AGAGD comes to everyone

The home for discussions about the AGA.
vash3g
Lives with ko
Posts: 277
Joined: Thu Apr 29, 2010 8:49 pm
Rank: 5k
GD Posts: 111
Has thanked: 41 times
Been thanked: 87 times

AGAGD comes to everyone

Post by vash3g »

I know one of the big concerns lately is the progress of the AGAGD.
Professor Farnsworth wrote:Good News Everybody!


The AGAGD has made some great progress and we have a basic framework to work with. It has basic features and will be enhanced through your help and support. We have made the code public on our github page (https://github.com/usgo/agagd). Should you have the programming prowess to help us with this we can make it even better. We have started to make some requests for future features before we fully deploy this to the website. We will also be testing this on a private server to show changes and do experiments. As soon as we have more information to send out we will.
Decisions are made by those who show up.
and possibly those willing to attend secret meetings in ancient basements
seigenblues
Dies with sente
Posts: 76
Joined: Fri Jun 04, 2010 1:28 pm
Rank: AGA 4d
GD Posts: 0
Has thanked: 10 times
Been thanked: 47 times

Re: AGAGD comes to everyone

Post by seigenblues »

Hey all,

Maintainer of the new AGAGD here, a few more details. I've only put a few hours into the project so far, but I thought it'd be useful to let people know what the plan is.

Right now, what needs to happen before I can put it up on the website is

1. A few more player details on the "player detail" page
2. A "find player" page
3. A "view tournament" page
4. A way to see all games between X & Y
5. Some cleaned up tables that make it easier to see who won/who lost.
6. I need to figure out a deployment process to get this working on the actual AGA server.

Also, a few "nice-to-haves" that'll make developing much easier would be:
1. A set of sanitized test data fixtures, so devs can start working quicker ;)
2. Some unit tests :oops:
3. Any design ideas / nicer CSS. CSS & I are so not friends. :D

And I'm happy to accept any pull requests! Fork away! :D

-a
User avatar
Joaz Banbeck
Judan
Posts: 5546
Joined: Sun Dec 06, 2009 11:30 am
Rank: 1D AGA
GD Posts: 1512
Kaya handle: Test
Location: Banbeck Vale
Has thanked: 1080 times
Been thanked: 1434 times

Re: AGAGD comes to everyone

Post by Joaz Banbeck »

uhhh...err...so what is the AGAGD?
Help make L19 more organized. Make an index: https://lifein19x19.com/viewtopic.php?f=14&t=5207
User avatar
jts
Oza
Posts: 2662
Joined: Sat Sep 18, 2010 4:17 pm
Rank: kgs 6k
GD Posts: 0
Has thanked: 310 times
Been thanked: 632 times

Re: AGAGD comes to everyone

Post by jts »

Games database
xed_over
Oza
Posts: 2264
Joined: Mon Apr 19, 2010 11:51 am
Has thanked: 1179 times
Been thanked: 553 times

Re: AGAGD comes to everyone

Post by xed_over »

Joaz Banbeck wrote:uhhh...err...so what is the AGAGD?

seriously?!

http://lmgtfy.com/?q=agagd
User avatar
shapenaji
Lives in sente
Posts: 1103
Joined: Tue Apr 20, 2010 10:58 pm
Rank: EGF 4d
GD Posts: 952
Location: Netherlands
Has thanked: 407 times
Been thanked: 422 times

Re: AGAGD comes to everyone

Post by shapenaji »

xed_over wrote:
Joaz Banbeck wrote:uhhh...err...so what is the AGAGD?

seriously?!

http://lmgtfy.com/?q=agagd


That is epic
Tactics yes, Tact no...
speedchase
Lives in sente
Posts: 800
Joined: Sun Dec 04, 2011 4:36 pm
Rank: AGA 2kyu
GD Posts: 0
Universal go server handle: speedchase
Has thanked: 139 times
Been thanked: 122 times

Re: AGAGD comes to everyone

Post by speedchase »

i'd like to take this opportunity to point out that the first hit on xed_over's search says that the AGAGD is still disabled.
xed_over
Oza
Posts: 2264
Joined: Mon Apr 19, 2010 11:51 am
Has thanked: 1179 times
Been thanked: 553 times

Re: AGAGD comes to everyone

Post by xed_over »

speedchase wrote:i'd like to take this opportunity to point out that the first hit on xed_over's search says that the AGAGD is still disabled.

and has been so for most of the 3 years since its introduction.

what I've never been able to understand (as a casual observer) is why the European Game Database (that this is based on) doesn't have the same security issue -- or does it?

edit -- vash3g and seigenblues announcement isn't that the database is back up, but that it now is back in active development -- good news indeed.
User avatar
Joaz Banbeck
Judan
Posts: 5546
Joined: Sun Dec 06, 2009 11:30 am
Rank: 1D AGA
GD Posts: 1512
Kaya handle: Test
Location: Banbeck Vale
Has thanked: 1080 times
Been thanked: 1434 times

Re: AGAGD comes to everyone

Post by Joaz Banbeck »

speedchase wrote:i'd like to take this opportunity to point out that the first hit on xed_over's search says that the AGAGD is still disabled.


