Posts: 399 Location: Shanghai, China Liked others: 5 Was liked: 35
Rank: EGF 2d KGS 3d
GD Posts: 353
KGS: freegame
I'm looking for some good example positions with variations that illustrate:
1) when attaching is bad (attacking from a distance) 2) when attaching is good (attach to strong stones of your opponent, not to weak ones)
target audience is around KGS 7kyu
I have looked around on senseis, but could not find satisfying examples of these concepts. Therefore I hope some of you might have some examples. Examples can be from games of any rank and also from artificially created positions. Maybe from your own games.
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