It is currently Thu May 01, 2025 5:17 am

All times are UTC - 8 hours [ DST ]




Post new topic Reply to topic  [ 130 posts ]  Go to page Previous  1, 2, 3, 4, 5, 6, 7  Next

Are you a logical player or an intuitive player?
Logical player 27%  27%  [ 13 ]
Intuitive player 43%  43%  [ 21 ]
Richard Nixon (Probably warrants an explanatory note) 31%  31%  [ 15 ]
Total votes : 49
Author Message
Offline
 Post subject: Re: Logical players, intuitive players ..
Post #81 Posted: Wed Oct 10, 2012 1:59 pm 
Lives in sente

Posts: 800
Liked others: 141
Was liked: 123
Rank: AGA 2kyu
Universal go server handle: speedchase
Click Here To Show Diagram Code
[go]$$B
$$ ------------------------
$$ . . . . X 3 2 O X X . . .
$$ . O . O X 1 . X O . O O .
$$ . . . O X O O X O . . . .
$$ . . . O X O X X O . O . .
$$ . . . O X X X . O . . . .
$$ . . . O O O O O . . . . .
$$ . . . . . . . . . . . . .
$$ . . . . . . . . . . . . .[/go]

It took me about a minute, what does that mean about me being logical vs intuitive?

Top
 Profile  
 
Offline
 Post subject: Re: Logical players, intuitive players ..
Post #82 Posted: Wed Oct 10, 2012 2:19 pm 
Lives in sente

Posts: 734
Liked others: 683
Was liked: 138
Rank: Washed up never was
Universal go server handle: Splatted
Somewhere between 1 and 2 minutes (same solution as speedchase), but what does that tell us? Was I slow because I'm a logical player that thinks things through carefully, or was I slow because I usually rely on intuition and so am bad at reading things out?

Top
 Profile  
 
Offline
 Post subject: Re: Logical players, intuitive players ..
Post #83 Posted: Wed Oct 10, 2012 2:33 pm 
Gosei
User avatar

Posts: 2011
Location: Groningen, NL
Liked others: 202
Was liked: 1087
Rank: Dutch 4D
GD Posts: 645
Universal go server handle: herminator
Splatted wrote:
Somewhere between 1 and 2 minutes (same solution as speedchase), but what does that tell us? Was I slow because I'm a logical player that thinks things through carefully, or was I slow because I usually rely on intuition and so am bad at reading things out?


You were not slow. I've seen players around 3 kyu give up after 5-10 minutes without solving it.

Top
 Profile  
 
Offline
 Post subject: Re: Logical players, intuitive players ..
Post #84 Posted: Wed Oct 10, 2012 4:01 pm 
Lives in sente

Posts: 734
Liked others: 683
Was liked: 138
Rank: Washed up never was
Universal go server handle: Splatted
That's certainly nice to hear. :D

I always thought I was really slow. XD

Top
 Profile  
 
Offline
 Post subject: Re: Logical players, intuitive players ..
Post #85 Posted: Wed Oct 10, 2012 6:19 pm 
Oza
User avatar

Posts: 2659
Liked others: 310
Was liked: 631
Rank: kgs 6k
What's strange is that I looked at it, had to close the window, and solved it in my head... and when I looked back, it was mirrored. Herman, did you play with the orientation of the diagram for some reason?

Top
 Profile  
 
Offline
 Post subject: Re: Logical players, intuitive players ..
Post #86 Posted: Wed Oct 10, 2012 6:29 pm 
Lives in sente

Posts: 1223
Liked others: 738
Was liked: 239
Rank: OGS 2d
KGS: illluck
Tygem: Trickprey
OGS: illluck
About 20 seconds to see the move (more accurately, refute the obviously wrong alternatives) and another 20-30 seconds to verify, KGS 2-3d (but I've also seen the problem before and so know what the goal is).

Top
 Profile  
 
Offline
 Post subject: Re: Logical players, intuitive players ..
Post #87 Posted: Wed Oct 10, 2012 6:42 pm 
Oza

Posts: 2495
Location: DC
Liked others: 157
Was liked: 443
Universal go server handle: skydyr
Online playing schedule: When my wife is out.
As a 2-4 kyu, I think it took me a minute, maybe 2. What I'm wondering is how this is supposed to show a distinction between logical and intuitive players?

