Complexity has several aspects. For some complexity aspects, Go is superior to Chess (among them: it requires more AI techniques to let a program beat a top player) - for others, the two games are equal. Complexity is just one of the topics that can make games interesting.illluck wrote:I suspect Robert also thinks it's silly to claim Go is objectively superior to Chess due to complexity
Go has a problem with "game tree complexity snobbery"
-
RobertJasiek
- Judan
- Posts: 6273
- Joined: Tue Apr 27, 2010 8:54 pm
- GD Posts: 0
- Been thanked: 797 times
- Contact:
Re: Go has a problem with "game tree complexity snobbery"
-
goTony
- Lives in gote
- Posts: 351
- Joined: Tue Oct 22, 2013 12:22 am
- Rank: OGS 11kyu
- GD Posts: 0
- KGS: gotony
- OGS: nghtstalker
- Location: Washington State
- Has thanked: 272 times
- Been thanked: 60 times
- Contact:
Re: Go has a problem with "game tree complexity snobbery"
The number of first move possibilities is 361, but please keep in mind that most people do not play on the first line or second since it generally does not lead to a good outcome. So just quoting numbers does no good. Chess has 20 possible opening moves. But some are not used because of the weakness thereof. Both games have a complexity that dwarfs the human minds ability to fully grasp. And that is why we have GO and Chess tournaments and not tic tac toe....
Walla Walla GO Club -(on FB)
We play because we enjoy the beauty of the game, the snap and feel of real stones, and meeting interesting people. Hope to see ya there! お願いします!
Anthony
We play because we enjoy the beauty of the game, the snap and feel of real stones, and meeting interesting people. Hope to see ya there! お願いします!
Anthony
-
Javaness2
- Gosei
- Posts: 1545
- Joined: Tue Jul 19, 2011 10:48 am
- GD Posts: 0
- Has thanked: 111 times
- Been thanked: 322 times
- Contact:
Re: Go has a problem with "game tree complexity snobbery"
I think that the problem is now dead. It was the case that Go players would overstate this complexity aspect, lumping in the pants-on-a-stick ability of the state of the art software alongside. Such days are past.
-
Uberdude
- Judan
- Posts: 6727
- Joined: Thu Nov 24, 2011 11:35 am
- Rank: UK 4 dan
- GD Posts: 0
- KGS: Uberdude 4d
- OGS: Uberdude 7d
- Location: Cambridge, UK
- Has thanked: 436 times
- Been thanked: 3718 times
Re: Go has a problem with "game tree complexity snobbery"
Something which narked me slightly in all the AlphaGo press was the "Go is so complex, there are more games than atoms in the universe" spiel. I seem to recall Demis Hassabis said this in his presentations as well as being reported in newspaper/website articles. That atoms in the (observable) universe number is about 10^80, which is less than chess complexity (about 10^120) so it's rather a naff comparison. If every atom in the universe was replaced with a copy of the universe, and then every atom in those copies was replaced with another copy of the universe and then every atom in those copies of copies was replaced with a copy of the universe and you then counted all the atoms in those 4 levels of universes, then you'd have about 10^360 atoms which is Go's complexity. Exponentiation makes big numbers!
- EdLee
- Honinbo
- Posts: 8859
- Joined: Sat Apr 24, 2010 6:49 pm
- GD Posts: 312
- Location: Santa Barbara, CA
- Has thanked: 349 times
- Been thanked: 2070 times
- There are more Go games than atoms in the universe;
- There's more money in the US national debt than a penny;
- There are more grains of sand on earth than one grain of sand.