Japanese v.s. Chinese v.s. AGA scoring here we "Go" again...

If you're new to the game and have questions, post them here.
darWIN
Dies with sente
Posts: 70
Joined: Tue Oct 01, 2013 3:46 pm
Rank: 0
GD Posts: 0
Has thanked: 5 times
Been thanked: 4 times

Re: Japanese v.s. Chinese v.s. AGA scoring here we "Go" agai

Post by darWIN »

I'm glad you brought this up I get really annoyed by the scoring. I absolutely love the game, I think it's very fun, but the scoring bores me to tears. That's why I always say that whoever captured more pieces wins. That way I probably know who won already and I don't have to do a lot of troublesome counting. Although it was really funny at my Go club, this boy beat the other guy, and he went, "2, 4, 6, 8, 74!!!!!!" It's better if I act it out. He just did it so quickly.

So, whoever captured more pieces wins for me. I'm wrong but I don't care. I don't make a fuss, but I do get annoyed when I capture more pieces and the other person got more territory.

But, life isn't fair, and I have to follow the rules. And capturing pieces isn't against the rules. It's the first rule you learn.
User avatar
leichtloeslich
Lives in gote
Posts: 314
Joined: Wed Feb 29, 2012 1:16 pm
Rank: KGS 4k
GD Posts: 0
Location: Germany
Has thanked: 10 times
Been thanked: 128 times

Re: Japanese v.s. Chinese v.s. AGA scoring here we "Go" agai

Post by leichtloeslich »

whoever captured more pieces wins


I do get annoyed when I capture more pieces and the other person got more territory.


Why do you get annoyed when you win? I don't even want to imagine what happens when you lose.
Wait, you did tell your opponent that you were playing a go variant in which whoever has the most prisoners at the end of the game wins, right? Otherwise you two would be playing different games.
Bill Spight
Honinbo
Posts: 10905
Joined: Wed Apr 21, 2010 1:24 pm
Has thanked: 3651 times
Been thanked: 3373 times

Re: Japanese v.s. Chinese v.s. AGA scoring here we "Go" agai

Post by Bill Spight »

darWIN wrote:I'm glad you brought this up I get really annoyed by the scoring. I absolutely love the game, I think it's very fun, but the scoring bores me to tears. That's why I always say that whoever captured more pieces wins. That way I probably know who won already and I don't have to do a lot of troublesome counting. Although it was really funny at my Go club, this boy beat the other guy, and he went, "2, 4, 6, 8, 74!!!!!!" It's better if I act it out. He just did it so quickly.

So, whoever captured more pieces wins for me. I'm wrong but I don't care. I don't make a fuss, but I do get annoyed when I capture more pieces and the other person got more territory.

But, life isn't fair, and I have to follow the rules. And capturing pieces isn't against the rules. It's the first rule you learn.


You can make the case that an early version of go was in fact scored by who captured more stones. It would have been a form of no pass go. :)
The Adkins Principle:
At some point, doesn't thinking have to go on?
— Winona Adkins

Visualize whirled peas.

Everything with love. Stay safe.
darWIN
Dies with sente
Posts: 70
Joined: Tue Oct 01, 2013 3:46 pm
Rank: 0
GD Posts: 0
Has thanked: 5 times
Been thanked: 4 times

Re: Japanese v.s. Chinese v.s. AGA scoring here we "Go" agai

Post by darWIN »

Bill Spight wrote:
You can make the case that an early version of go was in fact scored by who captured more stones. It would have been a form of no pass go. :)



Probably. It's more satisfying to capture the opponent than it is to learn the complicated territory strategy. If people placed stones on the board without capture at all, wouldn't you both end up with equal amounts of territory?
snorri
Lives in sente
Posts: 706
Joined: Fri Jul 02, 2010 8:15 am
GD Posts: 846
Has thanked: 252 times
Been thanked: 251 times

Re: Japanese v.s. Chinese v.s. AGA scoring here we "Go" agai

Post by snorri »

darWIN wrote:If people placed stones on the board without capture at all, wouldn't you both end up with equal amounts of territory?


