It is currently Sat May 10, 2025 5:48 am

All times are UTC - 8 hours [ DST ]




Post new topic Reply to topic  [ 46 posts ]  Go to page Previous  1, 2, 3  Next
Author Message
Offline
 Post subject: Re: Fuseki changes that make the usual books obsolete?
Post #21 Posted: Tue Jun 18, 2013 12:56 pm 
Lives in gote

Posts: 370
Liked others: 91
Was liked: 254
Rank: Weak
Bantari wrote:
And two more important points:
1. The fact that pros try other ideas now does not mean that the 'old' ideas are bad, by no means!
2. It is yet to be seen if any of the 'new' ideas are actually viable instead of just being a quick experimental side-step soon to be discarded.

So I personally would be *very* suspicious of people saying stuff like 'old fuseki books are obsolete'.


I agree wholeheartedly with the first two points. However, I see no reason to be suspicious of people saying that old fuseki books are obsolete. When people say this, they may simply want to say that professional opinions on fuseki in books may disagree with current professional opinions on fuseki. That's not the same thing as obsolescence, but many people consider them equivalent. It just so happens that professional opinion, justly or unjustly, changes over time (and sometimes back to an older opinion!). People may have the wrong notion of obsolescence in mind rather than any nefarious motive to stand out.

I do think that some old fuseki books are obsolete in one sense: The same content may be available now with better writing/explanations.

skydyr wrote:
Also, the 3-3 was fairly popular in the mid twentieth century, several decades after the shinfuseki era.
Indeed! The latest Ing Cup winner Fan Tingyu has also played around with 3-3 openings in recent years.

Top
 Profile  
 
Offline
 Post subject: Re: Fuseki changes that make the usual books obsolete?
Post #22 Posted: Tue Jun 18, 2013 1:20 pm 
Gosei
User avatar

Posts: 1639
Location: Ponte Vedra
Liked others: 642
Was liked: 490
Universal go server handle: Bantari
lemmata wrote:
Bantari wrote:
And two more important points:
1. The fact that pros try other ideas now does not mean that the 'old' ideas are bad, by no means!
2. It is yet to be seen if any of the 'new' ideas are actually viable instead of just being a quick experimental side-step soon to be discarded.

So I personally would be *very* suspicious of people saying stuff like 'old fuseki books are obsolete'.


I agree wholeheartedly with the first two points. However, I see no reason to be suspicious of people saying that old fuseki books are obsolete. When people say this, they may simply want to say that professional opinions on fuseki in books may disagree with current professional opinions on fuseki.


Good point, but I think I disagree. ;)

I mean - is there are reason to consider that just because pros are experimenting with new ideas they think old ideas are bad? I see no reason for that at all. And if the old ideas are still good, in spite of pros' experimentation, you cannot really call these books 'obsolete'.

Just like you cannot call 'obsolete' a book on basic L&D just because such shapes (almost) never happen in pro games anymore.

I assure you - to play the new stuff as pros do, they simply *must* understand the basic principles from the 'old' books very well before they can even think of any new experiments. You must learn to walk before you can run. Or they would not have played the new stuff. And this, if nothing else, in itself, makes the 'old' books still valuable.

So I still stand by what I said: I am *very* suspicious of people calling old fuseki books obsolete. At best, I'd say they did not think this through very well. And also, I think such attitudes convey a very bad advice to the players who can still learn a lot from such books. This is ,mostly, why I am coming down on them so hard.

_________________
- Bantari
______________________________________________
WARNING: This post might contain Opinions!!

Top
 Profile  
 
Offline
 Post subject: Re: Fuseki changes that make the usual books obsolete?
Post #23 Posted: Tue Jun 18, 2013 8:42 pm 
Honinbo

Posts: 10905
Liked others: 3651
Was liked: 3374
macelee wrote:
Bill Spight wrote:
Still, that is not the 3-3 invasion that traditional wisdom deems problematic. With the Chinese Fuseki there is an extension to the 9-3, and, as I said in that case this particular 3-3 invasion appears to be new. If pros are reassessing it, that does not mean that they are going against the traditional wisdom against a premature invasion at the 3-3. With a closer extension the 3-3 invasion after an initial keima approach is one joseki.


OK. Let me try to find some common ground. As I said, multiple views are quite acceptable in Go. When black gets a wall after the 3-3 invasion, black does not want to have any stones too close to that wall for efficiency reason. 10-3 surely looks too close. Maybe pros thought that 9-3 is an acceptable distance in the past so they did not invade 3-3 so early in Chinese Fuseki. But their views seem to change now.

