It's interesting. I think I considered it a little, maybe not during the game but at least when I reviewed it afterwards, but thought that Q14 would make it fail... It appears it doesn't.Uberdude wrote:If you want to avoid simply connecting against that peep, then r13 looks interesting, though white q15 is a sharp counter for white that needs reading.
For q15, I read the following :
b-r13, w-q15, b-q14, w-r15, b-p16, w-p14, b-q13. Then, if white hane at q18, b p18, r18, then o18 and black is safe...
Though r18 may not be the strongest resistance.
So, after white hane at q18 and b answer at p18, white cut at p17, black give atari at r18, then white can squeeze by adding a stone to the sacrifice (w q19, b p19, w o16, black capture with r19, w q18, b q19, w o15, b q18).
Then, white can start from the corner or from the other side... If w s18, then b-s19, w-t17 is a ko that black take first. Or white can descend at t18 instead. B must throw in to be able to connect (oiotoshi), so W corner live, and then he can enclose B heavy, eyeless dumpling...
So Black has to allow white to connect underneath with o17, which is a major loss.