HOPEFULLY!
There doesn't seem to be a lot of interest, but I'm sure there are people who might be interested. I'm actually charming and quite convincing, so I'll probably recruit quite a few players individually in strange settings.
So the club will be mine. It's my first time starting a club of any kind, and with enough thrust and parry I've managed to (sort of) hold it at the city library. I'm waiting to get my equipment (the fantastic AGA starter set) and get rolling.
I'm planning to advertise through Kijiji and hopefully the local paper in the community events section. I have essentially no money so I'm going to have to grab any freebies I can. Playing with people in public is a good idea.
I wanted to advertise in the multitude of small community papers you find in shops and whatnot, but they've mysteriously disappeared without a trace just recently.
Other than that, I can't wait to:
1) Get my first set of beginners and teach them, and;
2) Get my first strong player and get horribly mauled
I've played around with different teaching styles and I think I'm going to instruct people in a controlled manner as to not overwhelm them, and give them concrete examples of everything I teach. I've ironed out my tendency to teach ten things at once, and realized the power of a gentle nudge in the right direction, especially if it's asked for.
Overall I'm very excited. It's a small town and so far the climate doesn't appear too promising. People here are afraid to do anything mentally straining and have a phobia of board games. Hopefully I can pick up and retain enough rare gems to make it work.
For similar reasons I'm going to stick with "Vernon Go Club". 'Vernon' anything seems to work out in this area. Anything not 'Vernon' dies out.
I've read some threads in this section, but any extra tips, advice and insight is always very welcome.