In my original post, I simply wants to say that it is generally speaking not a good idea to allow your opponent to have a wall when the board is still mostly empty. :w8: in that game is indeed against this general rule.


I think that we do have a good bit of common ground. I'll be traveling for a while, so I'm not sure when I'll be back online.

_________________
The Adkins Principle:
At some point, doesn't thinking have to go on?
— Winona Adkins

Visualize whirled peas.

Everything with love. Stay safe.

Top
 Profile  
 
Offline
 Post subject: Re: Fuseki changes that make the usual books obsolete?
Post #24 Posted: Tue Jun 18, 2013 10:28 pm 
Judan

Posts: 6270
Liked others: 0
Was liked: 796
The usual opening books do not give a complete overview on opening theory. Part of the old opening books suggest principles that are outdated in today's broader theories. It would be an exaggeration to call the old books obsolete, because it is still important to understand WHY some of their theory is outdated.

Old: Corners - side - center.
New: Everything is possible, but corners - side - center remains possible and popular.

Old: Early 3-3 under 4-4 is bad.
New: Exceptionally, early 3-3 under 4-4 is possible if the global judgement (territory / influence etc. ) of the current position permits it.

Old (simplified): 4-4 double kakari must lean to develop the wider side.
New: Many aspects must be taken into account for a good decision.

Old: Opposing komokus are bad.
New: Usually, the guideline holds, but exceptional aspects can lead to a different decision.

Kajiwara: [Development] direction of play determines the opening.
Strong Korean amateurs (AFA I have been told): Ridiculous theory.
New: Development direction is just one of many aspects to be considered.

Old fashion.
New fashion.

Old: Particular (joseki) sequences were not know yet.
New: New knowledge refutes a few old openings related to particular sequences.

Old: smaller komi.
New: greater komi.

Old: less flexibility.
New: more flexibility.


Summary: modern opening involves more go theory, allows more flexibility and is more tolerant towards explaining rather than dismissing a greater variety of strategies.

For the amateur, understanding strong players' opening has become more difficult, because more go theory and tenukis are involved. Strong players understand the standards and so can frequently deviate from them, relying on non-obvious theory, strategy and planning.

The opening has become like the middle game: complex exchanges and sacrifices (of unplayed standard good opening moves) are possible.

Bill, I disagree that textbooks merely describe already existing pro play.


This post by RobertJasiek was liked by: wineandgolover
Top
 Profile  
 
Offline
 Post subject: Re: Fuseki changes that make the usual books obsolete?
Post #25 Posted: Wed Jun 19, 2013 4:32 am 
Oza
User avatar

Posts: 2508
Liked others: 1304
Was liked: 1128
Bill Spight wrote:

Approaching from the open side in this case looks like what pros used to ridicule as playing where the stone makes the loudest sound. (They still do, BTW. ;)


'cept the ones who play on KGS.

_________________
Patience, grasshopper.

Top
 Profile  
 
Offline
 Post subject: Re: Fuseki changes that make the usual books obsolete?
Post #26 Posted: Wed Jun 19, 2013 4:40 am 
Lives in sente

Posts: 946
Liked others: 1
Was liked: 41
Rank: IGS 5kyu
KGS: KoDream
IGS: SmoothOper
I think one of the confusing things, is that there are styles to the play, so taking an example from a game with a corner invasion, and saying it doesn't make any sense based on books on moyos and influence, it will seem wrong. Invading the corner early works, if you can get and maintain sente. Of course even one invasion like that would ruin an O-moyo strategy.

Top
 Profile  
 
Offline
 Post subject: Re: Fuseki changes that make the usual books obsolete?
Post #27 Posted: Wed Jun 19, 2013 10:45 am 
Gosei
User avatar

Posts: 2011
Location: Groningen, NL
Liked others: 202
Was liked: 1087
Rank: Dutch 4D
GD Posts: 645
Universal go server handle: herminator
Robert, you paint a caricature of "old" professional play that is entirely inaccurate. Professional play is, was, and always has been, far more flexible than slavishly following a few proverbs.

Top
 Profile  
 
Offline
 Post subject: Re: Fuseki changes that make the usual books obsolete?
Post #28 Posted: Wed Jun 19, 2013 10:54 am 
Lives in sente
User avatar

Posts: 773
Location: Michigan, USA
Liked others: 143
Was liked: 218
Rank: KGS 1 kyu
Universal go server handle: moyoaji
HermanHiddema wrote:
Robert, you paint a caricature of "old" professional play that is entirely inaccurate. Professional play is, was, and always has been, far more flexible than slavishly following a few proverbs.

