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 Post subject: Re: Starcraft II
Post #901 Posted: Sun Jun 05, 2011 10:29 pm 
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spoiler?
I feel like Idra self-destructed at the end somehow. Comparing his 2-0 vs MC at the beginning to his 0-4 at the end, it seems like he just gave up and cheesed 3 times in a row :(

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 Post subject: Re: Starcraft II
Post #902 Posted: Mon Jun 06, 2011 4:34 am 
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Several months ago I liked IdrA. These days I am disgusted by him as a player and as a person.

As for the rest of MLG, there's really only one thing to say.

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 Post subject: Re: Starcraft II
Post #903 Posted: Mon Jun 06, 2011 1:10 pm 
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MLG wow, what a great event! Double stream was a huge addition, so much less downtime. Not to mention the #1 casting team Tastosis! Lots of love for Day9+DJWheat too.

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 Post subject: Re: Starcraft II
Post #904 Posted: Wed Jun 08, 2011 3:58 am 
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day9talks about MLG experience and ends with the idra game, its extremely funny:)

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 Post subject: Re: Starcraft II
Post #905 Posted: Fri Jun 24, 2011 1:37 pm 
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I made a "We Play Go" group for us at GSTL fantasy:
http://www.teamliquid.net/fantasy/gstl/ ... ?r=1&g=288

You can join here:
http://www.teamliquid.net/fantasy/gstl/Groups.php?r=1

If you haven't made a team yet don't worry it's not too late, I have -4 points so you're already beating me! :razz:

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 Post subject: Re: Starcraft II
Post #906 Posted: Fri Jun 24, 2011 1:40 pm 
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yoyoma wrote:
I made a "We Play Go" group for us at GSTL fantasy:
http://www.teamliquid.net/fantasy/gstl/ ... ?r=1&g=288

You can join here:
http://www.teamliquid.net/fantasy/gstl/Groups.php?r=1

If you haven't made a team yet don't worry it's not too late, I have -4 points so you're already beating me! :razz:
Nice, added myself :).

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 Post subject: Re: Starcraft II
Post #907 Posted: Mon Jun 27, 2011 1:21 pm 
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The keycaps have started to ship. I don't have mine yet because I had a complicated order that included some other stuff, but some other people have posted pictures:
Image

The Protoss and Zerg look as good as I hoped, though I haven't seen a closeup of the Terran yet.

More here...

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 Post subject: Re: Starcraft II
Post #908 Posted: Thu Jun 30, 2011 2:29 pm 
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Which one of you is this?

http://wellplayed.org/forum/articles/th ... isnt-chess

It's not a bad article, though I'd rather think it has more elements of poker in it than either of the two board games.(also source is from reddit: http://www.reddit.com/r/starcraft/comme ... snt_chess/ )

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 Post subject: Re: Starcraft II
Post #909 Posted: Thu Jun 30, 2011 7:08 pm 
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ketchup wrote:
Which one of you is this?

http://wellplayed.org/forum/articles/th ... isnt-chess

It's not a bad article, though I'd rather think it has more elements of poker in it than either of the two board games.(also source is from reddit: http://www.reddit.com/r/starcraft/comme ... snt_chess/ )
Interesting read. But sometimes I think we SC2 players are flattering ourselves by comparing our game with hardcore strategic/tactical games like chess and go. Strategic decisions in SC2 seem to be based almost entirely on broad, discrete game situations that amount to simple prompts and responses, i.e. "if I scout X, then I know I should do Y", and that's it. Certainly in chess or go you use similar principles, but they are only guidelines to help you toward finding the specific move required by that specific position in that specific game, which only reading can give you (and which, importantly, could contradict the principle).

As far as I can see, the majority of skill in SC2 comes from mechanics--execution of macro and micro. Those are the skills that can improve by the tiniest degrees over time, as opposed to strategical ideas like, it's good to go double Forge when you scout a 1/1/1, or whatever. This seems to be very similar to traditional sports, where strategy obviously plays a role, but your physical "mechanics" are the main contributor to your effectiveness as a player. Perhaps SC2 is best described as a virtual team sport where you control all the players.

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 Post subject: Re: Starcraft II
Post #910 Posted: Wed Jul 06, 2011 6:49 pm 
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Awesome that the great NaDa mentions Go in a recent interview: http://www.teamliquid.net/forum/viewmes ... _id=239760

Though instead of comparing Go to SC2 in general, he compares it to TvT in BW and how it's different from TvT in SC2.
Quote:
Q. Many people consider TvT a matchup very similar to SC1, what are your thoughts on this?

No, I think it is much harder. With the added units like Banshees and Marauders, it is hard to find the right balance of units. In SCBW, it was a positional game like Go (the black and white board game), involving positional and mental battles, but in SC2 there is the added dimension of unit composition. I think that TvT, especially in SC2 is both dynamic and fun. Haha.

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 Post subject: Re: Starcraft II
Post #911 Posted: Thu Jul 07, 2011 9:36 am 
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So to read between the lines...

Quote:
SCBW, [is] like Go... [but by comparison] SC2 is both dynamic and fun.