Top
 Profile  
 
Offline
 Post subject: Re: Logical players, intuitive players ..
Post #88 Posted: Wed Oct 10, 2012 6:45 pm 
Lives in sente

Posts: 800
Liked others: 141
Was liked: 123
Rank: AGA 2kyu
Universal go server handle: speedchase
I think the point is that the problem is counter intuitive, so if you can solve it just like any other tsumego, you are very logical, but if it is especially difficult for you, then you are intuitive

Top
 Profile  
 
Offline
 Post subject: Re: Logical players, intuitive players ..
Post #89 Posted: Wed Oct 10, 2012 10:52 pm 
Gosei
User avatar

Posts: 1378
Location: wHam!lton, Aotearoa
Liked others: 253
Was liked: 105
Conversely, I am in the same boots as Shapenaji. "Oh, it's one of these".

_________________
Revisiting Go - Study Journal
My Programming Blog - About the evolution of my go bot.

Top
 Profile  
 
Offline
 Post subject: Re: Logical players, intuitive players ..
Post #90 Posted: Thu Oct 11, 2012 1:15 am 
Gosei
User avatar

Posts: 2011
Location: Groningen, NL
Liked others: 202
Was liked: 1087
Rank: Dutch 4D
GD Posts: 645
Universal go server handle: herminator
speedchase wrote:
I think the point is that the problem is counter intuitive, so if you can solve it just like any other tsumego, you are very logical, but if it is especially difficult for you, then you are intuitive


Yes.

There are only four possible moves, as there is clearly no escape to the outside. There are, then, only three possible answers. And for black's second move, only two moves left. Basically, there are only 4 x 3 x 2 = 24 lines of play to check. A 20 kyu with just some basic knowledge of eyes and dead shapes should be able to solve this by going through all of them systematically.

I've seen a 8 kyu solve it in about 30 seconds, but I've seen strong kyu players fail to solve it.

And these same strong kyu players were able to solve a problem like this:

Click Here To Show Diagram Code
[go]$$W White to play and kill.
$$ +------------------
$$ | . . X O . . . . .
$$ | . . . X O . O . .
$$ | . O . X O . . . .
$$ | X X X X O . . . .
$$ | . O O O O . . . .
$$ | . . . . . . . . .
$$ | . O . . . . . . .
$$ | . . . . . . . . .
$$ | . . . . . . . . .[/go]


Which has many more points to consider, and a much longer main line.

So these players do not consider every line of play, even in a very small space. They consider only moves which they find intuitive. At some fundamental level, they do not approach the game logically, they approach it intuitively. And they are not weaker players for it.


This post by HermanHiddema was liked by: shapenaji
Top
 Profile  
 
Offline
 Post subject: Re: Logical players, intuitive players ..
Post #91 Posted: Thu Oct 11, 2012 2:03 am 
Judan

Posts: 6269
Liked others: 0
Was liked: 796
HermanHiddema wrote:
So these players do not consider every line of play


The same applies to logical players.

Quote:
And they are not weaker players for it.


This conclusion is not justified by your arguments so far.

Top
 Profile  
 
Offline
 Post subject: Re: Logical players, intuitive players ..
Post #92 Posted: Thu Oct 11, 2012 2:16 am 
Gosei
User avatar

Posts: 2011
Location: Groningen, NL
Liked others: 202
Was liked: 1087
Rank: Dutch 4D
GD Posts: 645
Universal go server handle: herminator
RobertJasiek wrote:
Quote:
And they are not weaker players for it.


This conclusion is not justified by your arguments so far.


Let me rephrase that, because you seem to be taking it a little bit too literally:

They are not weak players, despite failing to solve small space problems which could logically be solved by systematically going through the very small number of lines of play.

Top
 Profile  
 
Offline
 Post subject: Re: Logical players, intuitive players ..
Post #93 Posted: Thu Oct 11, 2012 3:34 am 
Lives in sente
User avatar

Posts: 844
Liked others: 180
Was liked: 151
Rank: 3d
GD Posts: 422
KGS: komi
I solved it in about a minute, but that was basically by applying all possible moves and follow up moves. I suspect I would not have solved it in a game, because it wouldn't have occurred to me to check - intuitively it looks dead. Here I did because I knew there was a solution.

