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 Post subject: Re: Project Shodan, KGS nick - Vladimir
Post #41 Posted: Tue Apr 23, 2013 11:48 am 
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Here's a review.

http://eidogo.com/#xBSD46Ik

Your fighting is better than your opening, but you need to learn to play further away from strong stones and sacrifice stones that are just a burden to you.

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Post #42 Posted: Tue Apr 23, 2013 12:26 pm 
Judan

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EdLee wrote:
Vladimir, shodan level means approximately 7 or 6 stones from pro.

With a job, a wife, and a daughter, it's not going to be easy.

"I want to make X-dan in Y period of time" is a popular theme in these discussions. (*)

To me, your goal sounds like an 8-year-old child saying,
"I decided nothing will stop me from growing 3 feet (91 cm) in 1 year."

Good luck.


_____
(*) So far, of all these wishful declarations here on L19,
I don't recall any single one fulfilling their wish. 0% success. 100% failure.
If I've missed it, would someone kindly point out the thread where the poster succeeded. Thanks.


Perhaps there is a selection bias sort of effect going on in that it takes time for people to discover L19, and those who make shodan in a year do so before they discover this forum. I made shodan in a year and a half and didn't discover this forum until 5 years later.

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Post #43 Posted: Tue Apr 23, 2013 12:48 pm 
Oza
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Uberdude wrote:
Perhaps there is a selection bias sort of effect going on in that it takes time for people to discover L19, and those who make shodan in a year do so before they discover this forum. I made shodan in a year and a half and didn't discover this forum until 5 years later.


In addition to the selection effect, there is the treatment effect. You can't post in a forum and play Go at the same time.

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 Post subject: Re: Project Shodan, KGS nick - Vladimir
Post #44 Posted: Tue Apr 23, 2013 3:57 pm 
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Vladimir,

Good luck. It is definitely do-able.

The folks I've seen do it are far better at fighting (reading) than those who make it slower. Being able to cut and kill makes up for most any deficiency in theory, at least as far as shodan.

A pro once laughed at me kindly when I talked about theory. She said that in China, my opponent would say, "You have excellent theories. Now I kill you." Too true!

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Want to see videos of low-dan mistakes and what to learn from them? Brady's Blunders


This post by wineandgolover was liked by 2 people: Twitchy Go, zac
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 Post subject: Re: Project Shodan, KGS nick - Vladimir
Post #45 Posted: Tue Apr 23, 2013 4:07 pm 
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On the pro versus amateur teacher topic...

All but the very strongest amateurs still have flaws and blind-spots in their own game, that they are likely to pass on to their students, or at least be unable to correct.

Pros don't.

Vladimir described himself as tabula rasa. Pros will emphasize proper play without introducing bad habits, which seems like a good thing for a clean slate.

That said, a good teaching amateur is certainly better than no teacher at all.

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Want to see videos of low-dan mistakes and what to learn from them? Brady's Blunders


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 Post subject: Re: Project Shodan, KGS nick - Vladimir
Post #46 Posted: Tue Apr 23, 2013 10:06 pm 
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Shaddy wrote:
Here's a review.

http://eidogo.com/#xBSD46Ik

Your fighting is better than your opening, but you need to learn to play further away from strong stones and sacrifice stones that are just a burden to you.


Thank you very much for this. I really have to work on my strategy in the opening and greedeness in the middle game. Principles are easy, it's just so hard to apply them :)

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 Post subject: Re: Project Shodan, KGS nick - Vladimir
Post #47 Posted: Tue Apr 23, 2013 10:07 pm 
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wineandgolover wrote:
Vladimir,

Good luck. It is definitely do-able.

The folks I've seen do it are far better at fighting (reading) than those who make it slower. Being able to cut and kill makes up for most any deficiency in theory, at least as far as shodan.

A pro once laughed at me kindly when I talked about theory. She said that in China, my opponent would say, "You have excellent theories. Now I kill you." Too true!


