John Fairbairn wrote:
I know it's foolish of me to tread in the world of numbers,
Oh, no, John. I remember when we met at the International Conference on Baduk in '06. When I gave my talk on ko evaluation you made some very astute observations.

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The only quibble I'd have with Bill is that I don't think "textbook" is the right word to use about miai counting. Miai counting was known at least as far back as Meiji times, and almost certainly well before that. But what he is referring to, I suspect, is an advanced exposition of it initiated around 1955 by Sakauchi Junei, who was a strong amateur (good enough when over 80 to play Go Seigen on 3 stones). These were articles in magazines rather than books,
Actually, I learned about miai counting from Takagawa's
Igo Reader and Sakata's book on tsumego and yose in the
Killer of Go series. Takagawa seemed quite clear to me, and maybe he was influenced by Sakauchi. Sakata's few pages on miai counting and tedomari seemed something of a muddle to me.
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and as far as I know Sakauchi's contributions did not appear in book form until much, much later (and have caused major confusion).
I can see how that might happen. I went on a campaign in the '90s to introduce miai counting to the West, at least in rec.games.go and later Sensei's Library. I meant to shed some light and I am afraid I caused confusion. Not that there wasn't already confusion, in both the East and the West.

Now I just talk about how much a play gains or loses on average.
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In any case, we should really make a distinction between "miai counting" and "Sakauchi miai counting" (and maybe also Berlekamp miai counting").
I rather suspect not. They all should come down to average gains and losses.
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As to which tools are used most, deiri is indeed used most because it measures the size of a move.
I am sure that Robert and I and quite a few others would disagree. IMHO, deiri counting is used because it is usually easier to calculate, and it may be used to compare two plays, as long as you make the adjustments, like doubling the sente value and taking 2/3 of the simple ko value.
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The earliest exposition is Genan Inseki. However, the way that measurement is used varies among pros.
I bet it does. If they use it for something other than comparing two plays, they may well be foundering.
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the result of a deiri calculation would typically be expressed as e.g. 出入目数は両後手6もく - "the deiri count is 6 points in double gote." Note that the deiri count is always distinguished by adding the extra info such as double gote, reverse sente, etc.
Yes, that information may be necessary to make comparisons with other plays.
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Moves in various parts of the board can be compared on the basis of that measure, but when it comes to using it to count overall, this measure is not used directly, although it is my impression that westerners (not Bill, of course) generally try to do it that way. Instead one of two sub-results of the calculation is used by pros. The commonest way seems to be to take the average count (平均目数) and this would be expressed as a territorial count, in this case as e.g. 平均目数は白地1目 - the average territory is 1 point of territory for White.
What, following Berlekamp, I have taken to calling the count (or territorial count) of a region.

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But there is another "net value" method of using the deiri count and that would be expressed in this case as 正価目数は3目 - the net value count is 3 points.
This sounds like a conversion to the miai value, dividing by the net move difference between the counts used for the deiri value.
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The modern miai count also depends on (or "gives" if you prefer) the "net count" of deiri,
Ah!

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On top of all that there is absolute counting as used by O Meien and, he implies, most pros in Korea and China. As I understand it, he is not claiming that Japanese players don't know how to play the endgame, though he may be implying that they use "average value" more often than "net value". What he is mainly saying, I think, is that the Japanese method has become a mess of terminology (see above - but there's more, such as is sente countable?) and has rendered what is really a simple concept into something approaching quantum physics. He specifically says that his book is an attempt to sort out "what has been made confusing about endgame plays hitherto." To repeat, he is rejecting the terminology rather than the traditional method because the terminology has turned the method into methods (plural) and turned the field into a pig's breakfast.
O Meien's
absolute counting is equivalent to what I learned as miai counting, or, if you will, Berlekamp-Spight-Mueller-Takagawa-Nakamura-Jasiek-et-al. miai counting.

O Meien wrote:
The reason why many people fall under a misapprehension is that instead of the value of one move they are using, as is, the figure produced by a deiri calculation.
No shite. (Pardon my French.)
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My recommendation, which I suspect Bill might back whether or not I've misunderstood, is to forget the Japanese deiri/miai mish-mash and follow O Meien.
Or, as our new President might say, "Follow me and make the endgame great again. We'll win bigly. I can't tell you how much we'll win!"