No. There are even occasional professional games with no captures. The boundaries of territories may be more efficient for one side than another.
darWIN
Dies with sente
Posts: 70
Joined: Tue Oct 01, 2013 3:46 pm
Rank: 0
GD Posts: 0
Has thanked: 5 times
Been thanked: 4 times

Re: Japanese v.s. Chinese v.s. AGA scoring here we "Go" agai

Post by darWIN »

leichtloeslich wrote:
whoever captured more pieces wins


I do get annoyed when I capture more pieces and the other person got more territory.


Why do you get annoyed when you win? I don't even want to imagine what happens when you lose.
Wait, you did tell your opponent that you were playing a go variant in which whoever has the most prisoners at the end of the game wins, right? Otherwise you two would be playing different games.


Well because they said they won but they didn't capture as many pieces as me. I'm a good loser actually, but I can be kind of a bad winner and gloat a little bit.

To answer your question, sometimes I tell them, and sometimes I don't, and the Go is always the same, either way you count. However if I tell them about the capture scoring then they become far more aggressive. It depends on the player, a woman I played was very good at capture, and captured all of my pieces. another time a man was very bad, even told to be aggressive he didn't do it, and said that my way of scoring would ruin the entire game. He did capture my pieces though, told to be aggressive, but not told to be aggressive, I could capture more pieces than him. Also I had a handicap against him.

Basically the entire game is about capture though. what makes a safe structure is about capture, and the goal is to find weaknesses and attack.

But capture isn't that easy. People notice if you're surrounding them, and try to escape. That's why it is a patient game.

The ladder is the fastest way. But really you need to plot, plan, trap, sneak up on them and surprise them with your kills. Get them in a position where there is no escape.

Do not underestimate the strategy of capture, it is all there is, and be patient. That's a big thing I've learned from the game, patience.
darWIN
Dies with sente
Posts: 70
Joined: Tue Oct 01, 2013 3:46 pm
Rank: 0
GD Posts: 0
Has thanked: 5 times
Been thanked: 4 times

Re: Japanese v.s. Chinese v.s. AGA scoring here we "Go" agai

Post by darWIN »

snorri wrote:
No. There are even occasional professional games with no captures. The boundaries of territories may be more efficient for one side than another.



But how, they both placed the same number of stones, they should be taking up the same amount of space.
skydyr
Oza
Posts: 2495
Joined: Wed Aug 01, 2012 8:06 am
GD Posts: 0
Universal go server handle: skydyr
Online playing schedule: When my wife is out.
Location: DC
Has thanked: 156 times
Been thanked: 436 times

Re: Japanese v.s. Chinese v.s. AGA scoring here we "Go" agai

Post by skydyr »

darWIN wrote:
snorri wrote:
No. There are even occasional professional games with no captures. The boundaries of territories may be more efficient for one side than another.



But how, they both placed the same number of stones, they should be taking up the same amount of space.


Click Here To Show Diagram Code
[go]$$c
$$ ---------------------------------------
$$ | . O . . . . . . . . . . . . . . X . . |
$$ | . O . . . . . . . . . . . . . . X . . |
$$ | . O . . . . . . . . . . . . . . X . . |
$$ | . O . , . . . . . , . . . . . , X . . |
$$ | . O . . . . . . . . . . . . . . X . . |
$$ | . O . . . . . . . . . . . . . . X . . |
$$ | . O . . . . . . . . . . . . . . X . . |
$$ | . O . . . . . . . . . . . . . . X . . |
$$ | . O . . . . . . . . . . . . . . X . . |
$$ | . O . , . . . . . , . . . . . , X . . |
$$ | . O . . . . . . . . . . . . . . X . . |
$$ | . O . . . . . . . . . . . . . . X . . |
$$ | . O . . . . . . . . . . . . . . X . . |
$$ | . O . . . . . . . . . . . . . . X . . |
$$ | . O . . . . . . . . . . . . . . X . . |
$$ | . O . , . . . . . , . . . . . , X . . |
$$ | . O . . . . . . . . . . . . . . X . . |
$$ | . O . . . . . . . . . . . . . . X . . |
$$ | . O . . . . . . . . . . . . . . X . . |
$$ ---------------------------------------[/go]


