direction", moyo, miai points, etc. etc.

And as soon as a fight starts, all hell breaks loose. :twisted:

Of course, this is not to say the opening is not important.
Of course, it's good to study it, too. But relatively,
the mid-game fighting skills are much more important for kyu levels,
and at least low-dan levels.
Maybe Bill and mitsun can share that mid-game fighting is still very
important for high dans and pro levels.

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Post #90 Posted: Fri Oct 17, 2014 2:05 am 
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EdLee wrote:

And as soon as a fight starts, all hell breaks loose. :twisted:

Of course, this is not to say the opening is not important.
Of course, it's good to study it, too. But relatively,
the mid-game fighting skills are much more important for kyu levels,
and at least low-dan levels.


I heartily agree. Without fighting skills, one cannot achieve one's objectives. This raises two questions:

1. How do we get strong at fighting?
2. What objectives should we be aiming for?

Before skipping question 1, because the answer is a bit obvious, I would like to ask a follow-up question: Why are so many of us so lousy at this core competency?

As to 2, I think this is where EdLee's theme of understanding re-arises. We can have the objective to capture some stones, to secure a group, to make an advantageous trade of influence for territory etc., etc. Which objectives should we be following at any particular point in a specific game? How do we decide? In his book Fighting Fundamentals, Robert Jasiek takes the approach of defining all possible objectives, which he also categorizes as primary and secondary aims. The idea is that by being aware of possible objectives, we can better choose among them. Unfortunately, knowledge of something does not necessarily equate to awareness of something, particularly in the heat of battle. Nonetheless, this does represent one approach to leveling-up one's understanding of objectives. What are others?

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Post #91 Posted: Fri Oct 17, 2014 2:22 am 
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daal wrote:
1. How do we get strong at fighting?
Hi daal,

The million dollar question.
I haven't talked about it because
I don't know the solution.

Because, for many amateurs, "stuck" at kyu or low dan levels,
this is the same question as: How to improve at Go, period.

But I do know some pros' opinion on this:
improve our reading skills and knowledge of all kinds of shapes, tesujis,
vital points, etc. from tsumego, and from studying reviews of our games
from a good teacher.

This means to study and improve ALL our basics, which I mentioned
ad nauseum in many threads where people ask your same question.
Someone quipped, "But that's a bit tautological" --
indeed: who said Go is easy ?!? :twisted:

Earlier in this thread I asked about the guy who's doing the 10,000-hour thing
to make golf pro: it's related, because if he succeeds, we can take a look at
how he spends his training time on golf basics, and see how that works.
for him. Alas, they said not going so well for him, either.

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Post #92 Posted: Fri Oct 17, 2014 2:46 am 
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daal wrote:
Why are so many of us so lousy at this core competency?
Hi daal,

Another million dollar question. You hit the jackpot today. :)
Good news: I have a slightly better idea about this one than your 1st question.
Bad news: it's not what many people want to hear, which is another meta-theme running in this thread.
Cliché: to solve a problem we first have to admit there is one.

My thesis: many or most adults, at least here in the U.S.,
don't even know their Go fighting skills are lousy.

My evidence: do a search on game reviews on this forum.
See how many times I've mentioned to people their biggest problems
are NOT the opening, NOT direction of play, etc., but rather,
it's their basics -- without good basics, nobody can fight well.
Now look at how many people ask about the opening, about direction
of play, about "general, vague questions" ( sorry, Tami :) ).

And when I mention it's the basics, what kind of response ? Blank stare.
( See also post 40 of this thread. )

Want more evidence ? OK. Search on YouTube, there are quite a few popular
Go videos. Some with over 10,000 or even 20,000 views. By some mid-dan amateurs.
Look at how much time they spend on the opening. And other areas like
"the big picture," "direction of play," or otherwise vague, "general" topics.
Compare to how much time they actually spend on a DETAILED analysis of
a local fight, a local life-and-death, etc.

Want more evidence ? OK. Do a survey: ask how many amateurs have actually
studied with a good-level pro who also happens to be a good teacher.
For a non-trivial, meaningful amount of time, say, at least 10 years.
This is a key question. I don't have solid, hard numbers, but my guess is
this is a low number. This is one key to your question.

Thought experiment, A: we walk down the street, we do a random
survey: how many people in the general public are classically trained
pianists who can play well ? Why would anyone expect that
a large portion of the general public are good-level classically trained
pianists ? Wouldn't it be much more natural and normal to assume that
most people have zero to terrible basic piano skills ?

Thought experiment, B: now we limit our "random" survey to people
who have had lessons with piano teachers, and who have had practiced
for 10 years, we look at their basic piano skills. We're not surprised
this second group can perform better than the general public;
we're also not surprised there is some sort of bell curve to their piano
skill levels.

