Lose every battle. Win the war.
a sloppy game. 10 was a misclick.
captured a very big group early
then I went on to lose every single fight.
and make a lot of bad plays...
captured a very big group early
then I went on to lose every single fight.
and make a lot of bad plays...
some things i don't understand.
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idk when this would be better than the tiger mouth.
but I started playing it and my groups stopped dying.
magic!
b) I almost never consider the kosumi. Everytime it's time to jump out, i thoughtlessly play the one point jump.
I don't even know how to start evaluating this diagonal play vs. the jump.
c) extensions on the 4th line. I tell myself i'm going to experiment more with this but i never do.
d) the rest of the board. I don't understand this game at all.
threads i don't want to lose.
random quotes that were interesting to me.
Dusk Eagle wrote:Read the article The Marginal Advantage by Day9. While written partially from a game development perspective, I think reading this article improved not just my Go but my ability in many competitive games I've played.
/////Bill Spight wrote: That is good advice for winning games. I am not so sure how it is for learning to play. I now play a miai-ish style, which is very much like the Marginal Advantage approach. Whichever alternative you take, I take the other, and I am still happy.But I started out trying to kill everything. If I had started out trying to take a small advantage and leave miai, I doubt if I would have developed my attacking skills.
I'd say I'm ahead if this is a komi game. Black sure has a lot of solid territory, but with no potential. He has seriously lost the general situation. -lovelove
///
The study of shape goes hand in hand with the study of tesuji. Often good shape prevents an opponent's tesuji, sometimes it threatens your own tesuji, or is tesuji itself.
Here is a rule of thumb that you can apply at your level. If one player or another has two more stones (or more) than the opponent in a local area, that may indicate inefficiency. As the game goes on, such situations are unavoidable, but the earlier in the game that it occurs, the more likely that the side with more stones is inefficient.
So if you already have one more stone in a local region than your opponent and you are thinking of playing another stone there, ask yourself whether you need to make that play now or whether there are bigger or better plays somewhere else. (OC, that rule of thumb does not apply when the opponent makes an invasion, for instance, because you start out with more stones than the opponent.
http://www.lifein19x19.com/forum/viewto ... f=4&t=8058
-Bill
2/12/13
I think I'm a territory player. I like having influence for fighting but I don't often aim for having moyos.
Bat lecture
http://www.youtube.com/watch?v=lSGHG01LJ4E
White splits a group and attacks a two space extension.
Avoids turning on two stones because that would have forced black to defend himself
sacrificed four stones on the left in order to be strong enough to attack on the right.
http://www.youtube.com/watch?v=lSGHG01LJ4E
White splits a group and attacks a two space extension.
Avoids turning on two stones because that would have forced black to defend himself
sacrificed four stones on the left in order to be strong enough to attack on the right.