Games I played and stuff

Create a study plan, track your progress and hold yourself accountable.
User avatar
Unusedname
Lives in gote
Posts: 447
Joined: Sat Jul 21, 2012 7:23 pm
Rank: kgs 5kyu
GD Posts: 0
KGS: Unusedname
Has thanked: 137 times
Been thanked: 68 times

Re: Games I played and stuff

Post by Unusedname »

Hey dude welcome back :]
Thanks for the comments.

:b14: oh yeah duh extend from a wall. That's like opening 101. :/

:b24: I was sure this was threatening since his ponuki was a false ponuki. but maybe it was too soon..

:b42: I don't know that either looks better. The only reason that move stuck out to me was because E15 makes the pretty three knights shape. haha

:b60: hmm yes C does seem to royally disrupt white's group. So maybe playing away at :b48: wasn't so bad :D

:b62: ahh my thought was it helped to prevent my stones from being cut apart. but C would have been stronger. I should have seen how weak that group could have been.


:b64: doesn't work. But it is the first one I thought of :] I do think the diagnol you suggested earlier would have been better though.

var b116 Thank you I don't know why I couldn't see this move.
Attachments
bekkamu-unusedname.sgf
(3.95 KiB) Downloaded 400 times
3ami2-unusedname-2.sgf
(2.24 KiB) Downloaded 392 times
Last edited by Unusedname on Thu Feb 05, 2015 11:34 pm, edited 2 times in total.
User avatar
SoDesuNe
Gosei
Posts: 1810
Joined: Wed Apr 21, 2010 1:57 am
Rank: KGS 1-dan
GD Posts: 0
Has thanked: 490 times
Been thanked: 365 times

Re: Games I played and stuff

Post by SoDesuNe »

Unusedname wrote: :b24: I was sure this was threatening since his ponuki was a false ponuki. but maybe it was too soon..


A Ponnuki, even if it does not make an eye, is a pretty resilient shape. On top of that White has access to the center here so unless you can surround him with the next move he has no real reason to answer locally.

Unusedname wrote: :b42: I don't know that either looks better. The only reason that move stuck out to me was because E15 makes the pretty three knights shape. haha


I think the idea to seperate White's two groups is good. But the Keima-shape can be easier cut than the one-point-jump, so I think the normal jump may be stronger.

Unusedname wrote: :b60: hmm yes C does seem to royally disrupt white's group. So maybe playing away at :b48: wasn't so bad :D


Well, playing away with :b48: gave White the chance to complicate the game and he profited big time at the top because of that. Simply descending would have lead to an easier game for Black ; )

Unusedname wrote: :b64: doesn't work. But it is the first one I thought of :] I do think the diagnol you suggested earlier would have been better though.


I'm not entirely sure what you mean by it does not work. White can't severly cut Black because you answer L14 with M15 and when White pushes further you can block quite safely. You will not completely contain White but you will strengthen your corner group in the process and keep the attack.
User avatar
Unusedname
Lives in gote
Posts: 447
Joined: Sat Jul 21, 2012 7:23 pm
Rank: kgs 5kyu
GD Posts: 0
KGS: Unusedname
Has thanked: 137 times
Been thanked: 68 times

Re: Games I played and stuff

Post by Unusedname »


A Ponnuki, even if it does not make an eye, is a pretty resilient shape. On top of that White has access to the center here so unless you can surround him with the next move he has no real reason to answer locally.


Ah good point.

I think the idea to seperate White's two groups is good. But the Keima-shape can be easier cut than the one-point-jump, so I think the normal jump may be stronger.


Hmm I suppose this is something to think about.

Well, playing away with :b48: gave White the chance to complicate the game and he profited big time at the top because of that. Simply descending would have lead to an easier game for Black ; )


Aha Also an excellent point.

I'm not entirely sure what you mean by it does not work. White can't severly cut Black because you answer L14 with M15 and when White pushes further you can block quite safely. You will not completely contain White but you will strengthen your corner group in the process and keep the attack.


