I was replaying some games by Honinbo Dochi (1690-1727) in the
Gokyo Sensui and, while looking for the names of his opponents, I noticed that some of the games are apparently not in GoGod. That or I completely failed at finding them using Kombilo (always a possibility in my case

). I thought of PMing them to John Fairbairn but that does not seem to be possible, so here they are.
Game 1 features moves that looked slow to me (66, 83, 98-99) but appeared efficient in terms of attack and defence. This made me think that in my games I often attack too soon without the necessary preparations, or the opposite, running away before playing some defensive moves. This game may be a good example of giving more thought to local moves before playing more "global" attacking/defending moves.
I also like very much move 114. The shape, the way it keeps black's group under pressure and how it prepares white's building the upper left, what's not to like about it?

Black's reduction following 189 is a nice sequence too, making use of the aji in white's position.
Game 2 is a quick affair (or maybe the game record is incomplete).

is a move I noticed. Not answering the peep, putting pressure on black instead and establishing a position facing the center at the same time.
Note also that

is a hoshi (related to the sequence played on the left after 42, white putting the emphasis on having access to the center, to counter black's presence here at j15, l16 and n17?).
Game 3. Black builds a lot of outward strength, eventually tries to develop a moyo with 71 and 73, goes all in trying to kill white but seems to fail. How annoying these contact plays can be (74 and 80).
The records can be found
here (in the volume numbered 3).