Very true. Look at Go Seigan and Fujisawa Hosai. Their styles were quite different but both were considered to be the strongest players of their day. Go Seigan was noted for his "modern" 4-4 openings. Fujisawa Hosai often opened on the 3-3 and played a more territorial game. Almost opposite approaches to go and yet both were played by high level pros.

_________________
"You have to walk before you can run. Black 1 was a walking move.
I blushed inwardly to recall the ignorant thoughts that had gone through
my mind before, when I had not realized the true worth of Black 1."

-Kageyama Toshiro on proper moves

Top
 Profile  
 
Offline
 Post subject: Re: Fuseki changes that make the usual books obsolete?
Post #29 Posted: Wed Jun 19, 2013 1:00 pm 
Dies with sente
User avatar

Posts: 101
Location: Geneva, Switzerland
Liked others: 66
Was liked: 57
Rank: DGS 6k
KGS: Codexus
DGS: Codexus
My opinion is that if a move was good enough for Shusaku, it certainly is good enough for me.

It doesn't matter how much theory has progressed. At my level I'm not going to lose games because I'm not playing according to modern principles, I'm going to lose because I suck and I'll make many awful blunders in the game.

Top
 Profile  
 
Offline
 Post subject: Re: Fuseki changes that make the usual books obsolete?
Post #30 Posted: Wed Jun 19, 2013 1:12 pm 
Oza
User avatar

Posts: 2777
Location: Seattle, WA
Liked others: 251
Was liked: 549
KGS: oren
Tygem: oren740, orenl
IGS: oren
Wbaduk: oren
The problem is that old books won't be resources for joseki/fuseki that are in use today.

You can play all the same joseki that Shusaku used, but the modern responses are completely different.

Personally I prefer using databases, but the pro and con is that you're responsible for figuring out why moves are now played.

Top
 Profile  
 
Offline
 Post subject: Re: Fuseki changes that make the usual books obsolete?
Post #31 Posted: Wed Jun 19, 2013 1:40 pm 
Gosei
User avatar

Posts: 1639
Location: Ponte Vedra
Liked others: 642
Was liked: 490
Universal go server handle: Bantari
I think another problem is that justification for the moves sometimes played these days is very complex - possibly too complex to apply in most ama-level games. A pro can afford to take small corner and give solid influence at the beginning, for example, because a pro knows very well how to play this kind of position from now on he probably bets he knows it better than the opponent, which makes such moves as much surprise tactics as viable strategies.

In other words - a pro has to know how to refute all the refutations to those experimental moves and strategies. Its a dangerous thing to do because unless you know it very well, refutations are easy and your position is tough. We cannot learn it from just watching games and parroting the moves. I think for us, such experiments might be slightly premature. For example - I don't care what Lee Sedol plays when he feels frisky, when somebody jumps into 3-3 on move 5 in my game - I just say "thank you" and go on cruising along to a win.

_________________
- Bantari
______________________________________________
WARNING: This post might contain Opinions!!

Top
 Profile  
 
Offline
 Post subject: Re: Fuseki changes that make the usual books obsolete?
Post #32 Posted: Wed Jun 19, 2013 2:14 pm 
Lives in sente
User avatar

Posts: 773
Location: Michigan, USA
Liked others: 143
Was liked: 218
Rank: KGS 1 kyu
Universal go server handle: moyoaji
oren wrote:
The problem is that old books won't be resources for joseki/fuseki that are in use today.

You can play all the same joseki that Shusaku used, but the modern responses are completely different.

Personally I prefer using databases, but the pro and con is that you're responsible for figuring out why moves are now played.

The thing is: if you know why a move used to be played as joseki it is much easier to figure out why your opponent isn't playing it now. Knowing joseki theory can often be more valuable than knowing joseki moves.

If you look at a Shusaku game every corner is on the 3-4 and almost every approach is the one space low. If this is how you study go then when your opponent does a high approach (which is much more common nowadays) you should be able to see what he is doing: instead of challenging your claim to the corner with a low move he is trying to build up influence on the side facing away from your stone. Even if you don't know any high approach josekis a few moves should stand out if you've studied low approaches.

Click Here To Show Diagram Code
[go]$$c
$$ ----------------
$$ | . . . . . . . |
$$ | . . . b . . . |
$$ | . . . a . . . |
$$ | . . 1 , 2 . . |
$$ | . . . c e . . |
$$ | . . . d . . . |
$$ | . . . . . . . |
$$ ----------------[/go]


Move a used to be a common response to the low approach (it actually has started to see play again in pro games). This move, however, shouldn't look good. As white is being threatened with a shoulder hit he will extend up to challenge and now has better shape than black while still building influence on the outside without the corner being totally claimed by black. Basic reading rules this out. Move b looks like a better choice than a as it still builds toward the left side but also isn't directly touching white. An extension here would be too slow for white and white still cannot cleanly cut black. These moves, however, don't defend the corner and that might be what you want.