Actually this is a point brought up to me before. Shows how well I internalized that lol.
Hmmm....
User avatar
Unusedname
Lives in gote
Posts: 447
Joined: Sat Jul 21, 2012 7:23 pm
Rank: kgs 5kyu
GD Posts: 0
KGS: Unusedname
Has thanked: 137 times
Been thanked: 68 times

Re: Games I played and stuff

Post by Unusedname »

I keep telling myself I'll play more calmly

Yet every game I find myself feeling like it's "Urgent" to invade everywhere.

And surprise weak groups all over the place.

Grumble grumble grumble.
User avatar
SoDesuNe
Gosei
Posts: 1810
Joined: Wed Apr 21, 2010 1:57 am
Rank: KGS 1-dan
GD Posts: 0
Has thanked: 490 times
Been thanked: 365 times

Re: Games I played and stuff

Post by SoDesuNe »

Count ; )
skydyr
Oza
Posts: 2495
Joined: Wed Aug 01, 2012 8:06 am
GD Posts: 0
Universal go server handle: skydyr
Online playing schedule: When my wife is out.
Location: DC
Has thanked: 156 times
Been thanked: 436 times

Re: Games I played and stuff

Post by skydyr »

Unusedname wrote:I keep telling myself I'll play more calmly

Yet every game I find myself feeling like it's "Urgent" to invade everywhere.

And surprise weak groups all over the place.

Grumble grumble grumble.


Victory! :mrgreen:

More seriously, I run into this as well, and get myself into terrible (for me) fights. Counting helps, but I think part of the problem getting past it may be that, past a certain point, there are players against whom you can play that way and it works, so you don't get steady negative reinforcement. I'm still trying to fix it too. Sometimes I will approach a game with the express intent of playing peacefully, and winning by just enough.
User avatar
Unusedname
Lives in gote
Posts: 447
Joined: Sat Jul 21, 2012 7:23 pm
Rank: kgs 5kyu
GD Posts: 0
KGS: Unusedname
Has thanked: 137 times
Been thanked: 68 times

Re: Games I played and stuff

Post by Unusedname »

Bwahaha

I think I've already been negatively enforced.
How do I cleanse myself from thinking all my territory is temporary and all my opponents is solid.

That might make my counting more... effective.
skydyr
Oza
Posts: 2495
Joined: Wed Aug 01, 2012 8:06 am
GD Posts: 0
Universal go server handle: skydyr
Online playing schedule: When my wife is out.
Location: DC
Has thanked: 156 times
Been thanked: 436 times

Re: Games I played and stuff

Post by skydyr »

Of course, playing more peacefully sometimes means I try and be balanced and miss the relatively obvious way to end the game quickly, as by consolidating a bit of territory instead of jumping in and ravaging the opponents' moyo. I have a game I can show you at some point from the Congress that is a good example of this.
User avatar
Unusedname
Lives in gote
Posts: 447
Joined: Sat Jul 21, 2012 7:23 pm
Rank: kgs 5kyu
GD Posts: 0
KGS: Unusedname
Has thanked: 137 times
Been thanked: 68 times

Re: Games I played and stuff

Post by Unusedname »

skydyr wrote:Of course, playing more peacefully sometimes means I try and be balanced and miss the relatively obvious way to end the game quickly, as by consolidating a bit of territory instead of jumping in and ravaging the opponents' moyo. I have a game I can show you at some point from the Congress that is a good example of this.



Ah. I wish I got into that situation, when the winning move was just a slow solidifying move.

I would like to see such a game. Please post it whenever you get the chance.
skydyr
Oza
Posts: 2495
Joined: Wed Aug 01, 2012 8:06 am
GD Posts: 0
Universal go server handle: skydyr
Online playing schedule: When my wife is out.
Location: DC
Has thanked: 156 times
Been thanked: 436 times

Re: Games I played and stuff

Post by skydyr »

Unusedname wrote:
skydyr wrote:Of course, playing more peacefully sometimes means I try and be balanced and miss the relatively obvious way to end the game quickly, as by consolidating a bit of territory instead of jumping in and ravaging the opponents' moyo. I have a game I can show you at some point from the Congress that is a good example of this.