I think, given that Go is for the most part still non-existent ( at least here
in the US -- I hear it's much better in Europe ), given this abysmal spread of
Go ( outside of Asia ), I think a more natural question is,
"Why would anyone expect many of us NOT to have lousy basics ? "

Corollary questions:
  • Why do most people understand and accept if you want to improve at the piano, you need to pay for good piano lessons ? That otherwise your basic piano skills are probably lousy, or at least not very good ?
  • Why do most people, at least in the US, and on this forum, have a Completely Different understanding and expectation to Go basics, as evidenced by your very question ? :)
    ( Hint: please see Post 40, again. :) )

Thought experiment, C: imagine a forum exactly like this one, but for classical piano. Imagine 99% of the forum users have zero pro lessons. They all try to learn classical piano from books, from other random amateur pianists with varying piano skills and teaching levels. Repeat: 99% of them have ZERO experience with a good, classically trained pro piano teacher. Now you ask, "Gee, how come so many of them have such lousy piano basics?! " I wonder! :)

See, it's not what ( many or most ) people want to hear.

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Post #93 Posted: Fri Oct 17, 2014 3:56 am 
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Here's fresh evidence, hot off the press, while I was still editing
the previous post -- from Defeat of the week, post 7 --
Quote:
I am taking careful note of the fighting mistakes several of you highlighted,
even though my general priority is direction.
( my emphasis )
This is another kind of response. It's different from a blank stare.
It's active resistance. To low-level advice (mine). To high-dan advice. To pro advice.

Of course, I understand Go is "free". Most of us here are amateurs. This is
not a matter of livelihood for most of us. It's just for "fun" and/or
"self fulfillment." That's perfectly OK.

However, when you ask for Go advice, and sincere people -- a few of whom have
decent Go levels ( high dans, not me ), and some even share good pro advice
( me, doing the sharing ) -- all tell you, over and over again,

  • the problem is not your opening, or direction, but your basics

and the response is: "No, thanks" --
well, what can you do ? Live and let live. :)

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Post #94 Posted: Fri Oct 17, 2014 2:23 pm 
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Ed, when you tell people they need to work on the basics and get an ambivalent response, I don't think it's because they don't believe you. I think it's because it's such a broad answer that it transmits very little information. It's the flip side of the overly general questions that you (rightly) point out are not very useful for gaining strength at go.

I think this circles back to your first few posts in this thread. There are certain type of go knowledge that lend themselves well to study. Topics such as fuseki, joseki, direction of play, etc. can largely be learned by immersing oneself in theory and intentionally practicing that theory in games. I think that's why these topics are disproportionately represented in the go literature (including the literature by professional go players who are good teachers!) and talked about on go forums: it makes sense to talk about them because we can learn something. What we learn may not make us a whole lot stronger, but it does have some value.

On the other hand, fighting is a lot more difficult to talk about in a constructive manner. We can build up some mental shortcuts by learning a few tesuji, studying some basic ideas about good shape, and memorizing a few living/dead shapes, but in the end these ideas can only be solidified by a lot of practice in games (and, to some degree, tsumego). Getting better at reading is a lot of work, and I don't think there is a way to take shortcuts past the effort it requires.

What we can do for one another is to point out specific failures in the application of the basics. If you were to review one of my games and just tell me I need to work on the basics, I would agree with you but wouldn't learn anything. If you were to tell me that I missed a specific shape point during a fight or failed to recognize the key point for life and death in a corner / side problem, I would be likely to take something valuable away from the review. (Thank you for the times when you have done just that!)

It's also important to remember that many of us are here to engage with other go players, not just to get stronger. I doubt there's a strong correlation between time spent on L19 and the rate of improvement in our go. If there is a correlation, it's probably negative. :-) I could/should be working through tsumego right now if gaining strength were my only purpose, but I care about engaging the community surrounding any hobby in which I participate. This biases the sort of questions we are likely to ask one another towards those that foster discussion.

As to the importance of professional lessons, I have no doubt they would be helpful. But they don't fit in my budget, and there are a lot of ways I can improve without a professional (even if they may not be as efficient). Classical pianists probably have a very high rate of tutelage under a professional, but many of the quite remarkable musicians that play at my local bluegrass jam probably took a different path to mastery of their instruments. One thing they probably did get, though, is invest a lot of time playing with stronger players--something that is hard to get in online go, where we almost always spend our playing time matched up with people at around our own level. Figuring out how to match up interested new players with stronger players who are willing to play high handicap games would probably be one of the best things we could do to help people improve more quickly (if that is even our goal!).


This post by jeromie was liked by 4 people: Aidoneus, daal, illluck, S2W
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Post #95 Posted: Fri Oct 17, 2014 3:26 pm 
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jeromie wrote:
One thing they probably did get, though, is invest a lot of time playing with stronger players--something that is hard to get in online go, where we almost always spend our playing time matched up with people at around our own level. Figuring out how to match up interested new players with stronger players who are willing to play high handicap games would probably be one of the best things we could do to help people improve more quickly (if that is even our goal!).