Top
 Profile  
 
Offline
 Post subject: Re: Logical players, intuitive players ..
Post #94 Posted: Thu Oct 11, 2012 4:32 am 
Judan

Posts: 6269
Liked others: 0
Was liked: 796
quantumf, there is always a solution even if it is trivial!

Top
 Profile  
 
Offline
 Post subject: Re: Logical players, intuitive players ..
Post #95 Posted: Thu Oct 11, 2012 5:06 am 
Lives in sente
User avatar

Posts: 844
Liked others: 180
Was liked: 151
Rank: 3d
GD Posts: 422
KGS: komi
RobertJasiek wrote:
quantumf, there is always a solution even if it is trivial!


I don't understand your reply, Robert. What I'm saying is that tsumego's encourage looking for a solution, because they are tsumegos and you KNOW there is a solution. Similar shapes in actual games may end up being ignored - because they are "obviously" alive, or dead.

Top
 Profile  
 
Offline
 Post subject: Re: Logical players, intuitive players ..
Post #96 Posted: Thu Oct 11, 2012 11:58 am 
Lives in sente

Posts: 800
Liked others: 141
Was liked: 123
Rank: AGA 2kyu
Universal go server handle: speedchase
Basically he is saying that there is always a slightly better way to die, and a slightly worse way to die, which really isn't relevant.

Top
 Profile  
 
Offline
 Post subject: Re: Logical players, intuitive players ..
Post #97 Posted: Thu Oct 11, 2012 7:12 pm 
Lives in sente
User avatar

Posts: 1103
Location: Netherlands
Liked others: 408
Was liked: 422
Rank: EGF 4d
GD Posts: 952
HermanHiddema wrote:

And these same strong kyu players were able to solve a problem like this:

Click Here To Show Diagram Code
[go]$$W White to play and kill.
$$ +------------------
$$ | . . X O . . . . .
$$ | . . . X O . O . .
$$ | . O . X O . . . .
$$ | X X X X O . . . .
$$ | . O O O O . . . .
$$ | . . . . . . . . .
$$ | . O . . . . . . .
$$ | . . . . . . . . .
$$ | . . . . . . . . .[/go]


Which has many more points to consider, and a much longer main line.

So these players do not consider every line of play, even in a very small space. They consider only moves which they find intuitive. At some fundamental level, they do not approach the game logically, they approach it intuitively. And they are not weaker players for it.


So, I consider myself a (mostly) intuitive player, so let me see if I can present the way I solve this problem as an example:

My first thought when looking at this problem is that this must be a dead shape problem. A few shapes jump to mind:

Click Here To Show Diagram Code
[go]$$W
$$ +------------------
$$ | . W X X X . . . .
$$ | . . W X O . O . .
$$ | . W . X O . . . .
$$ | X X X X O . . . .
$$ | . O O O O . . . .
$$ | . . . . . . . . .
$$ | . O . . . . . . .
$$ | . . . . . . . . .
$$ | . . . . . . . . .[/go]


Click Here To Show Diagram Code
[go]$$W
$$ +------------------
$$ | . W X O . . . . .
$$ | W W . X O . O . .
$$ | . W . X O . . . .
$$ | X X X X O . . . .
$$ | . O O O O . . . .
$$ | . . . . . . . . .
$$ | . O . . . . . . .
$$ | . . . . . . . . .
$$ | . . . . . . . . .[/go]


Click Here To Show Diagram Code
[go]$$W White to play and kill.
$$ +------------------
$$ | . W X O . . . . .
$$ | . W . X O . O . .
$$ | . O . X O . . . .
$$ | X X X X O . . . .
$$ | . O O O O . . . .
$$ | . . . . . . . . .
$$ | . O . . . . . . .
$$ | . . . . . . . . .
$$ | . . . . . . . . .[/go]


So then I implement the logical side, how do I get to these positions?

