You asked for some clarification about the kick and why it is generally considered not a good move, if there is no pincer stone nearby. Since everyone else decided to talk about the name "kick" instead of the actual move i will try to share some light on that position.
I read somewhere a general rule about extending as far away on the third line as a string extends from the edge.
I have never heard about that rule. Do you happen to have a source for this one? It sounds a little strange to me.
The general rule i learned about extension is "length of string + 1". That is from a single stone (length 1) the optimal extension is 2 spaces.
In the diagramm of the kick white as a string of length 2 so his optimal extension would be 3 spaces.
So yes, part of the reason why the kick is considered bad without a pincer stone is that it allows white to make this ideal extension of three spaces along the edge. If black had a pincer already in place (like in a handicap game) the best extension white could make would be 2 spaces, which would mean he is slightly overconcentrated.
However there is a little more than just "white got the ideal extension". Since i'm not that good with the diagramm-code on this board i prepared a little sgf for this.