It is currently Wed May 14, 2025 3:39 pm

All times are UTC - 8 hours [ DST ]




Post new topic Reply to topic  [ 60 posts ]  Go to page Previous  1, 2, 3  Next
Author Message
Offline
 Post subject: Re: Is a half point komi really fair?
Post #21 Posted: Thu Dec 18, 2014 12:34 pm 
Judan

Posts: 6727
Location: Cambridge, UK
Liked others: 436
Was liked: 3720
Rank: UK 4 dan
KGS: Uberdude 4d
OGS: Uberdude 7d
Elom wrote:
When standard komi was first introduced, it was 1.5, then changed later to 2.5, 3.5, 4.5


That's news to me, do you have a source? Or are you just making things up?

Top
 Profile  
 
Offline
 Post subject: Re: Is a half point komi really fair?
Post #22 Posted: Thu Dec 18, 2014 12:48 pm 
Honinbo

Posts: 10905
Liked others: 3651
Was liked: 3374
Elom wrote:
in the early 2000's {komi} was changed from 5.5 to 6.5, because black was winning 55.6% (?) of the time, and that difference was deemed large enough to take action on the komi. There is practically nothing to go by except statistics.


Based upon statistics, almost 40 years ago I predicted that Japanese komi would be 6.5 by the turn of the century. Almost! :mrgreen: Not too much later an article in the American Go Journal opined that correct Japanese komi was 7, based upon pro statistics with both 4.5 and 5.5 komi. Early in the 1980s (IIUC) Ing set komi for area scoring at 7.5. also based upon statistics. The sense that komi should be around 7 has been in the air for a long time. :) As pros get better, maybe komi will be shifted upwards, but don't hold your breath.

_________________
The Adkins Principle:
At some point, doesn't thinking have to go on?
— Winona Adkins

Visualize whirled peas.

Everything with love. Stay safe.

Top
 Profile  
 
Offline
 Post subject: Re: Is a half point komi really fair?
Post #23 Posted: Thu Dec 18, 2014 6:59 pm 
Oza
User avatar

Posts: 2414
Location: Tokyo, Japan
Liked others: 2351
Was liked: 1332
Rank: Jp 6 dan
KGS: ez4u
HermanHiddema wrote:
Although there is no proof for the correct value of komi, there is proof that it exists and that it is not smaller than 0. The correct komi is well-defined, it is the amount of points by which black wins if both players play perfectly (which may be 0). Given that the definition of correct komi is basically "the amount of compensation white needs to get a draw if both players play perfectly", then obviously, by circular reasoning, with the correct komi perfect play leads to a draw. :)

I am always puzzled by this kind of statement. Since "perfect play" is undetermined, how does this make correct komi "well-defined"?
:scratch:

_________________
Dave Sigaty
"Short-lived are both the praiser and the praised, and rememberer and the remembered..."
- Marcus Aurelius; Meditations, VIII 21

Top
 Profile  
 
Offline
 Post subject: Re: Is a half point komi really fair?
Post #24 Posted: Thu Dec 18, 2014 7:07 pm 
Honinbo

Posts: 10905
Liked others: 3651
Was liked: 3374
ez4u wrote:
HermanHiddema wrote:
Although there is no proof for the correct value of komi, there is proof that it exists and that it is not smaller than 0. The correct komi is well-defined, it is the amount of points by which black wins if both players play perfectly (which may be 0). Given that the definition of correct komi is basically "the amount of compensation white needs to get a draw if both players play perfectly", then obviously, by circular reasoning, with the correct komi perfect play leads to a draw. :)

I am always puzzled by this kind of statement. Since "perfect play" is undetermined, how does this make correct komi "well-defined"?
:scratch:


A unicorn is well defined. :)

_________________
The Adkins Principle:
At some point, doesn't thinking have to go on?
— Winona Adkins

Visualize whirled peas.

Everything with love. Stay safe.


This post by Bill Spight was liked by: ez4u
Top
 Profile  
 
Offline
 Post subject: Re: Is a half point komi really fair?
Post #25 Posted: Fri Dec 19, 2014 2:14 am 
Gosei
User avatar

Posts: 1639
Location: Ponte Vedra
Liked others: 642
Was liked: 490
Universal go server handle: Bantari
Bill Spight wrote:
Let us suppose that, with correct play by both players, the result on the go board is 7 points for Black by area scoring. Then, if correct play were known, komi would be 7 and the game would result in a tie. OTOH, if correct play were known, we would not be playing 19x19 go. :)

Not sure that follows. Didn't they "solve: checkers? People still play it...