Years ago the New Year's issue of Kido asked all the pros to give a word of advice to amateurs on how to improve in the coming year. The most frequent bits of advice were to play a lot, to play thickly, to get a rival, and to play against players who are about 3 stones stronger.

That strength difference seems about right to me. 2 stones is not much of a difference, but 3 stones definitely is. You can learn a lot from someone that strong. 5 stones, however, is such a big difference that a lot of the time you won't know what they are doing.

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Post #96 Posted: Fri Oct 17, 2014 10:52 pm 
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From S2W's journal, post 113:
MagicMagor wrote:
:b61: Yes, extending. Hane at the head of two is already painful. The second hane (hane at the "ass") is even more painful.
This is a good one; I'm keeping it. :tmbup:

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Post #97 Posted: Sat Oct 18, 2014 4:38 am 
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EdLee wrote:
Cliché: to solve a problem we first have to admit there is one.

My thesis: many or most adults, at least here in the U.S.,
don't even know their Go fighting skills are lousy.

I can't say that I agree with this. The key skill for fighting is reading. From my anecdotal evidence, practically everyone I talk to admits that their reading skills are poor. (Anyone disagree? Anyone here whose reading skills are "good?"

Quote:
My evidence: do a search on game reviews on this forum.
See how many times I've mentioned to people their biggest problems
are NOT the opening, NOT direction of play, etc., but rather,
it's their basics -- without good basics, nobody can fight well.

Now look at how many people ask about the opening, about direction
of play, about "general, vague questions" ( sorry, Tami :) ).

And when I mention it's the basics, what kind of response ? Blank stare.
( See also post 40 of this thread. )

"Basics" is a wide field. It includes such concepts as: shape, joseki, the opening, tesuji, reading, whole board vision... etc. Not every question about these subjects is a vague or general question.

Quote:
Want more evidence ? OK. Search on YouTube, there are quite a few popular
Go videos. Some with over 10,000 or even 20,000 views. By some mid-dan amateurs.
Look at how much time they spend on the opening. And other areas like
"the big picture," "direction of play," or otherwise vague, "general" topics.
Compare to how much time they actually spend on a DETAILED analysis of
a local fight, a local life-and-death, etc.

I have also observed this, but I don't see it as evidence for people not admitting that there is a problem. The people making the videos want to teach a lesson that their viewers can understand. They know that their viewers won't be able to follow long discursions about reading. To me, this indicates that they recognize the problem.

Quote:
Want more evidence ? OK. Do a survey: ask how many amateurs have actually
studied with a good-level pro who also happens to be a good teacher.
For a non-trivial, meaningful amount of time, say, at least 10 years.
This is a key question. I don't have solid, hard numbers, but my guess is
this is a low number. This is one key to your question.

Not having had a good teacher for a "non-trivial" amount of time is also not evidence that people don't see their reading skills as poor. It is rather an indication that they either a) don't want to invest that kind of money in improving their go skills or b) they are not convinced that a good teacher is necessary.

Quote:
Thought experiment, A: we walk down the street, we do a random
survey: how many people in the general public are classically trained
pianists who can play well ? Why would anyone expect that
a large portion of the general public are good-level classically trained
pianists ? Wouldn't it be much more natural and normal to assume that
most people have zero to terrible basic piano skills ?

Thought experiment, B: now we limit our "random" survey to people
who have had lessons with piano teachers, and who have had practiced
for 10 years, we look at their basic piano skills. We're not surprised
this second group can perform better than the general public;
we're also not surprised there is some sort of bell curve to their piano
skill levels.

What this thought experiment shows is that people (in the west) have skewed assumptions about how to improve at go and how to improve at piano. Counter question: How many amateur high dans (with strong reading skills) in Korea, China and Japan have had a professional teacher for a "non-trivial" amount of time?

Quote:
I think, given that Go is for the most part still non-existent ( at least here
in the US -- I hear it's much better in Europe ), given this abysmal spread of
Go ( outside of Asia ), I think a more natural question is,
"Why would anyone expect many of us NOT to have lousy basics ?"

I agree; I just disagree with your thesis that the general tendency in the West is to not admit that our fighting skills are poor.

Quote:
Corollary questions:
  • Why do most people understand and accept if you want to improve at the piano, you need to pay for good piano lessons ? That otherwise your basic piano skills are probably lousy, or at least not very good ?
  • Why do most people, at least in the US, and on this forum, have a Completely Different understanding and expectation to Go basics, as evidenced by your very question ? :)
    ( Hint: please see Post 40, again. :) )

Thought experiment, C: imagine a forum exactly like this one, but for classical piano. Imagine 99% of the forum users have zero pro lessons. They all try to learn classical piano from books, from other random amateur pianists with varying piano skills and teaching levels. Repeat: 99% of them have ZERO experience with a good, classically trained pro piano teacher. Now you ask, "Gee, how come so many of them have such lousy piano basics?! " I wonder! :)

See, it's not what ( many or most ) people want to hear.


