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 Post subject: Re: L19 mentoring program
Post #41 Posted: Wed Mar 11, 2015 10:03 am 
Judan

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Joelnelsonb, a quick comment: try to pay more attention to connection and separation of groups: Go is a topological game. You started with 4 non-surrounded groups. After f16 your corner got surrounded. After c9 you split your left group into 2 so you had 5 groups. It's generally a good idea to not have many separated groups. So try to keep white with many separated groups, and yours connected.


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 Post subject: Re: L19 mentoring program
Post #42 Posted: Wed Mar 11, 2015 1:20 pm 
Oza
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@joelnelsonb - regarding your two questions, at move 64 if you play q1, I play t2. At move 90, yes, after b11, I don't see a way to kill.

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 Post subject: Re: L19 mentoring program
Post #43 Posted: Sun Mar 15, 2015 8:16 am 
Lives in gote

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I had a nice game with Shaddy this saturday. This mentor program is awesome :)

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 Post subject: Re: L19 mentoring program
Post #44 Posted: Fri Apr 17, 2015 5:18 pm 
Lives in gote

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I put my name down as a mentor if anyone is interested in learning from me.

I think this is a great idea, and I would love to see more people involved in it. One on one instruction is the best way to learn anything. And it makes the most sense to build a long term relationship with your teacher, so they can really learn what your strengths and weaknesses really are. A la carte teaching games are great, but I often find the reviews to be less than enlightening, sometimes rehashing all the reading errors that I already know I made, or else venturing into the nebulous areas of go knowledge that go over my head.

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 Post subject: Re: L19 mentoring program
Post #45 Posted: Sat Apr 18, 2015 3:34 am 
Oza
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I'm offering myself as a mentor too. I think I cannot confidently mentor anyone better than 6k.
However, I don't necessarily want to play games with the student.

Program: weekly or biweekly checkup.
- player must play serious games
- player must review own games (but not too long)
- player must do L&D
- we'll discuss the next idea to implement

Idea: long term improvement AND short term improvement for long term and short term motivation

Short term improvements include:
1. Mentality and playing conditions
2. Time management
3. Win by connecting your groups
4. Win by killing the opponent's isolated groups
5. Win by playing thickly and be better at the endgame

Long term improvements include
1. Basic Technique (haengma)
2. L&D
3. Advanced techniques (tesuji)

Anyone who wants to study the opening, I'd recommend to have Bill Spight as a mentor. I am not qualified for that.

If Bill would want to mentor me, that would be interesting, after all these years.


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 Post subject: Re: L19 mentoring program
Post #46 Posted: Sat Apr 18, 2015 4:05 am 
Honinbo

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Hi, Dieter. Thanks for the vote of confidence. :)

I am happy that L19 mentoring is happening. But as for myself, I am unable to make any new commitments in the foreseeable future. I expect to continue commenting on L19 games on a haphazard basis. :)

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 Post subject: Re: L19 mentoring program
Post #47 Posted: Fri Nov 20, 2015 6:59 am 
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I've decided that I would really like to take on a student of Go. Firstly because of the saying "it is learned through teaching" but also because I just love to teach. I'm a new SDK so anyone in the DDK range will work but preferably someone in the 18 kyu or lower range. Let me know if you'd be interested in working together or if you know someone who might be. Also, I had the opportunity to work with Daal as my mentor and feel that some very good things came as a result. Our schedules, however, were not very compatible and we discontinued our studies together. This being said, I would also love to find another mentor to work with by playing teaching games and offering games for extensive review. If anyone feels that they would enjoy this opportunity as well, please contact me and know that you will not be obligated to do more than you're available for.

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Thinking like a go player during a game of chess is like bringing a knife to a gun-fight. Thinking like a chess player during a game of go feels like getting knifed while you're holding a gun...


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