Thanks for support :)

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 Post subject: Re: Project Shodan, KGS nick - Vladimir
Post #48 Posted: Thu Apr 25, 2013 12:29 am 
Dies in gote

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Hi Vladimir -

Just FYI, you can download SGFs of your KGS games any time from http://www.gokgs.com/gameArchives.jsp?user=Vladimir. (One of your in-game comments made me think you might not be aware of this--apologies if I'm mistaken!)

Best of luck :)


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 Post subject: Re: Project Shodan, KGS nick - Vladimir
Post #49 Posted: Thu Apr 25, 2013 9:58 am 
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Thanx, mate.

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 Post subject: Re: Project Shodan, KGS nick - Vladimir
Post #50 Posted: Thu Apr 25, 2013 10:03 am 
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Just now, Valentine2 wanted to undo.

I never ask for undo. I learned that when my dad thaught me to play chess when I was 5. Since then, in no game I ask to undo. I expect the same respect from my opponents.

So, I didn't gave him to undo. He called me noob and resigned.

Is there some weird codex on KGS about undoing that I'm not familiar with?

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 Post subject: Re: Project Shodan, KGS nick - Vladimir
Post #51 Posted: Thu Apr 25, 2013 10:07 am 
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I am not familier with kgs etiquette, but imho undo is something fro a friendly game between friends. I never ask to undo myself too. I grant undo only to friends.

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 Post subject: Re: Project Shodan, KGS nick - Vladimir
Post #52 Posted: Thu Apr 25, 2013 10:24 am 
Oza
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vpopovic wrote:
Is there some weird codex on KGS about undoing that I'm not familiar with?


If it's an obvious misclick, it's good to grant it. Otherwise, it's up to the players how they want to deal with it. If you felt he just misread and make a mistake, you're fine in not granting it. His reaction in either case is rude.

Glanced at the game, you got the win on forfeit which means your opponent escapes enough that I expect this to be common with him. It also looks to be an obvious bad read and not a misclick. You can move on and not worry about it.


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 Post subject: Re: Project Shodan, KGS nick - Vladimir
Post #53 Posted: Thu Apr 25, 2013 10:58 am 
Honinbo

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Hi. I took a quick look at your game list on KGS. This month you have averaged almost two games per day. That shows great enthusiasm, but your strongest opponent was 9 kyu. I would worry about picking up bad habits. IMO, if you want to advance quickly, I think you would do better to play two games per week, against no opponent weaker than 4 kyu. :) (Not that I am recommending two games per week, but against better opponents.)

Good luck!

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 Post subject: Re: Project Shodan, KGS nick - Vladimir
Post #54 Posted: Thu Apr 25, 2013 11:02 am 
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There are some strong players in Belgrade, you should join a club

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 Post subject: Re: Project Shodan, KGS nick - Vladimir
Post #55 Posted: Thu Apr 25, 2013 11:02 am 
Honinbo

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oren wrote:
vpopovic wrote:
Is there some weird codex on KGS about undoing that I'm not familiar with?


If it's an obvious misclick, it's good to grant it. Otherwise, it's up to the players how they want to deal with it. If you felt he just misread and make a mistake, you're fine in not granting it. His reaction in either case is rude.

Glanced at the game, you got the win on forfeit which means your opponent escapes enough that I expect this to be common with him. It also looks to be an obvious bad read and not a misclick. You can move on and not worry about it.


BTW, misclicks are easy to have happen. My girlfriend does not play go, but her trackpad is so sensitive that misclicks happen all the time. I had one that would sometimes make a click when I was just hovering over it.

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At some point, doesn't thinking have to go on?
— Winona Adkins

Visualize whirled peas.

Everything with love. Stay safe.

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 Post subject: Re: Project Shodan, KGS nick - Vladimir
Post #56 Posted: Thu Apr 25, 2013 11:35 am 
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@Bill, @Oren, @p2501 Thanx, guys. It seemed to me also that that was a mistake rather then missclick.

Regarding playing much stronger opponents, I've got that weird fear of playing with them. I'll do my best to overcome that.