Move c will likely secure the corner, but the problem of shape is the same. White can extend down and get a great position on the side. Move d is on the second line and could be ignored for that reason alone, however, it also has the problem of not challenging white's claim to the outside while still only loosely grabbing the corner. In fact, for white, tenuki from here looks quite possible. How to grab the corner then? Move e should then come to mind as a way to both secure the corner and threaten white's outside influence. After all, it was the move that white should have made himself if he wanted to threaten the corner. Yes, this touches white's stone, which is generally bad because it forces white to become stronger, but if your goal is also to make yourself strong in the corner then this is acceptable.

Of these moves, only b and e are considered to be the start of joseki. Clearly a player familiar with high approach joseki wouldn't even need to spend time considering a, c, or d, but someone who knows good play from studying other joseki should still be fine - it just takes a second to figure out.

If anything, the player that doesn't memorize joseki could be stronger as they will be more likely to evaluate moves based on the overall position instead of just playing a move because it's joseki. If the left is more interesting, or if black cannot afford to let white become strong in the local area then black should play b, but most players simply play e on instinct.

_________________
"You have to walk before you can run. Black 1 was a walking move.
I blushed inwardly to recall the ignorant thoughts that had gone through
my mind before, when I had not realized the true worth of Black 1."

-Kageyama Toshiro on proper moves

Top
 Profile  
 
Offline
 Post subject: Re: Fuseki changes that make the usual books obsolete?
Post #33 Posted: Wed Jun 19, 2013 2:50 pm 
Oza
User avatar

Posts: 2777
Location: Seattle, WA
Liked others: 251
Was liked: 549
KGS: oren
Tygem: oren740, orenl
IGS: oren
Wbaduk: oren
moyoaji wrote:
If anything, the player that doesn't memorize joseki could be stronger as they will be more likely to evaluate moves based on the overall position instead of just playing a move because it's joseki. If the left is more interesting, or if black cannot afford to let white become strong in the local area then black should play b, but most players simply play e on instinct.


You're talking about the second move of a joseki pattern. When you study joseki, you have to understand the results and possibilities of a much longer line than what you're describing.

You can be strong without knowing a single joseki, but understanding why lines have changed and what are good moves to be considering will help you out a lot.

By the way, your 'b' has fallen out of style as being a common joseki as strong players think it's good for white. Also you missed attach above the approaching stone as a joseki line... It can be tricky.

Top
 Profile  
 
Offline
 Post subject: Re: Fuseki changes that make the usual books obsolete?
Post #34 Posted: Wed Jun 19, 2013 3:07 pm 
Lives in gote
User avatar

Posts: 447
Liked others: 137
Was liked: 68
Rank: kgs 5kyu
KGS: Unusedname
Codexus wrote:
My opinion is that if a move was good enough for Shusaku, it certainly is good enough for me.


haha that is exactly what I feel.

If my only misfortune is never being able to surpass Shusaku's strength, I'll count myself lucky.

Top
 Profile  
 
Offline
 Post subject: Re: Fuseki changes that make the usual books obsolete?
Post #35 Posted: Wed Jun 19, 2013 3:10 pm 
Lives in sente
User avatar

Posts: 773
Location: Michigan, USA
Liked others: 143
Was liked: 218
Rank: KGS 1 kyu
Universal go server handle: moyoaji
oren wrote:
You're talking about the second move of a joseki pattern. When you study joseki, you have to understand the results and possibilities of a much longer line than what you're describing.

You can be strong without knowing a single joseki, but understanding why lines have changed and what are good moves to be considering will help you out a lot.

By the way, your 'b' has fallen out of style as being a common joseki as strong players think it's good for white.


What I am getting at is that if you at least understand what a good move used to be then you can easily transition into what is good now. These "changing lines of play" still come from the moves that used to be common. If you know why a move was played in the 70s then someone can easily tell you why it isn't played today. I don't feel that reading modern books is the only way to get strong at go because the older books don't really give bad advice, they just give old advice.

As for the lowly 'b' move, it does seem better locally for white so I can see why it is not common, but "uncommon" does not mean bad. If the left side is what is interesting then it is still the best move. Black gains amazing potential on that side. The standard joseki that appears in almost all games with a high approach is bad for building on the side (it is still open to that side, but it gives a 3rd line stone, not a 4th line stone.)