I hear something similar said long time ago about chess... once there are (cheap) computer programs able to beat any (almost any?) human, there will be no point playing chess.

_________________
- Bantari
______________________________________________
WARNING: This post might contain Opinions!!

Top
 Profile  
 
Offline
 Post subject: Re: Is a half point komi really fair?
Post #26 Posted: Fri Dec 19, 2014 2:19 am 
Gosei
User avatar

Posts: 1639
Location: Ponte Vedra
Liked others: 642
Was liked: 490
Universal go server handle: Bantari
HermanHiddema wrote:
Although there is no proof for the correct value of komi, there is proof that it exists and that it is not smaller than 0. The correct komi is well-defined, it is the amount of points by which black wins if both players play perfectly (which may be 0). Given that the definition of correct komi is basically "the amount of compensation white needs to get a draw if both players play perfectly", then obviously, by circular reasoning, with the correct komi perfect play leads to a draw. :)

Give the above statement, the 0.5 point added/subtracted to/from komi is indeed unfair. Because then one side, in spite of playing perfectly, might still lose the game - if the other side also plays perfectly.

What's more, there are errors in Go which can cost less than 0.5 points, according to the fraction crunchers. In such case, it is possible with fractional komi that one side played perfectly, while the other did not, and the perfect side still lost. Which seems to go against the whole idea of Go, and be really really unfair.

Why are we so afraid of draws in Go?
I can understand that pro sponsors and organizers have it "easier" when draws are eliminated, but is that really what matters?

_________________
- Bantari
______________________________________________
WARNING: This post might contain Opinions!!

Top
 Profile  
 
Offline
 Post subject: Re: Is a half point komi really fair?
Post #27 Posted: Fri Dec 19, 2014 4:14 am 
Gosei
User avatar

Posts: 2011
Location: Groningen, NL
Liked others: 202
Was liked: 1087
Rank: Dutch 4D
GD Posts: 645
Universal go server handle: herminator
Bantari wrote:
HermanHiddema wrote:
Although there is no proof for the correct value of komi, there is proof that it exists and that it is not smaller than 0. The correct komi is well-defined, it is the amount of points by which black wins if both players play perfectly (which may be 0). Given that the definition of correct komi is basically "the amount of compensation white needs to get a draw if both players play perfectly", then obviously, by circular reasoning, with the correct komi perfect play leads to a draw. :)

Give the above statement, the 0.5 point added/subtracted to/from komi is indeed unfair. Because then one side, in spite of playing perfectly, might still lose the game - if the other side also plays perfectly.

What's more, there are errors in Go which can cost less than 0.5 points, according to the fraction crunchers. In such case, it is possible with fractional komi that one side played perfectly, while the other did not, and the perfect side still lost. Which seems to go against the whole idea of Go, and be really really unfair.


It is possible that a player does not play the biggest move, but still gets a perfect result. Consider the case where the only move left with any value is a one point ko. As black, it is my turn, and I can fill the ko, which is worth 1/3 of a point according to endgame theory. Instead, I pass, and my opponent takes the ko. Since I have more ko threats, I then go on to win and fill the ko, and I have lost no points. So, although locally I played sub-optimally, globally that was still perfect play.

Quote:
Why are we so afraid of draws in Go?
I can understand that pro sponsors and organizers have it "easier" when draws are eliminated, but is that really what matters?


In KO tournaments, it is necessary to eliminate draws. In most other tournaments, it is not, and indeed there are events that have whole komi (Cassandra mentions one earlier in the thread).

But a whole komi is only more fair if it is the correct komi.

Suppose the correct komi is 7. That means that a komi of 6.5 gives an "unfair" result in those games which black wins by 0.5, which should have been ties. A komi of 6, on the other hand, would lead to an unfair result not only in games black wins by 1 point, which should have been ties, but also in all draws, which white should have won by 1. So the application of a wrong whole komi doubles the number of unfair results!

