It is currently Thu May 15, 2025 1:42 pm

All times are UTC - 8 hours [ DST ]




Post new topic Reply to topic  [ 9 posts ] 
Author Message
Offline
 Post subject: Nice endgame problem
Post #1 Posted: Sat Jul 27, 2013 1:10 pm 
Lives in gote
User avatar

Posts: 452
Liked others: 74
Was liked: 100
Rank: 4 Dan European
Here's an endgame problem:

Click Here To Show Diagram Code
[go]$$c
$$ . . . . . . . . . . . . . . |
$$ . . . . . . . O O O O O . . |
$$ . . . . . . O O X X X O . . |
$$ . . . O O O O X X . X O O O |
$$ . . . O X X X . . . . X X X |
$$ . . . O X . . . . . . . . X |
$$ ---------------[/go]


The rest of the board is settled. White to play - is there anything she can do?


This post by drmwc was liked by 3 people: billywoods, illluck, Splatted
Top
 Profile  
 
Offline
 Post subject: Re: Nice endgame problem
Post #2 Posted: Sat Jul 27, 2013 1:34 pm 
Gosei
User avatar

Posts: 2011
Location: Groningen, NL
Liked others: 202
Was liked: 1087
Rank: Dutch 4D
GD Posts: 645
Universal go server handle: herminator
Slightly more elaborate version: http://senseis.xmp.net/?XuanxuanQijingProblem198

Top
 Profile  
 
Offline
 Post subject: Re: Nice endgame problem
Post #3 Posted: Sat Jul 27, 2013 1:49 pm 
Lives in sente

Posts: 734
Liked others: 683
Was liked: 138
Rank: Washed up never was
Universal go server handle: Splatted
Edit: Nope, I don't know the answer. :D


Last edited by Splatted on Sat Jul 27, 2013 1:53 pm, edited 1 time in total.
Top
 Profile  
 
Offline
 Post subject: Re: Nice endgame problem
Post #4 Posted: Sat Jul 27, 2013 1:52 pm 
Lives in sente
User avatar

Posts: 773
Location: Michigan, USA
Liked others: 143
Was liked: 218
Rank: KGS 1 kyu
Universal go server handle: moyoaji
This solution didn't work. See my other one.

Here is my solution.



Attachments:
Solution.sgf [492 Bytes]
Downloaded 504 times

_________________
"You have to walk before you can run. Black 1 was a walking move.
I blushed inwardly to recall the ignorant thoughts that had gone through
my mind before, when I had not realized the true worth of Black 1."

-Kageyama Toshiro on proper moves


Last edited by moyoaji on Sat Jul 27, 2013 2:05 pm, edited 1 time in total.
Top
 Profile  
 
Offline
 Post subject: Re: Nice endgame problem
Post #5 Posted: Sat Jul 27, 2013 1:54 pm 
Lives in gote
User avatar

Posts: 452
Liked others: 74
Was liked: 100
Rank: 4 Dan European
Close, Splatted amd moyoaji but...

Click Here To Show Diagram Code
[go]$$Wc1
$$ . . . . . . . . . . . . . . |
$$ . . . . . . . O O O O O . . |
$$ . . . . . . O O X X X O . . |
$$ . . . O O O O X X . X O O O |
$$ . . . O X X X 1 2 7 5 X X X |
$$ . . . O X . . 3 4 . 6 8 . X |
$$ ---------------[/go]


The double snap back does not emerge.


I hadn't realised this was a classic problem - my source was a relatively recent Korean book of endgame problems.

Top
 Profile  
 
Offline
 Post subject: Re: Nice endgame problem
Post #6 Posted: Sat Jul 27, 2013 2:04 pm 
Lives in sente
User avatar

Posts: 773
Location: Michigan, USA
Liked others: 143
Was liked: 218
Rank: KGS 1 kyu
Universal go server handle: moyoaji
But what if I change the order of moves to make it happen?



Attachments:
Solution.sgf [528 Bytes]
Downloaded 548 times

_________________
"You have to walk before you can run. Black 1 was a walking move.
I blushed inwardly to recall the ignorant thoughts that had gone through
my mind before, when I had not realized the true worth of Black 1."

-Kageyama Toshiro on proper moves
Top
 Profile  
 
Offline
 Post subject: Re: Nice endgame problem
Post #7 Posted: Sat Jul 27, 2013 2:11 pm 
Lives in gote
User avatar

Posts: 452
Liked others: 74
Was liked: 100
Rank: 4 Dan European
Well done - that works.

I like double snap backs.

Top
 Profile  
 
Offline
 Post subject: Re: Nice endgame problem
Post #8 Posted: Sat Jul 27, 2013 2:30 pm 
Lives in sente

Posts: 734
Liked others: 683
Was liked: 138
Rank: Washed up never was
Universal go server handle: Splatted
I (eventually) got the same solution as moyoaji. Thanks for posting it was a fun problem. :D

Top
 Profile  
 
Offline
 Post subject: Re: Nice endgame problem
Post #9 Posted: Sat Jul 27, 2013 7:54 pm 
Lives in gote

Posts: 641
Liked others: 142
Was liked: 438
GD Posts: 9
HermanHiddema wrote:
Slightly more elaborate version: http://senseis.xmp.net/?XuanxuanQijingProblem198

drmwc wrote:
I hadn't realised this was a classic problem - my source was a relatively recent Korean book of endgame problems.

Yep, there are around a dozen variations on this double snapback theme in the Xuanxuan Qijing, and even more in the Guanzi Pu.

Thank-you for sharing drmwc.

Top
 Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 9 posts ] 

All times are UTC - 8 hours [ DST ]


Who is online

Users browsing this forum: No registered users and 1 guest


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group