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 Post subject: IGS 1k vs 3k+ Unthinkable beginning
Post #1 Posted: Thu May 19, 2011 7:31 pm 
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I was black in this game. What happens in the beginning is unthinkable.

I feel my strength coming back at about 1k per 20 games. Hopefully I will recover to 1d-1k level within 50-60 games.

But, most likely not. I reviewed my 2002 games and it was like someone else playing my games with moves I can't even think right now. :(


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 Post subject: Re: IGS 1k vs 3k+ Unthinkable beginning
Post #2 Posted: Thu May 19, 2011 8:05 pm 
Judan
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I would reflexively avoid playing too close to my own strength: How about move 34 at R9? At first glance, I think it kills.
I'm too lazy to read it out...

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 Post subject: Re: IGS 1k vs 3k+ Unthinkable beginning
Post #3 Posted: Thu May 19, 2011 8:10 pm 
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Anything would've been better than Q7. But, R9 is a killer. :o I need to get demoted on AGA to 2k or so from 2D. :oops:

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 Post subject: Re: IGS 1k vs 3k+ Unthinkable beginning
Post #4 Posted: Fri May 20, 2011 12:11 am 
Judan
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OOPS: typo alert. I meant to say R10.

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 Post subject: Re: IGS 1k vs 3k+ Unthinkable beginning
Post #5 Posted: Fri May 20, 2011 12:36 am 
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red_z06 wrote:
What happens in the beginning is unthinkable.


What was unthinkable about it?

White made a mistake which you adequately punished, but I don't see anything in the beginning sequence that was super crazy. Except maybe that you were really fixated on it for way longer than I think was healthy :)

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 Post subject: Re: IGS 1k vs 3k+ Unthinkable beginning
Post #6 Posted: Fri May 20, 2011 4:58 am 
Gosei
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 Post subject: Re: IGS 1k vs 3k+ Unthinkable beginning
Post #7 Posted: Fri May 20, 2011 6:18 am 
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Numsgil wrote:
red_z06 wrote:
What happens in the beginning is unthinkable.


What was unthinkable about it?

White made a mistake which you adequately punished, but I don't see anything in the beginning sequence that was super crazy. Except maybe that you were really fixated on it for way longer than I think was healthy :)


While my haengma does not reflect my former skill (AGA 2d), my game concept is still there. The rule, if you have to crawl on 2nd line many times to live with two eyes, it is better to abandon and start somewhere at sente. What I'm saying is that T3 is not fitting for a 1k. :) It should be left for much much later. Everyone makes mistake. It is what you do afterwards that determine your skill level.

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 Post subject: Re: IGS 1k vs 3k+ Unthinkable beginning
Post #8 Posted: Fri May 20, 2011 6:25 am 
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While games like this make me believe I'm regaining my skill, other times make me believe otherwise.

I've played with a 1d with 3 handy. I've never felt such a pressure with every single move. It was so much that I've lost will to fight. I'll post it here for your comments.

I think it is perhaps due to flaw in the rating system.

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 Post subject: Re: IGS 1k vs 3k+ Unthinkable beginning
Post #9 Posted: Fri May 20, 2011 6:47 am 
Gosei
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IGS is not known for having a super accurate rating system. Also, IGS 1d is pretty strong, maybe AGA 3d?

And, Numsgil-- this is definitely a case where it's better to die than to live like that...

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 Post subject: Re: IGS 1k vs 3k+ Unthinkable beginning
Post #10 Posted: Fri May 20, 2011 11:33 am 
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Eh, am I misunderstanding something?

Black came out very good in the opening, forcing white to stay low on the sides and scramble for life. The OP was black in this game, according to the first post. To call the opening "unthinkable" I'd imagine it as either a self deprecating remark regarding an early mistake by the OP or a comment on an unusual fuseki from the opponent.

If the OP was white, then yes, bad things, and "unthinkable" if you're being especially hard on yourself. Not necessarily game ending, especially with it being a handicap game, but a definite blow to white. If the OP was indeed black, I wouldn't call white's mistake "unthinkable". He tried to overplay in a handicap game and got punished for it. He recovered composure reasonably well, and was even able to make up a bit of the deficit when black burned sente to continue attacking it.

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Last edited by Numsgil on Fri May 20, 2011 11:39 am, edited 1 time in total.
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 Post subject: Re: IGS 1k vs 3k+ Unthinkable beginning
Post #11 Posted: Fri May 20, 2011 11:38 am 
Oza
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Numsgil wrote:
Eh, am I misunderstanding something?

Black came out very good in the opening, forcing white to stay low on the sides and scramble for life. The OP was black in this game, according to the first post.

If the OP was white, then yes, bad things.

I think he's saying that the opening was unthinkable for a game at his level -------- even though it was good for him.

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 Post subject: Re: IGS 1k vs 3k+ Unthinkable beginning
Post #12 Posted: Fri May 20, 2011 11:55 am 
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If he had given up the bottom right and started new, he would not have lost the center white that started from the upper left. He lost a bit from the corner exchange. But, he lost 10x more trying to salvage it.

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 Post subject: Re: IGS 1k vs 3k+ Unthinkable beginning
Post #13 Posted: Fri May 20, 2011 1:36 pm 
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I'm not sure what is unthinkable about this beginning. This is a not so easy to punish trickplay . I'm 2d on IGS and I wouldn't remember what to do while playing a fast game. All I can see is that white realized there is something wrong about P4 and tried to punish black for it. It wasn't the right way but it's easy to overlook O6 ten moves earlier.

Also, I'd be happy to see red_z06 show us how white was supposed to play :)

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 Post subject: Re: IGS 1k vs 3k+ Unthinkable beginning
Post #14 Posted: Fri May 20, 2011 6:55 pm 
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explo wrote:
Also, I'd be happy to see red_z06 show us how white was supposed to play :)


I'll do it for a cold one. :lol:

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 Post subject: Re: IGS 1k vs 3k+ Unthinkable beginning
Post #15 Posted: Fri May 20, 2011 7:26 pm 
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Fail 1

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 Post subject: Re: IGS 1k vs 3k+ Unthinkable beginning
Post #16 Posted: Sat May 21, 2011 12:09 pm 
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Solution

This trick really doesn't get too bad for the user.

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 Post subject: Re: IGS 1k vs 3k+ Unthinkable beginning
Post #17 Posted: Sat May 21, 2011 12:13 pm 
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If white gets greedy....

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 Post subject: Re: IGS 1k vs 3k+ Unthinkable beginning
Post #18 Posted: Sun May 22, 2011 4:04 am 
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In the refutation diagram, is black now supposed to tenuki? It looks like white should be able to harass at least one of those groups.

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 Post subject: Re: IGS 1k vs 3k+ Unthinkable beginning
Post #19 Posted: Sun May 22, 2011 4:32 am 
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jts wrote:
In the refutation diagram, is black now supposed to tenuki? It looks like white should be able to harass at least one of those groups.


Well, the whole point is that white came into black's corner and took the corner territory and even the center stones have escaped serious attack. :)
But, since center white does not have two eyes, rest depend on the skill of black. So if you are a fighter, black is doable even when white responds correctly.

In most cases, white simply try to avoid tsuke after high approach and see black do 1 point extension. I guess they have been burned before. :)

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 Post subject: Re: IGS 1k vs 3k+ Unthinkable beginning
Post #20 Posted: Sun May 22, 2011 6:57 am 
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Can't White play like this?


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