Game Review ELF 20180719 2D

Create a study plan, track your progress and hold yourself accountable.
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Gomoto
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Game Review ELF 20180719 2D

Post by Gomoto »

(Review of a teaching game versus my strong 2D friend.)

I like to play versus double komoku. It gives black a nice head start.
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Last edited by Gomoto on Thu Jul 19, 2018 2:48 pm, edited 1 time in total.
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Re: Game Review ELF 20180719 2D

Post by Gomoto »

If white chooses to approach one of the black hoshi stones, to press down the 3-4 stone is much stronger than answering the approach move.
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Re: Game Review ELF 20180719 2D

Post by Gomoto »

The push by white is not a good option.
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Re: Game Review ELF 20180719 2D

Post by Gomoto »

Black should now play G16 immediatly. The atari at E14 is only a good move if white pincered before the D16 push.
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Re: Game Review ELF 20180719 2D

Post by Gomoto »

The white hane is not working.

(But because the black player is me, I managed to blunder my usual big fuseki advantage :roll: )
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Re: Game Review ELF 20180719 2D

Post by Gomoto »

I want to stop the review of the actual game to make room for some other considerations ...

I am always afraid of a move at F17 in these kind of corner configurations:
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Re: Game Review ELF 20180719 2D

Post by Gomoto »

... but there is nothing to fear:
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Re: Game Review ELF 20180719 2D

Post by Gomoto »

It is ok that white lives in the corner, because both black neighbouring positions are also strong (especially versus the white weak center group).
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