Top
 Profile  
 
Offline
 Post subject: Re:
Post #28 Posted: Fri Dec 19, 2014 5:22 am 
Oza
User avatar

Posts: 2508
Liked others: 1304
Was liked: 1128
EdLee wrote:
Joelnelsonb wrote:
with a perfect game like Chess (bare with me), perfect play on both sides will result in a draw everytime, 100 out of 100.
But this is only your belief, not a proven fact.

Computers have already solved checkers and mancala: yes, they are both draws with perfect play. But not yet for chess or Go -- it's still an open question.


I don't understand your point. Proven or not, it does seem like a reasonable assumption. Play wouldn't be very "perfect" if it led to a loss.

_________________
Patience, grasshopper.

Top
 Profile  
 
Offline
 Post subject: Re: Is a half point komi really fair?
Post #29 Posted: Fri Dec 19, 2014 5:24 am 
Lives with ko
User avatar

Posts: 230
Location: London
Liked others: 288
Was liked: 65
Rank: OGS 2k
OGS: Joellercoaster
It would, if the game were unfair?

_________________
Confucius in the Analects says "even playing go is better than eating chips in front of tv all day." -- kivi

Top
 Profile  
 
Offline
 Post subject: Re: Is a half point komi really fair?
Post #30 Posted: Fri Dec 19, 2014 5:37 am 
Judan

Posts: 6727
Location: Cambridge, UK
Liked others: 436
Was liked: 3720
Rank: UK 4 dan
KGS: Uberdude 4d
OGS: Uberdude 7d
Indeed, for example Connect Four is solved and the first player wins with perfect play from both sides. Whereas tic-tac-toe (noughts and crosses) is solved and is a draw. It depends how much of an advantage the first move gives you. For Chess we don't know yet, though I expect most would agree it is less than in no-komi Go.

Joelnelsonb wrote:
with a perfect game like Chess (bare with me)

As for a perfect game to bare with you, I think it would be strip poker. ;-)


This post by Uberdude was liked by: daal
Top
 Profile  
 
Offline
 Post subject:
Post #31 Posted: Fri Dec 19, 2014 6:58 am 
Honinbo
User avatar

Posts: 8859
Location: Santa Barbara, CA
Liked others: 349
Was liked: 2076
GD Posts: 312
daal wrote:
Proven or not, it does seem like a reasonable assumption.
Play wouldn't be very "perfect" if it led to a loss.
As already pointed out, yes, it would.

More examples:

- It may turn out that even with perfect play, Black will lose in chess. It could be a draw. We still don't know.

- This one our high school math teacher taught us, perhaps more of a warning, because he didn't provide a rigorous proof: as time goes to infinity, the probability of going bankrupt, if you choose to gamble non-stop, is 1.0. Therefore, the only way to "win" is not to play at all.

- Similar line at the end of WarGames.

"Perfect play" only means the best outcome for a player; it does not imply a particular result (win, draw, loss, or no result. :) )

So the original assumption is huge, and therefore worth questioning. :)

Top
 Profile  
 
Offline
 Post subject: Re: Is a half point komi really fair?
Post #32 Posted: Fri Dec 19, 2014 8:56 am 
Tengen

Posts: 4382
Location: Caldas da Rainha, Portugal
Liked others: 499
Was liked: 733
Rank: AGA 3k
GD Posts: 65
OGS: Hyperpape 4k
While the idea of a "perfect game" isn't agreed, one version of that idea would be that a game should neither favor the first player nor the second when played by ordinary humans (this can still be achieved in a game that doesn't have the potential for draws). A game like Chess might theoretically be a draw, but practically, it has a significant first player advantage. Among strong players, Black is playing for a draw, White is playing for a win.

Hex and Havannah seem to come close to achieving this based on swap. In Arimaa, one player gets the first move, but the second gains information from seeing the first player's setup.

_________________
Occupy Babel!

Top
 Profile  
 
Offline
 Post subject: Re: Is a half point komi really fair?
Post #33 Posted: Fri Dec 19, 2014 10:14 am 
Lives with ko

Posts: 248
Liked others: 23
Was liked: 148
Rank: DGS 2 kyu
Universal go server handle: Polama
Bantari wrote:
Give the above statement, the 0.5 point added/subtracted to/from komi is indeed unfair. Because then one side, in spite of playing perfectly, might still lose the game - if the other side also plays perfectly.


