Hey guys,
In my free time I have been writing a small little go server to do some experiments with.
Now that I`ve progressed a bit further I want to attach a bunch of bots to it and let them play eachother.
Do you know any open source bots that I can adopt to send messages to my go server ?
They don`t have to be strong but sometime more than random bot which I allready have.
Cheers,
Otenki
open source go bots for my server ?
- RBerenguel
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Re: open source go bots for my server ?
If you have added support for GTP, pachi, fuego and gnugo handle it nicely. Aside from that... None I can think of right now!otenki wrote:Hey guys,
In my free time I have been writing a small little go server to do some experiments with.
Now that I`ve progressed a bit further I want to attach a bunch of bots to it and let them play eachother.
Do you know any open source bots that I can adopt to send messages to my go server ?
They don`t have to be strong but sometime more than random bot which I allready have.
Cheers,
Otenki
Geek of all trades, master of none: the motto for my blog mostlymaths.net
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Re: open source go bots for my server ?
Guess I`ll have to write a golang implementation of GTP then.
I`ve just read the specs but it seems my server does not have enough features yet to implement the full thing.
For example undo is not yet there. I guess I`ll have to do a partial implementation and see which bots work with a limited set of commands.
Thanks!
Otenki
I`ve just read the specs but it seems my server does not have enough features yet to implement the full thing.
For example undo is not yet there. I guess I`ll have to do a partial implementation and see which bots work with a limited set of commands.
Thanks!
Otenki
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Re: open source go bots for my server ?
I think you can force them not to use undo (or maybe they don't even use it, don't remember the details.)
Oh, writing it in golang? I have several utilities I wrote for analysing openings in 9x9 (nothing fancy, just normalising the first 2 moves so "all games are the same orientation") written in golang, I found it funny to use go for go (I also use the language at work now and has essentially displaced Python and C as my go-to-language for quick-n-dirty hacks)
Oh, writing it in golang? I have several utilities I wrote for analysing openings in 9x9 (nothing fancy, just normalising the first 2 moves so "all games are the same orientation") written in golang, I found it funny to use go for go (I also use the language at work now and has essentially displaced Python and C as my go-to-language for quick-n-dirty hacks)
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Re: open source go bots for my server ?
Although a little outdated you have a list of GTP go engines (33 availables, 27 with sources) here:
http://ricoh51.free.fr/go/engineeng.htm
Most of them run smoothly under gogui, so could be adapted to your server (if GTP).
See also: http://senseis.xmp.net/?ComputerGoServer
Two other recent, maintained engines, apart from Gnu Go, Fuego, Pachi:
Oakfoam
http://oakfoam.com/
Orego
https://sites.google.com/a/lclark.edu/d ... arch/orego
http://ricoh51.free.fr/go/engineeng.htm
Most of them run smoothly under gogui, so could be adapted to your server (if GTP).
See also: http://senseis.xmp.net/?ComputerGoServer
Two other recent, maintained engines, apart from Gnu Go, Fuego, Pachi:
Oakfoam
http://oakfoam.com/
Orego
https://sites.google.com/a/lclark.edu/d ... arch/orego