Click Here To Show Diagram Code
[go]$$c
$$ ----------------
$$ | . . . . . . . |
$$ | . . 7 a . . . |
$$ | . . . . . . . |
$$ | . . 1 , 2 6 . |
$$ | . . . 5 3 4 . |
$$ | . . . . . . . |
$$ | . . . . . . . |
$$ ----------------[/go]


Now, to bring one of these old books into the discussion: in The Direction of Play Kajiwara Takeo shows how his poor choice of joseki (that one) lead to a critical mistake. He played at 'a' for :b7: because he wanted the potential on the left. This is an overplay and ended up giving him problems for the next 30 or so moves of the game. He actually recommends the 'b' move instead if you need potential on the left, which makes perfect sense to me.

_________________
"You have to walk before you can run. Black 1 was a walking move.
I blushed inwardly to recall the ignorant thoughts that had gone through
my mind before, when I had not realized the true worth of Black 1."

-Kageyama Toshiro on proper moves


Last edited by moyoaji on Thu Jun 20, 2013 10:24 am, edited 1 time in total.
Top
 Profile  
 
Offline
 Post subject: Re: Fuseki changes that make the usual books obsolete?
Post #36 Posted: Wed Jun 19, 2013 3:15 pm 
Honinbo

Posts: 9552
Liked others: 1602
Was liked: 1712
KGS: Kirby
Tygem: 커비라고해
moyoaji wrote:
...
If you know why a move was played in the 70s then someone can easily tell you why it isn't played today. I don't feel that reading modern books is the only way to get strong at go because the older books don't really give bad advice, they just give old advice.
...


IMO, it doesn't matter if you know why a move was played in the 70s. You don't have to have the same reasoning as pros from the 70s - you should simply have reasoning. Coming to some level of understanding, and some idea of how you will play when presented with any potential variation... That's valuable, and independent of time period.

_________________
be immersed

Top
 Profile  
 
Offline
 Post subject: Re: Fuseki changes that make the usual books obsolete?
Post #37 Posted: Thu Jun 20, 2013 12:57 am 
Gosei
User avatar

Posts: 1582
Location: Hong Kong
Liked others: 54
Was liked: 544
GD Posts: 1292
The idea that you should follow the new openings used by pros to increase your chances of winning your own games seems to have a fundamental flaw. That being pros are basically strong in every aspect of the game and hence need to devote themselves to experimenting with opening ideas in order to gain an edge. It probably makes more sense for amateurs to spend time seeking to raise the base level of their total game rather than concentrate on new opening ideas which are often spoiled by the lack of skill in following up the perfect start.

_________________
http://tchan001.wordpress.com
A blog on Asian go books, go sightings, and interesting tidbits
Go is such a beautiful game.

Top
 Profile  
 
Offline
 Post subject: Re: Fuseki changes that make the usual books obsolete?
Post #38 Posted: Thu Jun 20, 2013 1:22 am 
Dies in gote

Posts: 21
Liked others: 19
Was liked: 5
Thanks for all the replies! I'm yet to grasp the "always true basics" of the opening (or of any other aspect, actually), but I was afraid my learning material was turned into obsolete rubbish because of some fundamental new insight in the last few years. Old pro strength is good for me as well and I shouldn't worry so much, I guess.

Robert, could you elaborate on the many other aspects besides (development) direction of play, please?

Top
 Profile  
 
Offline
 Post subject: Re: Fuseki changes that make the usual books obsolete?
Post #39 Posted: Thu Jun 20, 2013 2:01 am 
Judan

Posts: 6270
Liked others: 0
Was liked: 796
HermanHiddema wrote:
Robert, you paint a caricature of "old" professional play that is entirely inaccurate. Professional play is, was, and always has been, far more flexible than slavishly following a few proverbs.


Yes, but this caricature was taught in various Western and Asian books.

Top
 Profile  
 
Offline
 Post subject: Re: Fuseki changes that make the usual books obsolete?
Post #40 Posted: Thu Jun 20, 2013 2:15 am 
Judan

Posts: 6270
Liked others: 0
Was liked: 796
matthiasa wrote:
Robert, could you elaborate on the many other aspects besides (development) direction of play, please?


Every strategic object, strategic concept, strategic choice, strategic planning, strategic line, move / stone meanings, group meanings, aims, judgements and analysis methods, reading methods and their application and ensuing use of the aforementioned concepts, principles for these aspects, opening theory, fundamentals (many of which are applicable and essential also for opening theory). If you want more details, please ask in the Go Books forum, rec.games.go or by email (where I may give suitable references).

Top
 Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 46 posts ]  Go to page Previous  1, 2, 3  Next

All times are UTC - 8 hours [ DST ]


Who is online

Users browsing this forum: Google [Bot] and 1 guest


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group