I find this discussion very interesting, because I actually have the opposite opinion about fairness in komi. I don't care what perfect play results in: we're not going to play perfectly. I care about the general level of play as black and white in the go playing population.

Specifically, correct komi may very well turn out to be 12. It would be an unintuitive result, but mathematical extremes often are. Who can say where some singularly most effective series of moves will lead, precisely. Were it the case that komi is 12, should we mortals really play with that? Accept that the biggest statistical factor in an even game is nigiri, so that white isn't disadvantaged by the possibility that black achieves perfection in this game? We don't know correct komi so we can't consciously set it if we wanted to, we don't know if it would be fair for humans even if we did have it, so I don't see how 0.5 changes the fairness pragmatically.

Top
 Profile  
 
Offline
 Post subject: Re: Is a half point komi really fair?
Post #34 Posted: Fri Dec 19, 2014 12:32 pm 
Lives in sente

Posts: 827
Location: UK
Liked others: 568
Was liked: 84
Rank: OGS 9kyu
Universal go server handle: WindnWater, Elom
Uberdude wrote:
Elom wrote:
When standard komi was first introduced, it was 1.5, then changed later to 2.5, 3.5, 4.5


That's news to me, do you have a source? Or are you just making things up?


http://senseis.xmp.net/?Komi
http://en.m.wikipedia.org/wiki/Komidashi

I was recalling from memory what I read quite a few months to a year ago or so, and mistakenly thought that it said "1.5" . I'm sorry, that was my error.

_________________
On Go proverbs:
"A fine Gotation is a diamond in the hand of a dan of wit and a pebble in the hand of a kyu" —Joseph Raux misquoted.

Top
 Profile  
 
Offline
 Post subject: Re: Is a half point komi really fair?
Post #35 Posted: Fri Dec 19, 2014 12:59 pm 
Gosei
User avatar

Posts: 1639
Location: Ponte Vedra
Liked others: 642
Was liked: 490
Universal go server handle: Bantari
HermanHiddema wrote:
In KO tournaments, it is necessary to eliminate draws.

Not to nitpick, but: No, it is not.
Example: Chess has both (frequent) draws and KO tournaments.

In KO tournaments it is "convenient" (for the organizers) to eliminate draws, but it is not necessary. Other provisions can always be made.

_________________
- Bantari
______________________________________________
WARNING: This post might contain Opinions!!

Top
 Profile  
 
Offline
 Post subject: Re: Is a half point komi really fair?
Post #36 Posted: Fri Dec 26, 2014 7:37 am 
Dies with sente

Posts: 72
Liked others: 6
Was liked: 9
KGS: moboy78
IGS: moboy78
I don't really understand why everyone wants komi to "be fair". Now, it seems to me that the majority of people in the go world agree that having the 0.5 is fine because it makes things easier for tournament sponsors. A lot of people here seem to be saying that if both players played perfectly, then that 0.5 is unfair and just arbitrarily awards the win the person komi happened to favor. Thing is, though, that it is obvious that the losing player didn't play perfectly, or else he/she would've won the match :) . It's not like the 0.5 was added to the score after the game was finished, both players always know about komi going into a game, and if they can't properly deal with komi then it's to bad for them if they lose.

Top
 Profile  
 
Offline
 Post subject: Re: Is a half point komi really fair?
Post #37 Posted: Fri Dec 26, 2014 4:04 pm 
Lives in gote

Posts: 653
Location: Austin, Texas, USA
Liked others: 54
Was liked: 216
moboy78 wrote:
I don't really understand why everyone wants komi to "be fair". Now, it seems to me that the majority of people in the go world agree that having the 0.5 is fine because it makes things easier for tournament sponsors. A lot of people here seem to be saying that if both players played perfectly, then that 0.5 is unfair and just arbitrarily awards the win the person komi happened to favor. Thing is, though, that it is obvious that the losing player didn't play perfectly, or else he/she would've won the match :) . It's not like the 0.5 was added to the score after the game was finished, both players always know about komi going into a game, and if they can't properly deal with komi then it's to bad for them if they lose.


