Ian Butler wrote:The quote is in the original post.
"Becoming one stone stronger is the supreme enjoyment."
Thanks.
Ian Butler wrote:The quote is in the original post.
"Becoming one stone stronger is the supreme enjoyment."
Knotwilg wrote:Meta comment: metaphors are often bollocks.
Knotwilg wrote:In go it's definitely more fun being a 2d when it comes to reading pro game commentaries. ...
Sure, the rank increase makes for a temporary boost of the ego but it's all about the better understanding, a lasting effect ...
Kirby wrote:
I didn't make up the metaphor - I was responding to what was already in the thread. If you want to talk directly about go, let's talk directly about go.
Assumption #1: My interpretation of your post is that the meaning and/or enjoyment you get from go is from understanding it better, I guess - let me know if I'm off base here.
Assumption #2: Now assuming that I understood you correctly, what is it about *understanding* go, per say, that makes it an enjoyable activity? The rules are straightforward, so it must not be about understanding the rules. So my second assumption here is that this understanding that gives you pleasure is to better understand go strategy and/or ways to win the game. Am I correct with this assumption?
So if I'm not off base with these two assumptions, my interpretation here is that this "lasting effect" or enjoyment that you refer to has to do with some sort of pleasure or enjoyment that you get by knowing ways to increase your chances of winning a game. Can I make that conclusion from the two assumptions here?
I guess I'll stop here - I don't want to put words into your mouth, so I want to know if I get your meaning correctly before further discussion. Am I off base with what you intended to convey?
Knotwilg wrote:You're being very cautious here. I appreciate that but it seems uncalled for. Is there something under the surface that I don't see?
No. It's more when reading a book like Lee Sedol - Gu Lin jubango by GoGameGuru, or Lee Sedol's own game commentaries or when providing guidance such as the recent exchanges with Ian Butler here.
Kirby wrote:So let's take the first example: the Lee Sedol - Gu Li Jubango book. Maybe it's a stupid question, but what exactly is it that provides you enjoyment from reading the book? It seems we are detaching from the idea of winning, so it must not be that the enjoyment from reading the book is related to increasing your own game winning percentage.
So why do you like that book? Is your brain just fascinated by the commentary?
Kirby wrote:Does understanding something make it pleasurable?
Kirby wrote:I understand how to wash the dishes, but I don't get a lot of pleasure from it.
Uberdude wrote:Kirby wrote:I understand how to wash the dishes, but I don't get a lot of pleasure from it.
My solution: prop a laptop nearby and watch Redmond's AlphaGo reviews whilst washing up.
Ian Butler wrote:Uberdude wrote:Kirby wrote:I understand how to wash the dishes, but I don't get a lot of pleasure from it.
My solution: prop a laptop nearby and watch Redmond's AlphaGo reviews whilst washing up.
Are they understandable for DDK/SDK level? I might want to watch them, but not if I won't understand it
Kirby wrote:Does understanding something make it pleasurable? Forgive the analogy: I understand how to wash the dishes, but I don't get a lot of pleasure from it.
Knotwilg wrote:Kirby wrote:Does understanding something make it pleasurable? Forgive the analogy: I understand how to wash the dishes, but I don't get a lot of pleasure from it.
And I understand how to vomit and I don't find it pleasurable. I really fail to see what you're trying to reach here.
Uberdude wrote:My solution: prop a laptop nearby and watch Redmond's AlphaGo reviews whilst washing up.