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 Post subject: Re: Starcraft II
Post #912 Posted: Fri Jul 08, 2011 8:46 am 
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MaLa is studying Baduk in Korea at BIBA, he said some of them are going to watch the GSTL. I suggested he make a Baduk related cheerful, here it is:

Image

NSH cannot escape FXO's Crane's nest!


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 Post subject: Re: Starcraft II
Post #913 Posted: Thu Jul 21, 2011 3:58 pm 
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I'm a bit late here, but some of my friends finally convinced me to get the SC2 demo. After a few games I'm hooked! I will probably be buying the full version sometime next week (I doubt this will help my shodan goal very much, although I did have a bit of a winning streak on KGS after I started playing the game, hmm...).

So far I've played a few games against AI and now that I've learned a little bit about build orders I can do okay against Medium-difficulty AI. Although, I wonder if SC2 AI is like Go AI compared to human players. I'm very-very-slowly learning how to use control groups properly. I've been learning on the "grid" keyboard layout - is that good or bad? I heard it was more efficient when learning to play the other races later.

Hmm, maybe there are better places than a Go forum to ask these things. Ah well, this next week should be fun :D

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 Post subject: Re: Starcraft II
Post #914 Posted: Thu Jul 21, 2011 4:03 pm 
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Just got my keycaps, now I just got to get back to playing.


Attachments:
keycaps-starcraft2.jpg
keycaps-starcraft2.jpg [ 104.2 KiB | Viewed 6308 times ]

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 Post subject: Re: Starcraft II
Post #915 Posted: Thu Jul 21, 2011 7:09 pm 
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Nikolas73 wrote:
Hmm, maybe there are better places than a Go forum to ask these things. Ah well, this next week should be fun :D
There is teamliquid, but they can be pretty ruthless and the moderating is VERY heavy. I heard good things about wellplayed.org. But I (and a lot of the Go+SC2 lurkers here) will be more than willing to help. If you ever get the full version and want to practice with me, I'm Junshin.367.

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 Post subject: Re: Starcraft II
Post #916 Posted: Fri Jul 22, 2011 6:47 am 
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Nikolas73 wrote:
Although, I wonder if SC2 AI is like Go AI compared to human players.


In terms of strength, yes, mostly, but for different reasons. The AI has a very restricted set of strategies and builds it will use. That means you'll get away with some things because you know the AI won't exploit the weakness. Because of that, scouting is not so important. You just know you don't have to defend e.g. against a 6-pool or a super-early reaper harass. Vs. humans beyond a certain level, every weakness in a build is likely to be scouted and exploited. And you always risk running into some cheese, which you have to scout. That also makes some builds that work against a computer not work against humans, because they are not flexible enough to deal with certain strategies of the opponent.

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 Post subject: Re: Starcraft II
Post #917 Posted: Thu Jul 28, 2011 5:27 pm 
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My longboard :D:

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 Post subject: Re: Starcraft II
Post #918 Posted: Sat Jul 30, 2011 12:48 pm 
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Araban wrote:
There is teamliquid, but they can be pretty ruthless and the moderating is VERY heavy. I heard good things about wellplayed.org. But I (and a lot of the Go+SC2 lurkers here) will be more than willing to help. If you ever get the full version and want to practice with me, I'm Junshin.367.


Thanks! I added you (I think - still figuring out some of the interface things) - I'm "SlickNik" (an old highschool nickname :P).

I lost all of my placement matches and right now I'm floating around rank 20-30 in Bronze league. I've noticed that I'm starting to win more often though, so I think I'm slowly starting to understand things like constantly making workers and reacting to what the opponent is doing.

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 Post subject: Re: Starcraft II
Post #919 Posted: Mon Aug 08, 2011 12:47 pm 
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I met up with cata in Santa Barbara Saturday July 31, and we drove down to Anaheim to watch MLG. We got there around 4pm, in time to watch the open winners run through the pools. Saturday was standing room only, but after awhile you could get a seat from someone who was taking a break, so we got chairs! Sunday we got there in time to get seats, and we kept them until we took a dinner break for one of the TvTs. So we watched the last ~3 games standing on the edges.

My favorite moment was right after Boxer made his comeback from down 0-1 against Rain to win the series, he got a standing ovation and the crowd was chanting is name.

For the finals, the crowd was mostly in favor of MMA so it would have been a lot louder if he had won. But of course people have huge respect for MVP and started chanting his name when he won as well.

--------------------------

For congress on Friday night I organized a SC2 viewing party. Right after the Ing commentary ended we stole the projector and commandeered one of the lecture rooms. We started off watching the Boxer vs Yellow showmatch.... but we quickly realized watching GSTL would be a better bet so we turned on the Startale vs IM match. Some people came and went, probably had around 10 people that watched at least some of it, including vVvTime who was a working congress as a volunteer. Wish I had made more than a token effort to get some Korean Go pros to come. :cool:


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 Post subject: Re: Starcraft II
Post #920 Posted: Tue Sep 06, 2011 8:11 am 
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I hadn't played in forever, until last night. I was a bit skeptical of the 'one placement match to place you' thing, as I was so rusty. I played against someone in silver 1v1, and lost. The logical response? They put me in gold, of course!

...bit terrified! :shock:

I seem to be averaging about 3-4 larva injects per game!

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