Ah. I wish I got into that situation, when the winning move was just a slow solidifying move.

I would like to see such a game. Please post it whenever you get the chance.


Well, honestly, ravaging the moyo was the winning move I didn't play, because then my opponent would have been left with no territory. Easy resignation. What I did prolonged it to the end and only left me about 8 points ahead if I remember it right. I've got the game on paper, so I'll try and copy it this evening.
skydyr
Oza
Posts: 2495
Joined: Wed Aug 01, 2012 8:06 am
GD Posts: 0
Universal go server handle: skydyr
Online playing schedule: When my wife is out.
Location: DC
Has thanked: 156 times
Been thanked: 436 times

Re: Games I played and stuff

Post by skydyr »

One other thing that helped me in the past was only counting solid territory... basically 3rd line territory without a lot of defects, and higher lines if it's rock solid. Anything moyoish or with decent aji doesn't count.
skydyr
Oza
Posts: 2495
Joined: Wed Aug 01, 2012 8:06 am
GD Posts: 0
Universal go server handle: skydyr
Online playing schedule: When my wife is out.
Location: DC
Has thanked: 156 times
Been thanked: 436 times

Re: Games I played and stuff

Post by skydyr »

Here's the game I was thinking of: I'd forgotten about the early fight, but there were quite a few sequences where I could have put away the game, around move 90 and around move 117, for example, where I didn't.

After the last move, I think I was in byo-yomi and started skipping moves, so I stopped this record there, but the game is basically over.
Attachments
2013openr4.sgf
(1.08 KiB) Downloaded 731 times
User avatar
Unusedname
Lives in gote
Posts: 447
Joined: Sat Jul 21, 2012 7:23 pm
Rank: kgs 5kyu
GD Posts: 0
KGS: Unusedname
Has thanked: 137 times
Been thanked: 68 times

Re: Games I played and stuff

Post by Unusedname »

skydyr wrote:One other thing that helped me in the past was only counting solid territory... basically 3rd line territory without a lot of defects, and higher lines if it's rock solid. Anything moyoish or with decent aji doesn't count.



Ah yes but what about like half points. Idk the thing I read about counting was really strange...

Yeah I can see in that game how jumping in would have been better than solidifying. :b89: could have a case about preventing white playing there in sente.

But :b93: was taking so little.

Hehe I still think winning by 8 is as good as a resignation :p So i'm not certain that either move was "better" than the other. Just that they would have been different games.
skydyr
Oza
Posts: 2495
Joined: Wed Aug 01, 2012 8:06 am
GD Posts: 0
Universal go server handle: skydyr
Online playing schedule: When my wife is out.
Location: DC
Has thanked: 156 times
Been thanked: 436 times

Re: Games I played and stuff

Post by skydyr »

Unusedname wrote:Hehe I still think winning by 8 is as good as a resignation :p So i'm not certain that either move was "better" than the other. Just that they would have been different games.


Well, it depends on how late in the game one is ahead by 8, but I feel like it's quite possible to make mistakes at our level (and much stronger) that are bigger than that from a won position.
User avatar
Unusedname
Lives in gote
Posts: 447
Joined: Sat Jul 21, 2012 7:23 pm
Rank: kgs 5kyu
GD Posts: 0
KGS: Unusedname
Has thanked: 137 times
Been thanked: 68 times

Re: Games I played and stuff

Post by Unusedname »

"If it runs it's running into his area"

"too soon to be concerned about territory"

some thoughts from http://www.youtube.com/watch?v=nuWuXj2V6Rk which I should have more often.

Allowing a group to be weak might be okay if it is being chased through my opponents territory.

Don't think too hard about territory in the opening.
It's fine to sort of plan where you want it to come from, but don't get too attached.
Post Reply