I get your point that we have little reason to expect our fighting skills to be anything but sub-optimal, but... I didn't say "Gee...?!" (Aren't you usually a stickler for not wanting misleading words placed in your mouth?). In other words, I asked a simple question, without incredulity, or the implication that it should be otherwise.

In any case, I don't think you can reduce the answer to lack of professional teaching. Most of those with good piano skills have not only had a teacher, but also, most of them have started at a young age. Most of them grew up in an environment in which good piano skills were valued and appreciated. Most of them had a piano at home, that others in their family also played. Most of us in the West have none of these advantages regarding go. This has not dampened our (we go-aficionados') desire to improve our understanding. A good professional teacher is one way, but not the only one. This is also the case for adults learning the piano. I would point out that in your fictive* piano forum, probably none would achieve anything close to a professional level of skill, but many would nonetheless improve, glean a greater understanding of the skills involved in playing the piano, and increase their enjoyment of (making) music.

*If you are curious to explore the differences, you might check out: http://www.pianoworld.com/forum/ :)

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Post #98 Posted: Sat Oct 18, 2014 4:55 am 
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Hi Jeromie, yes, you bring up some good points.
(Ninja'd by daal during the long edits. :) )
jeromie wrote:
I think it's because it's such a broad answer that it transmits very little information.
A few months ago I was chatting with someone around 8k level.
Maybe we were reviewing one of his games. Naturally, the topic of how to
improve at Go came up. By this time, we already knew that he also plays golf.
The topic of the basics also came up. I asked him, "How do you improve in golf?"
He said, "I go to the driving range." I said, "That."

I don't play golf. (My entire golf experience was twice at the driving range --
I forget how many balls we rented in the bucket -- and maybe once or twice at
a miniature golf place.) But I have a feeling there are a lot of similarities
between golf and Go. (Thus, my curiosity about that 10,000-hour guy to try
to make golf pro.) Once, I saw a golf magazine article with Michael Phelps
in it. I think a golf pro was giving Mr. Phelps some tips. There were "before"
and "after" photos of Mr. Phelps' postures and techniques, with red circles
highlighting his "errors" and "corrected forms."
jeromie wrote:
point out specific failures in the application of the basics.
Again, we see some similarities between golf and Go.

Suppose two people, Mary and Joe, are chatting at a coffee shop. Let's say
Mary is more experienced than Joe at golf, and the topic of how to improve
comes up. Let's also suppose Mary has never seen Joe play golf, but she knows
how long he has played. When Joe asks, "How to improve at golf?"
Mary has a few options (there may be others):

  • "I dunno how to help you." Abstain.
  • "Without looking at your actual moves, it's almost impossible to discuss this. But you probably need to work on your basics."
  • "Very helpful to see your actual moves. Either video, or show me live."
  • "Depending on your situation, it may be helpful to watch pros live, or on video."
  • "You could take lessons."
  • "You could play along other golfers or friends who are better, and maybe learn some things from them."
  • Very long chat at the coffee shop.

Back to Go, I've probably given all the above responses (on a server chat, or here.)
Usually, it's someone else's thread, so usually I don't give a very lengthy
reply there.

We see variations of all these on this forum (and on Go servers).
What to do when someone asks (general) questions without an actual SGF
or any diagrams ? The options are similar to the above.

About some answers being "too broad," this is actually a very difficult topic.
It's one of the very reasons I started this thread.

Jeromie, I'm curious about your views to the following questions:

  • Someone asks a general question.
    Why do you assume, or how do we know, there must exist a non-general answer?
  • We go back to the monk river story (post 3).
    To the question, "How deep is this river, to the nearest meter?" a specific answer like "About 4 meters." could be good enough.
    But to the question, "How does it feel to jump into this river?"
    (assuming the asker has never been under water)
    Do you think there's any verbal reply that's good enough, short of
    "There's no way to explain this verbally or intellectually.
    The only way is for you to experience it directly, by jumping into it."

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Post #99 Posted: Sat Oct 18, 2014 6:12 am 
Honinbo
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daal, Thanks for the piano forum. I had a feeling such a thing existed. There's probably a forum for many, many fields.

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 Post subject: Re: Understanding
Post #100 Posted: Sat Oct 18, 2014 6:35 am 
Lives with ko
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A difference between Go and piano or golf is that it is quite difficult to replicate a piano performance or a golf action, but it is possible to replicate a Go-playing performance with complete accuracy and clarity using only a Go set or an electronic goban. This would make a big difference in a coffee-shop scenario.

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Peter

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