Main theme of the game is a group I had (skillfully?) killed, but that was resurrected after a liberty problem and a nice netting move later in the game.
I changed my course and I think I was just better than the other player so I was able to come back in the game and actually win quite comfortably.
Still, that blunder shouldn't have happened and it shows again that my killer instinct in Go is below par.
The Good
Not resigning. I was close at one point, and sat in front of the board for minutes, going into Byo-Yomi that way.
Creative moves trying to comeback (I think)
Big moves when my opponent played slowly in the opening.
Recovering my wits in the endgame and start looking for the biggest moves actively again. (*)
The Bad
Missed opportunity to wrap up the game easily by letting the dead group come back to live.
Some defensive moves that could really wait a while. Saving a group that is not in danger yet (2 moves away or something)
Loss of concentration in the early endgame and playing a neutral point. (*)
The Ugly
Keep playing after my opponent asked to pass 3 times