visualizing valid and invalid go states
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skydyr
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Re: visualizing valid and invalid go states
Depending on the ruleset, there is also a state where one side can play on an intersection, but the other side cannot because they would commit suicide, either for the stone played or for that stone and an attached group that was in atari.
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dohduhdah
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Re: visualizing valid and invalid go states
As far as I know, the ruleset doesn't make any difference regarding the number of positions KGS lets you set up when you edit a custom game.skydyr wrote:Depending on the ruleset, there is also a state where one side can play on an intersection, but the other side cannot because they would commit suicide, either for the stone played or for that stone and an attached group that was in atari.
Last edited by dohduhdah on Sun Jun 22, 2014 2:51 pm, edited 1 time in total.
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skydyr
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Re: visualizing valid and invalid go states
It allows suicide under NZ rules but not the other rulesets. If you start from an arbitrary board position, are you concerned with whether or not anyone is able to play on a particular empty intersection legally? I mean apart from ko, which you said you did not care about because it depended on the order of previous moves, as I recall.dohduhdah wrote:As far as I know, the ruleset doesn't make any difference regarding the number of positions kgs lets you set up when you edit a custom game.skydyr wrote:Depending on the ruleset, there is also a state where one side can play on an intersection, but the other side cannot because they would commit suicide, either for the stone played or for that stone and an attached group that was in atari.
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dohduhdah
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Re: visualizing valid and invalid go states
I'm not concerned with moves at all. I'm concerned with states (a given position, like the way KGS letsskydyr wrote: It allows suicide under NZ rules but not the other rulesets. If you start from an arbitrary board position, are you concerned with whether or not anyone is able to play on a particular empty intersection legally? I mean apart from ko, which you said you did not care about because it depended on the order of previous moves, as I recall.
you set up a position in terms of stones on the goban, where all stones and chains have at least 1 liberty).
Moves are combinations of two states, so that's really irrelevant for the discussion regarding individual
states that are categorically valid or invalid.
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hyperpape
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Re: visualizing valid and invalid go states
Seriously, it's clear what the OP was interested in, and whether or not state is the right way to describe it, let's not waste our time on a dumb terminalogical point.
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Mike Novack
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Re: visualizing valid and invalid go states
I think there is a terminology problem. And yes, I did understand the original purpose.
Let me try to make it a bit clearer?
Of course for just determining if a particular arrangement of stones on the board is possible (legal) one can speak of "the state of the board". But what I am saying is that a particular arrangement of stones on the board might be more than one statefor the purposes of the game of go.
Let me try to put it another way. Doduhdah, are you not intending to be able to determine if given a state (the way you want to define it) can be transitioned into some other state? << by adding a stone; aka, making a move >> In other words, after you have determined "this is a legal state" being unable to determine what states would be possible subsequent states?
Let me try to make it a bit clearer?
Of course for just determining if a particular arrangement of stones on the board is possible (legal) one can speak of "the state of the board". But what I am saying is that a particular arrangement of stones on the board might be more than one statefor the purposes of the game of go.
Let me try to put it another way. Doduhdah, are you not intending to be able to determine if given a state (the way you want to define it) can be transitioned into some other state? << by adding a stone; aka, making a move >> In other words, after you have determined "this is a legal state" being unable to determine what states would be possible subsequent states?
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dohduhdah
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Re: visualizing valid and invalid go states
Sorry for the confusion. In the context of this discussion regarding the visualization of valid andMike Novack wrote:I think there is a terminology problem. And yes, I did understand the original purpose.
Let me try to make it a bit clearer?
Of course for just determining if a particular arrangement of stones on the board is possible (legal) one can speak of "the state of the board". But what I am saying is that a particular arrangement of stones on the board might be more than one statefor the purposes of the game of go.
Let me try to put it another way. Doduhdah, are you not intending to be able to determine if given a state (the way you want to define it) can be transitioned into some other state? << by adding a stone; aka, making a move >> In other words, after you have determined "this is a legal state" being unable to determine what states would be possible subsequent states?
invalid states, I'm only interested in individual states and not in sequences of states (like a move,
which is a sequence of two states).
The number of valid states for a 3x3 goban is 12675 and that's exactly the number of positions KGS will
let you set up when you edit a custom game, as opposed to the 7008 states KGS will not let
you set up on a 3x3 goban, because they involve at least one stone or chain that lacks liberties.
So for this notion of validity that is only concerned with individual states, the only aspect that is relevant
is whether or not all chains/stones on the goban have at least one liberty.
Last edited by dohduhdah on Mon Jun 23, 2014 10:10 am, edited 1 time in total.
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hyperpape
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Re: visualizing valid and invalid go states
Stop using the word "state"! Both of you! You're killing me.
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xed_over
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Re: visualizing valid and invalid go states
instead, they could use: condition, shape, situation, circumstances, position, predicament, plighthyperpape wrote:Stop using the word "state"! Both of you! You're killing me.
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dohduhdah
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Re: visualizing valid and invalid go states
Somehow I feel that 'valid state' seems more appropriate than 'legal position'.hyperpape wrote:Stop using the word "state"! Both of you! You're killing me.
I thought state space was a fairly universally accepted concept.
http://en.wikipedia.org/wiki/State_space
"In games, the state space is the set of all possible configurations within the game."
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xed_over
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Re: visualizing valid and invalid go states
And this would be neither a valid state nor a legal position nor possible configuration.
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dohduhdah
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Re: visualizing valid and invalid go states
xed_over wrote:And this would be neither a valid state nor a legal position nor possible configuration.
Yes, one of the 7008 possible invalid states on a 3x3 goban.
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Re: visualizing valid and invalid go states
Wbt the word “constellation”, as this is not only about position but about position of stones in relation to other stones’ positions.
Grtz, Tom
Grtz, Tom
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hyperpape
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Re: visualizing valid and invalid go states
I actually tend to use state the way Mike does, and I think that's more common in abstract discussions of the game, rules, etc.
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Mike Novack
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Re: visualizing valid and invalid go states
Question:
Assuming the original definition of legal state (all groups have at least one liberty) there is a question of "reachable" states. Take this example:
[/quote]
In go, black and white stones are placed alternately and once placed, not moved unless removed by capture. Only one white stone could have been captured (the number of black stones placed on the board can never be less than the number of white stones placed) so there are too few white stones present in the diagram.
So that would be a legal state but not a reachable legal state?
Assuming the original definition of legal state (all groups have at least one liberty) there is a question of "reachable" states. Take this example:
[/quote]
In go, black and white stones are placed alternately and once placed, not moved unless removed by capture. Only one white stone could have been captured (the number of black stones placed on the board can never be less than the number of white stones placed) so there are too few white stones present in the diagram.
So that would be a legal state but not a reachable legal state?