For the sake of argument, here's a diagram where each player has played exactly the same number of stones. Black has enclosed twice as much space as white has. There's no way for either player to play stones inside the other's enclosed space without being captured, so instead of playing it out, we just count it as theirs to save time.

For example:
Click Here To Show Diagram Code
[go]$$c
$$ ---------------------------------------
$$ | . O . . . . . . . . . . . . . . X . . |
$$ | . O . . . . . . . . . . . . . . X 6 . |
$$ | . O . . . . . . . . . . . . . . X 7 8 |
$$ | . O . , . . . . . , . . . . . , X 2 9 |
$$ | . O . . . . . . . . . . . . . . X 3 4 |
$$ | . O . . . . . . . . . . . . . . X . 5 |
$$ | . O . . . . . . . . . . . . . . X . . |
$$ | . O . . . . . . . . . . . . . . X . . |
$$ | 2 O . . . . . . . . . . . . . . X . . |
$$ | 1 O . , . . . . . , . . . . . , X . . |
$$ | 3 O . . . . . . . . . . . . . . X . . |
$$ | 4 O . . . . . . . . . . . . . . X . . |
$$ | . O . . . . . . . . . . . . . . X . . |
$$ | . O . . . . . . . . . . . . . . X . . |
$$ | . O . . . . . . . . . . . . . . X . . |
$$ | . O . , . . . . . , . . . . . , X . 5 |
$$ | . O . . . . . . . . . . . . . . X 3 4 |
$$ | . O . . . . . . . . . . . . . . X 2 7 |
$$ | . O . . . . . . . . . . . . . . X 6 . |
$$ ---------------------------------------[/go]


So long as both players agree that one can't survive without being captured in an area surrounded by the other, it's a way to decide that there are no more meaningful plays. Otherwise, play could continue until there are no more legal moves, but the side with the larger empty space would win by being able to capture more so long as both players kept playing. When you pass to end a game, you are basically admitting that you don't think you can keep playing and gain anything. If both players were to keep playing infinitely, the player surrounding less empty space would lose, because he would have to fill his eyes for his groups first, giving his opponent a huge capture.

Does this make sense?
speedchase
Lives in sente
Posts: 800
Joined: Sun Dec 04, 2011 4:36 pm
Rank: AGA 2kyu
GD Posts: 0
Universal go server handle: speedchase
Has thanked: 139 times
Been thanked: 122 times

Re: Japanese v.s. Chinese v.s. AGA scoring here we "Go" agai

Post by speedchase »

He means if there were no capture rule
Wildclaw
Dies in gote
Posts: 29
Joined: Fri Apr 23, 2010 4:54 pm
Rank: KGS 2 kyu
GD Posts: 543
Has thanked: 3 times
Been thanked: 4 times

Re: Japanese v.s. Chinese v.s. AGA scoring here we "Go" agai

Post by Wildclaw »

jts wrote:GnuGo uses area rules, GnuGo fills in territory, GnuGo captures every single one of its dead stones. If territory scoring was the problem, these beginners shouldn't have had any problems. But they did have problems; they were horribly, horribly confused.


The 3.8 version that I have on my computer uses territory scoring by default and I have never seen it or earlier versions have the behavior that you describe.

shapenaji wrote:I had this experience with my father the first time I ever played (when I was 8). The game went on forever, and we ran into serious confusions about how to score. As a result, I did not try the game again for another 12 years, when I had someone to walk me through territory scoring.