For the record, it says this:

AGA wrote:AGAGD Disabled

We're sorry, the AGAGD had to be disabled for the time being. We hope to bring it back in the future.


And the casual go player still does not know what the subject of the thread is - until JTS tells him.
Help make L19 more organized. Make an index: https://lifein19x19.com/viewtopic.php?f=14&t=5207
User avatar
Bonobo
Oza
Posts: 2223
Joined: Fri Dec 23, 2011 6:39 pm
Rank: OGS 9k
GD Posts: 0
OGS: trohde
Universal go server handle: trohde
Location: Germany
Has thanked: 8262 times
Been thanked: 924 times
Contact:

Re: AGAGD comes to everyone

Post by Bonobo »

“The only difference between me and a madman is that I’m not mad.” — Salvador Dali ★ Play a slooooow correspondence game with me on OGS? :)
xed_over
Oza
Posts: 2264
Joined: Mon Apr 19, 2010 11:51 am
Has thanked: 1179 times
Been thanked: 553 times

Re: AGAGD comes to everyone

Post by xed_over »

Joaz Banbeck wrote:And the casual go player still does not know what the subject of the thread is - until JTS tells him.

www.usgo.org/files/pdf/minutes2010.pdf (I'm sorry, I couldn't find the original story from 2009)
http://www.usgo.org/news/2012/06/aga-go ... e-offline/
http://www.usgo.org/news/2012/11/new-ag ... its-plate/

(and apparently I'm also wrong about how long its been offline)
gurujeet
Dies in gote
Posts: 52
Joined: Wed Jul 28, 2010 10:55 am
Rank: AGA 7K
GD Posts: 0
KGS: gurujeet
DGS: gfromdc
Location: Chevy Chase, MD
Been thanked: 8 times
Contact:

Re: AGAGD comes to everyone

Post by gurujeet »

Great to hear progress is being made - AGAGD was an incredibly useful addition to the ratings database. My understanding was that it was taken down after a security audit of some kind due to security holes. If that is correct, then I'd say the top priority should be simply to fix those and get it back online. Once there, I'm sure there are many ways to make it better, but just getting it back to where it was is of huge value.
- gurujeet
seigenblues
Dies with sente
Posts: 76
Joined: Fri Jun 04, 2010 1:28 pm
Rank: AGA 4d
GD Posts: 0
Has thanked: 10 times
Been thanked: 47 times

Re: AGAGD comes to everyone

Post by seigenblues »

Unfortunately, it was hard to ascertain the nature & extent of the security holes because of a shortage of PHP-security gurus who also spoke Italian, so just "closing the holes" was not a trivial thing to do.

Anyway, it'll be up pretty quick, I hope :) Just a few weekends of work...
seigenblues
Dies with sente
Posts: 76
Joined: Fri Jun 04, 2010 1:28 pm
Rank: AGA 4d
GD Posts: 0
Has thanked: 10 times
Been thanked: 47 times

Re: AGAGD comes to everyone

Post by seigenblues »

Hey folks!

I've got a basic version of the AGAGD running. If you'd like to test it out, suggest feature enhancements, let me know about bugs, or just want to see your game history with the AGAGD, please go to http://test.agagd.usgo.org/

What currently works:
- view recent tournaments, including the recreated wall list.
- view player cards, which includes...
- a graph of rating +/- sigma for as far back as we have data
- a list of games
- a breakdown of frequently played opponents and your winrate.

What's currently planned:
- working list of games that have game records.
- better recreation of tournament lists
- gallery/upload of player portraits
- rank statistics for the whole corpus
- ...etc!

If you find any bugs, please make a note of them at http://github.com/usgo/agagd/issues.

And yes, it's ugly :) Any design/css help is greatly appreciated!

Thanks,
andrew
User avatar
shapenaji
Lives in sente
Posts: 1103
Joined: Tue Apr 20, 2010 10:58 pm
Rank: EGF 4d
GD Posts: 952
Location: Netherlands
Has thanked: 407 times
Been thanked: 422 times

Re: AGAGD comes to everyone

Post by shapenaji »

Actually, I wouldn't call it ugly at all, it's clean, minimalist, exactly what I need and no frills, looks great! Love the look of the rank graphs
Tactics yes, Tact no...
Post Reply