Variants on Kaya?

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Variants on Kaya?

Post by MarkSteere »

Any chance of Go variants on Kaya? Like Redstone? :)
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Re: Variants on Kaya?

Post by MarkSteere »

I understand the general anti Go variant sentiment.  Go variants are necessarily 1. Lesser and 2. Distracting.  

Redstone may challenge the first assumption.   
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Re: Variants on Kaya?

Post by karaklis »

I think there are some variants planned, e.g. one-color-go. But these seem to have very low priority, so in case they are implemented, it will be much later.
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Re: Variants on Kaya?

Post by PROVOK3 »

Why aren't people mentioning Batoo? It is better than Go.
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Re: Variants on Kaya?

Post by Eizero »

PROVOK3 wrote:Why aren't people mentioning Batoo? It is better than Go.


If by "better" you mean dead then it's better.
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Re: Variants on Kaya?

Post by daal »

Eizero wrote:
PROVOK3 wrote:Why aren't people mentioning Batoo? It is better than Go.


If by "better" you mean dead then it's better.


Dead as in "these stones are dead"? Sometimes a tesuji can bring them back to life.
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Re: Variants on Kaya?

Post by Kaya.gs »

PROVOK3 wrote:Why aren't people mentioning Batoo? It is better than Go.


Lol.

Batoo is actually pretty complex to implement. Also i'd have to find out about copyright issues.
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Re: Variants on Kaya?

Post by Eizero »

I'm pretty sure Batoo died. The main site for it is gone.
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Re: Variants on Kaya?

Post by Kaya.gs »

Eizero wrote:I'm pretty sure Batoo died. The main site for it is gone.


Batoo definitely died. It was a very expensive endeavour. The client was really good. Very good design and it had sooo many features.
It was cool, but i dont think it could have survived on its own. It was really a go variant and as such its like making a server where you can only play one-color go.

It was fun and had some very interesting ideas. The hidden move made the game extra-psychological and deductive.
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