Count me in as another one who ended up not learning go because of territory scoring. It took me more than a decade after that first experience before I downloaded Igowin and learned to simply pass when it did and have it score, basically skipping out on the whole having to score part until I had enough life and death experience to actually learn territory scoring. (if it hadn't been for Hikaru no Go I would probably never have tried go again)

HermanHiddema wrote:You would really prefer using area scoring rules over having an enthusiastic and friendly teacher willing to spend time and answer question? You really think the rules issue is that important?


Yes, I don't want to have to seek specialized help just to learn to play a game.

Also, that doesn't even touch on the unrealistic perspective of finding a teacher to begin with. In my country there is about one go club per 40000 square kilometers or so.
User avatar
Dusk Eagle
Gosei
Posts: 1758
Joined: Tue Apr 20, 2010 4:02 pm
Rank: 4d
GD Posts: 0
Has thanked: 378 times
Been thanked: 375 times

Re: Japanese v.s. Chinese v.s. AGA scoring here we "Go" agai

Post by Dusk Eagle »

Whoever has the most captures wins the game?

My first move: pass. Defeat me.
We don't know who we are; we don't know where we are.
Each of us woke up one moment and here we were in the darkness.
We're nameless things with no memory; no knowledge of what went before,
No understanding of what is now, no knowledge of what will be.
User avatar
shapenaji
Lives in sente
Posts: 1103
Joined: Tue Apr 20, 2010 10:58 pm
Rank: EGF 4d
GD Posts: 952
Location: Netherlands
Has thanked: 407 times
Been thanked: 422 times

Re: Japanese v.s. Chinese v.s. AGA scoring here we "Go" agai

Post by shapenaji »

Dusk Eagle wrote:Whoever has the most captures wins the game?

My first move: pass. Defeat me.


Yeah, that's why you need to lose the pass rule to have capture-go approximate real go.
Tactics yes, Tact no...
Kirby
Honinbo
Posts: 9553
Joined: Wed Feb 24, 2010 6:04 pm
GD Posts: 0
KGS: Kirby
Tygem: 커비라고해
Has thanked: 1583 times
Been thanked: 1707 times

Re: Japanese v.s. Chinese v.s. AGA scoring here we "Go" agai

Post by Kirby »

This discussion reminds me of Myungwan's statement at go congress this year that it's difficult for people to improve after a certain point when they learn go via capture go, and they should instead learn about the game in terms of efficiency. When you think of the game in terms of capturing stones, it's difficult to see past this, and when you reach a certain skill level, you hit a wall because to win the game, you have to have a different mindset than capturing stones.

That being said, capturing is a lot of fun, so if people just thought of the game in terms of efficiency and not in terms of capturing, we might have fewer people stick with the game.
be immersed
yoyoma
Lives in gote
Posts: 653
Joined: Mon Apr 19, 2010 8:45 pm
GD Posts: 0
Location: Austin, Texas, USA
Has thanked: 54 times
Been thanked: 213 times

Re: Japanese v.s. Chinese v.s. AGA scoring here we "Go" agai

Post by yoyoma »

Dusk Eagle wrote:Whoever has the most captures wins the game?

My first move: pass. Defeat me.


AGA rules, please hand me your pass stone. :twisted:
User avatar
Dusk Eagle
Gosei
Posts: 1758
Joined: Tue Apr 20, 2010 4:02 pm
Rank: 4d
GD Posts: 0
Has thanked: 378 times
Been thanked: 375 times

Re: Japanese v.s. Chinese v.s. AGA scoring here we "Go" agai

Post by Dusk Eagle »

shapenaji wrote:
Dusk Eagle wrote:Whoever has the most captures wins the game?

My first move: pass. Defeat me.


Yeah, that's why you need to lose the pass rule to have capture-go approximate real go.


Yep, and if you explicitly drop the pass rule, then they'll be no confusion about whether you were playing real Go or Capture-Go.
We don't know who we are; we don't know where we are.
Each of us woke up one moment and here we were in the darkness.
We're nameless things with no memory; no knowledge of what went before,
No understanding of what is now, no knowledge of what will be.
Post Reply