Why is it obvious the loser didn't play perfectly? I played perfectly, but my opponent played perfectly also. I was behind on move 1 by 0.5 because of the komi, and I was behind by 0.5 at every step until they very end.

Top
 Profile  
 
Offline
 Post subject: Re: Is a half point komi really fair?
Post #38 Posted: Fri Dec 26, 2014 7:10 pm 
Dies with sente

Posts: 72
Liked others: 6
Was liked: 9
KGS: moboy78
IGS: moboy78
yoyoma wrote:
Why is it obvious the loser didn't play perfectly? I played perfectly, but my opponent played perfectly also. I was behind on move 1 by 0.5 because of the komi, and I was behind by 0.5 at every step until they very end.

I fail to see how you can lose the game and still claim to have made perfect moves. That 0.5 is something you have to account for throughout the entire game and if you can't do that then you clearly didn't play good enough moves to win the game. If your moves can't even be called "good enough", then how can they be called perfect?

Top
 Profile  
 
Offline
 Post subject: Re: Is a half point komi really fair?
Post #39 Posted: Fri Dec 26, 2014 8:34 pm 
Oza
User avatar

Posts: 2777
Location: Seattle, WA
Liked others: 251
Was liked: 549
KGS: oren
Tygem: oren740, orenl
IGS: oren
Wbaduk: oren
yoyoma wrote:
Why is it obvious the loser didn't play perfectly? I played perfectly, but my opponent played perfectly also. I was behind on move 1 by 0.5 because of the komi, and I was behind by 0.5 at every step until they very end.


You lost nigiri.


This post by oren was liked by: skydyr
Top
 Profile  
 
Offline
 Post subject: Re: Is a half point komi really fair?
Post #40 Posted: Sat Dec 27, 2014 10:44 am 
Lives with ko
User avatar

Posts: 130
Liked others: 4
Was liked: 37
Rank: EGF 1k
Universal go server handle: MagicMagor
Quote:
I fail to see how you can lose the game and still claim to have made perfect moves. That 0.5 is something you have to account for throughout the entire game and if you can't do that then you clearly didn't play good enough moves to win the game.

And what about the other (winning) player? Your reasoning doesn't hold up, because it would mean perfect play is impossible.
With 0.5 komi there is always a winner after the game, regardless of the moves played. If both player played perfect, that means they always made the (objectivly) best move possible, one player still looses because of komi.
By your reasoning, he had not played perfect, because he would have won otherwise, but he played the best moves possible, so there is no room for improvement there, so by definition he played perfect.
Also if the losing player had played, by your definition, perfect he would not have lost, so the other player would have lost, which means he would not have played perfect.
So by your definition it is impossible that both player play perfectly if the komi is 0.5 but it is possible if the komi is even? I'm sorry, but that doesn't sound very convincing.

Back to the actual question at hand. Obviously a komi with 0.5 can't be fair, assuming the actual game is fair. (That means there exist a number X so that a perfect game from both players with komi X will always result in jigo)
But komi is a pretty new concept in go (at least compared to the long history of the game itself) and was/is changed over time. Amateurs don't play perfectly so give or take 0.5 points from komi don't make the game fair or unfair. (Sure some games change winner if you change the komi by 0.5 points, but that isn't to say the komi is unfair) Having a x.5 komi is just a choice made, to eliminate draws.
I think the actual question isn't if it is fair or unfair but if we want draws or not. Some amateur tournaments like draws and mac-mahon tournaments can handle them without problems, so some tournaments already use 6 or 7 komi, without the half point.
But in the pro-scene with KO-tournaments or the best-of-x title games in japan, draws would make everything more complicated. Not impossible to handle, but it would result in extra work. Given how close most pro-games are currently i would assume without the 0.5 komi the chances of having draws is a lot higher than in the typical amateur tournament. And handling draws properly would either mean more games or use some other arbitary chosen tie-breaker, which may in itself also be unfair.

All in all, i think there are good reasons why the x.5 komi is accepted in the pro-scene.

_________________
Magics way up the hill (personal study journal)

Top
 Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 60 posts ]  Go to page Previous  1, 2, 3  Next

All times are UTC - 8 hours [ DST ]


Who is online

Users browsing this forum: Bing [Bot] and 1 guest


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group