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 Post subject: double-ladder breaker and flower
Post #1 Posted: Wed Aug 26, 2015 1:37 am 
Lives in sente

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Rank: 5 dan
KGS: macelee
I am visiting Beijing. On the latest Weiqi Tiandi magazine there's an article commenting the following game with very interesting shapes:

http://www.go4go.net/go/games/sgfview/48986

Click Here To Show Diagram Code
[go]$$B
$$ +---------------------------------------+
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . O O X . . . . . . . . . . |
$$ | . . . X . X O X a . . . . . . . . . . |
$$ | . . X , X O X X . , . . . . . , X . . |
$$ | . . X O O O . . . . . . . . . . . . . |
$$ | . . O O X . . . . . . . . . . . . . . |
$$ | . . . O . . . . . @ 1 . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . , . . . . . , . . . . . , . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . X . . . . . . . . . . . . . . |
$$ | . . . . X O X . . . . . . . . . . . . |
$$ | . . . O O X . . . . . . . . . . . . . |
$$ | . . O , X . X . . , . . . . . O . . . |
$$ | . . . . O . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ +---------------------------------------+[/go]


:ws: is a double ladder breaker - it also aims at the cut at 'a'. :b1: managed to defend both sides. But the game developed into a very interesting shape as follows:

Click Here To Show Diagram Code
[go]$$W
$$ +---------------------------------------+
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . X O O X . . . . . . . . . . |
$$ | . . . X . X O X . . . . . . . . . . . |
$$ | . . X , X O X X . , . . . . . , X . . |
$$ | . . X O O O . . . . . . . . . . . . . |
$$ | . . O O X . . . . . O . . . . . . . . |
$$ | . . . O . . . . . O . O . . . . . . . |
$$ | . . . . . . . . . . O . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . , . . . . . , . . . . . , . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . X X . . . . . . . . . . . . . |
$$ | . . . . X . X . . . . . . . . . . . . |
$$ | . . . O O X . . . . . . . . . . . . . |
$$ | . . O , X . X . . , . . . . . O . . . |
$$ | . . . . O . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ +---------------------------------------+[/go]


This post by macelee was liked by 2 people: Celebrir, Uberdude
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 Post subject: Re: double-ladder breaker and flower
Post #2 Posted: Wed Aug 26, 2015 2:16 am 
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This would be a really great position to ask someone "This is a real game. How do think did it happen? Show me the last 7 moves" And I think it would be even possible to solve :)

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 Post subject: Re: double-ladder breaker and flower
Post #3 Posted: Wed Aug 26, 2015 4:42 am 
Judan

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Interesting game mace. However I was unable to download the sgf from go4go because it's one of your special source games or whatnot. However the only reason I want to download it is to replay it on my phone with a program with next move buttons big enough for my fingers to tap (I use Agora); both the eidogo and go4go viewers are too small and fiddly on a mobile (Samsung Galaxy S3). It would be great if you could make the viewers more mobile friendly, an easier idea than a full-blown responsive or mobile site would perhaps be a different CSS file to make the eidogo buttons bigger based on user agent?

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 Post subject: Re: double-ladder breaker and flower
Post #4 Posted: Wed Aug 26, 2015 4:46 am 
Oza

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That does not make sense. There is one additional black stone but three extra white stones. Where did the other two black moves go?

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 Post subject: Re: double-ladder breaker and flower
Post #5 Posted: Wed Aug 26, 2015 4:50 am 
Judan

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DrStraw: one black stone you didn't see and the other is he has sente now where before it was white's.

Click Here To Show Diagram Code
[go]$$W
$$ +---------------------------------------+
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . 2 O O X . . . . . . . . . . |
$$ | . . . X . X O X . . . . . . . . . . . |
$$ | . . X , X O X X . , . . . . . , X . . |
$$ | . . X O O O . . . . . . . . . . . . . |
$$ | . . O O X . . . . . 1 . . . . . . . . |
$$ | . . . O . . . . . O . 5 . . . . . . . |
$$ | . . . . . . . . . . 3 . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . , . . . . . , . . . . . , . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . X 4 . . . . . . . . . . . . . |
$$ | . . . . X . X . . . . . . . . . . . . |
$$ | . . . O O X . . . . . . . . . . . . . |
$$ | . . O , X . X . . , . . . . . O . . . |
$$ | . . . . O . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ +---------------------------------------+[/go]

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 Post subject: Re: double-ladder breaker and flower
Post #6 Posted: Wed Aug 26, 2015 5:01 am 
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Uberdude wrote:
Interesting game mace. However I was unable to download the sgf from go4go because it's one of your special source games or whatnot. However the only reason I want to download it is to replay it on my phone with a program with next move buttons big enough for my fingers to tap (I use Agora); both the eidogo and go4go viewers are too small and fiddly on a mobile (Samsung Galaxy S3). It would be great if you could make the viewers more mobile friendly, an easier idea than a full-blown responsive or mobile site would perhaps be a different CSS file to make the eidogo buttons bigger based on user agent?



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 Post subject: Re: double-ladder breaker and flower
Post #7 Posted: Wed Aug 26, 2015 5:25 pm 
Tengen

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Uberdude wrote:
Interesting game mace. However I was unable to download the sgf from go4go because it's one of your special source games or whatnot. However the only reason I want to download it is to replay it on my phone with a program with next move buttons big enough for my fingers to tap (I use Agora); both the eidogo and go4go viewers are too small and fiddly on a mobile (Samsung Galaxy S3). It would be great if you could make the viewers more mobile friendly, an easier idea than a full-blown responsive or mobile site would perhaps be a different CSS file to make the eidogo buttons bigger based on user agent?
I want to say someone on the boards hacked together an eidogo with more mobile friendly buttons.

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