@kupus

For some reason, I can't respond to ur PM. I've been to c22 this Monday, met some people. Besides from that, I don't know anybody.
All contacts and help are very welcome, I like to hold stones in my hand much more than a mouse :)

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 Post subject: Re: Project Shodan, KGS nick - Vladimir
Post #57 Posted: Thu Apr 25, 2013 12:09 pm 
Honinbo

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vpopovic wrote:
Regarding playing much stronger opponents, I've got that weird fear of playing with them. I'll do my best to overcome that.


Well, if things go according to plan, you will be 4 kyu yourself next fall. How fearsome will you be then? :)

Edit:
Also, when you are online you don't have to play. You can kibbitz dan players. Think about where you would play. Much less pressure and instant feedback. :)

_________________
The Adkins Principle:
At some point, doesn't thinking have to go on?
— Winona Adkins

Visualize whirled peas.

Everything with love. Stay safe.


Last edited by Bill Spight on Thu Apr 25, 2013 12:13 pm, edited 3 times in total.
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 Post subject: Re: Project Shodan, KGS nick - Vladimir
Post #58 Posted: Thu Apr 25, 2013 12:10 pm 
Oza

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vpopovic wrote:
Just now, Valentine2 wanted to undo.

I never ask for undo. I learned that when my dad thaught me to play chess when I was 5. Since then, in no game I ask to undo. I expect the same respect from my opponents.

So, I didn't gave him to undo. He called me noob and resigned.

Is there some weird codex on KGS about undoing that I'm not familiar with?


Would you grant an undo here?

Click Here To Show Diagram Code
[go]$$Bcm1
$$ ---------------------------------------
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . 2 . . . . . , . . . . . 1 . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . , . . . . . , . . . . . , . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | 4 . . . . . . . . , . . . . . 3 . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ ---------------------------------------[/go]



I'm curious how uncompromising your views are on this. I'd personally grant an undo for the above in a tournament situation, never mind just usual ranked games.

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 Post subject: Re: Project Shodan, KGS nick - Vladimir
Post #59 Posted: Thu Apr 25, 2013 12:17 pm 
Lives with ko

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Bill Spight wrote:
vpopovic wrote:
Regarding playing much stronger opponents, I've got that weird fear of playing with them. I'll do my best to overcome that.


Well, if things go according to plan, you will be 4 kyu yourself next fall. How fearsome will you be then? :)

Edit:
Also, when you are online you don't have to play. You can kibbitz dan players. Think about where you would play. Much less pressure and instant feedback. :)


Thank you. I'll try that.

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 Post subject: Re: Project Shodan, KGS nick - Vladimir
Post #60 Posted: Thu Apr 25, 2013 12:25 pm 
Lives with ko

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Boidhre wrote:
vpopovic wrote:
Just now, Valentine2 wanted to undo.

I never ask for undo. I learned that when my dad thaught me to play chess when I was 5. Since then, in no game I ask to undo. I expect the same respect from my opponents.

So, I didn't gave him to undo. He called me noob and resigned.

Is there some weird codex on KGS about undoing that I'm not familiar with?


Would you grant an undo here?

Click Here To Show Diagram Code
[go]$$Bcm1
$$ ---------------------------------------
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . 2 . . . . . , . . . . . 1 . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . , . . . . . , . . . . . , . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | 4 . . . . . . . . , . . . . . 3 . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ ---------------------------------------[/go]



I'm curious how uncompromising your views are on this. I'd personally grant an undo for the above in a tournament situation, never mind just usual ranked games.


I would be ashamed to ask for undo myself, even if it's obvious missclick. I lost at least 2 ranked games bc of missclick last year, when I started. Never asked for undo. It would put a stain on my eventual win. Maybe it's stupid, I just feel that way. It's legitimate as any other stand on missclicks and undos.

Due to that, I feel that I have a right not to grant undo.

Missclicks can happen, but it's all go. Sure, mimicks of you opponent, iritating way he breath or any other distracting factors are less then 0.1% of go, but it's also go.

I lost a won game couple of days ago bc of my crappy 3g connection. For me, it's the same bad luck as missclick. But, it happens.

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