Go to move 84. In this position White has virtually no territory (not even komi) and even has a couple of dicey groups. Black has settled territory and safe looking groups - except that he has six of them.
White 84 strikes me as a very AlphaGo-esque move, with White having to work out its relationship with virtually every part of the board.
See how, over the space of over EIGHTY moves, White accrues tiny increments of territory (by bullying) while allowing Black virtually none, and in the process White even firms up his two dicey groups.
At the end of the 80+ moves, the sixth Black group succumbs to the proverb that tells us a sixth group must die. But note also the tsumego themes in the top half of the board and they way they exert a domino effect from group to group.
For good measure, at move 84, given both the balance of territory and the status of the White group at the bottom, many players would just connect at O2, as Maeda pointed out. He gave an unusually long comment about 84, which perhaps indicates he was rather proud of it. However, he was aided by a poor Black 85 - after that it was a downward spiral. Black should have omitted the 85-86 exchange and gone straight to 87.
I do hope such a coruscating example is not wasted in what currently appears to be more a graveyard than a forum
, there are a number of interesting plays. I have selected a few to comment on.
Black may be out of the woods, but
is a very nice play. True, it looks like White will have to play somewhere around there, but that seems to be the perfect spot, working with later White plays, including
which lets Black into the corner and takes gote, besides.
which is what I think of as bullying.
which takes away the eye potential of the Black group.
the large scale attack, which sets the stage for everything else.
83 simply too slack? Did Black need to pressure the group at Q7 instead?
M12 appears, with the useful looking