I was first introduced to go a few years back when watching Hikaru no Go. I guess this is a familiar story to many people here.
I learned the rules and played a little then but did not study the game much. Now I took it up again and plan to slowly educate myself to a level where I am able to follow professional games and actually understand what is going on. That might be wishful thinking as even amateur Dans might not fully see the beauty of pro games but I feel that setting such a goal is more rewarding than trying to achieve some numeric goal like achieving the rank of 4 kyu.
My study plan is cyclical, at any time I plan to read 3 books simultaneously: a theory book, a problem book and a go-related literary piece, to keep my spirits high and motivated

My first set of books were
"Go, more than a Game" by Peter Shotwell
"Graded Go Problems for Beginners Vol 1" by Kano Yoshinori
"Hikaru no Go" manga by Yumi Hotta and Takeshi Obata
I also try to play occasional games in KGS and OGS (the last one is more like a year-long game

). I can not usually spend more than an hour a day for go, so my progress will be slow. Hopefully it is steady!
By now I have been doing this already a few weeks and have completed the "Go, more than a Game", enjoying the history section of the book much. I took "The Second Book of Go" by Richard Bozulich as my second theory book. It feels more advanced than the "Go, more than a Game" and very useful. I am almost done with the GGPB vol 1 too and have reached to the middle of volume 3 of Hikaru no Go - I am a slow reader who likes to look all the details.
I played also my first game in KGS, against Kevinl2601 27 kyu. I won the game by resignation as my opponent lost several big groups. I made at least one serious misjudgement too (move 129) which could have given quite a close game had my opponent taken advantage of that.
Here the game is. I annotated it for my own learning and for people who are curious to see how DDK-s reasoning process work during and after a game
I am thankful for any corrections / insight / suggestions by skillful readers here, but I warn that a game between two 25+ kyus might be little amusing.
Which software is the best for annotating and adding variations to sgf-s? I used Fuego with GoGui for this game, but when I reloaded it later, the sgf was corrupted. I had to manually delete broken label in the file in order to get it back loading.