Javaness2 wrote:Is it possible to see the Open Games tab, Active Games tab, and Fan tabs? They're quite useful, but they don't seem to appear for me.
Right click in the list of the games. I know it's not UI-friendly and many ppl can't find it. In the next update this will be changed and you will see normal tabs for that. Update will come in 2-3 days i hope.
Javaness2 wrote:Nice, will GitHub have some documentation for the common features?
I will try to write something. But my english skills are not so good and i don't want to spoil impression of the application with my awful description Perhaps i will write it in my native language and ask someone rly skilled in english to translate it. But short description of the main functionality i will write by myself soon. Thank you for your idea.
Javaness2 wrote:Nice, will GitHub have some documentation for the common features?
I will try to write something. But my english skills are not so good and i don't want to spoil impression of the application with my awful description Perhaps i will write it in my native language and ask someone rly skilled in english to translate it. But short description of the main functionality i will write by myself soon. Thank you for your idea.
I would suggest writing it in english and asking someone else (here?) to fix the mistakes. It's a lot easier to fix a few gramatical errors and to change a few individual words than to translate something from scratch.
1. Added tabs for the type of list of games (context menu still works). 2. Since a new line of tabs were added, i have decided to move chat tabs to the left side. It's looking rly cool now, i hope you will like it. 3. Room/private chat searching functionality was added. First of all search happens among opened rooms, but if the search string is not empty you will see two additional buttons for searching among all rooms and for trying to start private conversation with specified user. 4. Added statistics of the current room (count of the users, games, challenges). 5. Added possibility for starting an empty demonstraton (loading a file will be in the next update). 6. Added a sound when someone joins your challenge. 7. Fixed several minor bugs.
I just discovered this client. I use your web go board all the time. I usually review my games from OGS or KGS in it, so I am excited to see a new KGS client (it's about time). I would like to volunteer to help with the project. I am a new developer (I have been coding in ruby and javascript for about a year), and I could work on anything you would like to assign me. I would also be willing to help with your documentation if you like. Just let me know if you would like any help.
1. Fixed several bugs. 2. Added russian translations for GoUniverse. From now i can add any other translation, so if you miss your language and you want to add it you need to add your translation of this file https://github.com/IlyaKirillov/GoUniverse/blob/master/Src/Localizations/enUS.js. Also if you will find any errors in existing translations (currently english and russian) you can help me with improving it. 3. Many functions were added in the menu in the game room: Game info, Toggle coordinates, Crop the board.
For all users of GoUniverse i've added a little surprise (it's related with "Future Go summit"). I'm not going to spoiler here, so check it by yourself and tell me what do you think about it.
I actually found a typo in the English file. In line 442 it says:
tabFuns : "Funs",
I think it should be tabFans : "Fans",
I already corrected the typo for Fans in the (coming) German translation. But I guess I'll better leave tabFuns as it is for now.
Played two games tonight to check out the context of some phrases in the client to help me decide how to translate it best and I must say I really like the client very much!
Since we returned from the EGC in Oberhof I've been using the client more actively again. In the last 2 days I noticed several times that during byoyomi the time for the player who just played his move vanishes and only reappears after it's his turn again. I saw this both while observing and while playing. Most interestingly, black seems to be affected more often.. Could you please look into that?
And another thing that actually drives me a little crazy while playing: Could you make it optional to have the tenths of a second displayed? I appreciate the idea, but this constant movement on the right which causes the whole countdown to move is kind of distracting... ^^;
EDIT: One more bug after playing a few more games: It seems that after the game no chat is displayed. E.g. if I write "thanks for the game", I can only read it if I leave the game and come back in again. I also don't see my opponents messages. I thought at first it might be because of lag, but that's not the case.
EDIT2: Today I played a game and I noticed that about 7 minutes before byoyomi my clock began to stop running. Well, it did run, but all I saw was 59:59:9 for de person that had to move next, the other person had 0:00 (1) or something like that. That was really... tricky.. :-/ I do hope that you'll be back to fix that.. >_<;
Ember wrote:And another thing that actually drives me a little crazy while playing: Could you make it optional to have the tenths of a second displayed? I appreciate the idea, but this constant movement on the right which causes the whole countdown to move is kind of distracting... ^^;
I'm thinking about to leave countdown only for last 3 seconds. Would it be ok?
Ember wrote:EDIT: One more bug after playing a few more games: It seems that after the game no chat is displayed. E.g. if I write "thanks for the game", I can only read it if I leave the game and come back in again. I also don't see my opponents messages. I thought at first it might be because of lag, but that's not the case.
I can't reproduce it, can you describe more precisely all circumstances like was the game ended by points/time/resign, was there review after game or not, did opponent left the game room right after game ends.
1. Added latest version of the GoProject library (0.10.9). So if you had graphical issues with the board and the stones, then it will be fixed. 2. Milliseconds now appears only for 3 last seconds of the byo-yomi and for 10 last seconds for absolute time settings. 3. From now you can privately load your private games in any room.
Hello,
I like GoUniverse, a very complete client.
I wanted to use it with another browser than Chrome, then I installed the latest version + latest version of goproject on my web server.
But when I click on the button "Play on KGS", it says : Server is unavailable. Try again later.
However, if I am connected to KGS with CGoban prior to clicking the button, I'm immediately disconnected with a message like "Another user just connected with your account".
What can I do ?
Thx in advance.