Automated Go Analyis(Monte Carlo Simulators)

Post your games here for other members to critique your play.
Post Reply
SmoothOper
Lives in sente
Posts: 946
Joined: Thu Apr 19, 2012 9:38 am
Rank: IGS 5kyu
GD Posts: 0
KGS: KoDream
IGS: SmoothOper
Has thanked: 1 time
Been thanked: 41 times

Automated Go Analyis(Monte Carlo Simulators)

Post by SmoothOper »

I wonder if there are any automated Go analysis simulators out there. I was thinking, it would be interesting to take a board position, run the simulations and see what the alternate moves such a simulator would suggest, as well as what the winning propensity for the move I chose was.
hyperpape
Tengen
Posts: 4382
Joined: Thu May 06, 2010 3:24 pm
Rank: AGA 3k
GD Posts: 65
OGS: Hyperpape 4k
Location: Caldas da Rainha, Portugal
Has thanked: 499 times
Been thanked: 727 times

Re: Automated Go Analyis(Monte Carlo Simulators)

Post by hyperpape »

I believe that Crazy Stone may have some such capacities, including the ability to guess which moves may have been particularly bad. I don't know the details, and suspect it might only be for the desktop versions.
Boidhre
Oza
Posts: 2356
Joined: Mon Mar 05, 2012 7:15 pm
GD Posts: 0
Universal go server handle: Boidhre
Location: Ireland
Has thanked: 661 times
Been thanked: 442 times

Re: Automated Go Analyis(Monte Carlo Simulators)

Post by Boidhre »

Some images from Crazy Stone analysing. You can probably do other stuff with it, I haven't used it that much to be honest.

Placing a board position and then letting analyse run for a few minutes (it's open-ended and this will be heavily dependent on your CPU). You get a "best move" tree as you can see: http://i.imgur.com/7z0VjeI.jpg



Here it's given a game record (a partial in this case from a recent game of mine), here you get alternative's to your move, the delta between the win chance of the AI's best move and your best move, this can be useful for finding potential errors though the AI won't explain why a move was bad, just say this move here is much better): http://i.imgur.com/BwYDsWe.jpg

I have to link to the images, the 800 pixels wide limit renders the text unreadable. Sorry.
User avatar
RBerenguel
Gosei
Posts: 1585
Joined: Fri Nov 18, 2011 11:44 am
Rank: KGS 5k
GD Posts: 0
KGS: RBerenguel
Tygem: rberenguel
Wbaduk: JohnKeats
Kaya handle: RBerenguel
Online playing schedule: KGS on Saturday I use to be online, but I can be if needed from 20-23 GMT+1
Location: Barcelona, Spain (GMT+1)
Has thanked: 576 times
Been thanked: 298 times
Contact:

Re: Automated Go Analyis(Monte Carlo Simulators)

Post by RBerenguel »

With some gtp tricking you can get pachi (or fuego, I don't remember which one could, it's one of these) to do something similar. But of course, it's CPU intensive and not that much useful, given these engines level
Geek of all trades, master of none: the motto for my blog mostlymaths.net
Post Reply