Click Here To Show Diagram Code
[go]$$W
$$ +------------------
$$ | . b X O . . . . .
$$ | . . a X O . O . .
$$ | . O . X O . . . .
$$ | X X X X O . . . .
$$ | . O O O O . . . .
$$ | . . . . . . . . .
$$ | . O . . . . . . .
$$ | . . . . . . . . .
$$ | . . . . . . . . .[/go]


The marked points are sente, probably one of those, lets start with "a"

Click Here To Show Diagram Code
[go]$$W White to play and kill.
$$ +------------------
$$ | . 2 X O 4 . . . .
$$ | 5 3 1 X O . O . .
$$ | . W . X O . . . .
$$ | X X X X O . . . .
$$ | . O O O O . . . .
$$ | . . . . . . . . .
$$ | . O . . . . . . .
$$ | . . . . . . . . .
$$ | . . . . . . . . .[/go]


uh-oh, that's a seki

lets try the other one

Click Here To Show Diagram Code
[go]$$W White to play and kill.
$$ +------------------
$$ | . 1 X O . . . . .
$$ | a 3 2 X O . O . .
$$ | . W . X O . . . .
$$ | X X X X O . . . .
$$ | . O O O O . . . .
$$ | . . . . . . . . .
$$ | . O . . . . . . .
$$ | . . . . . . . . .
$$ | . . . . . . . . .[/go]


now "a" is interesting for black, keeps me from making that second shape I showed above, so what happens if he takes it?

Click Here To Show Diagram Code
[go]$$B
$$ +------------------
$$ | . O X O . . . . .
$$ | 1 O X X O . O . .
$$ | 2 O a X O . . . .
$$ | X X X X O . . . .
$$ | . O O O O . . . .
$$ | . . . . . . . . .
$$ | . O . . . . . . .
$$ | . . . . . . . . .
$$ | . . . . . . . . .[/go]


and now "a" has a shortage of liberties

But wait, need to check one more, what if black doesn't connect to my atari?

Click Here To Show Diagram Code
[go]$$W
$$ +------------------
$$ | . 1 X O 2 . . . .
$$ | 3 . . X O . O . .
$$ | . W . X O . . . .
$$ | X X X X O . . . .
$$ | . O O O O . . . .
$$ | . . . . . . . . .
$$ | . O . . . . . . .
$$ | . . . . . . . . .
$$ | . . . . . . . . .[/go]


this also leads to the second shape. Nakade, black is dead

So my approach IS logical, but only after my intuition suggests important patterns. All of my sequences try to use or approach these "lighthouses"

_________________
Tactics yes, Tact no...


This post by shapenaji was liked by 2 people: daal, Loons
Top
 Profile  
 
Offline
 Post subject: Re: Logical players, intuitive players ..
Post #98 Posted: Thu Oct 11, 2012 7:42 pm 
Tengen

Posts: 4382
Location: Caldas da Rainha, Portugal
Liked others: 499
Was liked: 733
Rank: AGA 3k
GD Posts: 65
OGS: Hyperpape 4k
I gave up on Herman's problem in about two minutes. I was trying to do it systematically, but I'm quite bad about keeping the organization in my head.

_________________
Occupy Babel!

Top
 Profile  
 
Offline
 Post subject: Re: Logical players, intuitive players ..
Post #99 Posted: Thu Oct 11, 2012 11:31 pm 
Oza

Posts: 2356
Location: Ireland
Liked others: 662
Was liked: 442
Universal go server handle: Boidhre
Around 3 minutes for the first one (had to resort to a process of elimination), 2 minutes for the second (considered shapenaji's a first, then b. b just looked interesting.). Fun. :)

Top
 Profile  
 
Offline
 Post subject: Re: Logical players, intuitive players ..
Post #100 Posted: Thu Oct 11, 2012 11:38 pm 
Oza
User avatar

Posts: 2508
Liked others: 1304
Was liked: 1128
Logical or principle based thinking if applied incorrectly or inadequately can also prevent one from finding a solution. When I first saw this problem, I failed to solve it (I looked at the solution, thinking there must have been some mistake) because my mind locked in on the principle that a straight four is alive.

Click Here To Show Diagram Code
[go]$$W Black to play and kill.
$$ +------------------
$$ | . X O X . . . . .
$$ | . X O X O X X . .
$$ | . X O X O . . . .
$$ | . X O X O X . . .
$$ | . X O O O X . . .
$$ | . X X X X X . . .
$$ | . . . . . . . . .
$$ | . . . . . . . . .
$$ | . . . . . . . . .[/go]

_________________
Patience, grasshopper.


This post by daal was liked by: Phelan
Top
 Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 130 posts ]  Go to page Previous  1, 2, 3, 4, 5, 6, 7  Next

All times are UTC - 8 hours [ DST ]


Who is online

Users browsing this forum: No registered users and 1 guest


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group